Player Matchup

Susano
Susano
Blessed_WILL_
Susano
Level 106
God Stats
4W - 4L
1,522 SR
Queue Stats
49W - 47L
1,575 Elo+
Party 2
Bellona
Bellona
FlyShtOnlyyy_
Bellona
Level 18
God Stats
4W - 3L
1,731 SR
Queue Stats
14W - 22L
1,692 Elo+
Party 2
Odin
Odin
Grim_reaper814
Odin
Level 128
God Stats
3W - 6L
1,348 SR
Queue Stats
127W - 111L
1,597 Elo+
Party 2
Hades
Hades
TouchMe_Sama77
Hades
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
215W - 186L
1,538 Elo+
Party 2
Xbalanque
Xbalanque
segun223
Xbalanque
Level 127
God Stats
14W - 12L
1,480 SR
Queue Stats
165W - 178L
1,577 Elo+
Party 2
Team Averages
Level 97
1,516 SR
1,596 Elo+

VS

Team Averages
Level 88
1,514 SR
1,554 Elo+
Rama
Rama
Auxorous
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,484 Elo+
Party 1
Bacchus
Bacchus
FWEECANDY
Bacchus
Level 12
God Stats
68W - 41L
1,713 SR
Queue Stats
146W - 99L
1,747 Elo+
Party 3
Gilgamesh
Gilgamesh
Rilpss
Gilgamesh
Level 149
God Stats
7W - 14L
1,456 SR
Queue Stats
253W - 208L
1,556 Elo+
Party 3
Guan Yu
Guan Yu
SafiSierra87
Guan Yu
Level 106
God Stats
9W - 7L
1,399 SR
Queue Stats
579W - 571L
1,453 Elo+
Party 1
He Bo
He Bo
akuchenny
He Bo
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
254W - 232L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 9
9,560
455
9,408
14,535
4,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
16
2 / 2 / 5
9,953
474
5,995
10,168
9,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
8 / 4 / 10
9,596
457
8,352
14,960
10,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
6 / 2 / 6
11,126
530
13,567
15,842
9,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
segun223
Xbalanque
20
12 / 2 / 8
12,734
606
30,534
12,824
4,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
1 / 8 / 3
9,322
444
5,900
17,021
5,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
FWEECANDY
Bacchus
15
2 / 4 / 6
9,487
452
7,671
15,429
15,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Rilpss
Gilgamesh
16
6 / 5 / 3
10,074
480
7,847
18,865
14,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
SafiSierra87
Guan Yu
16
3 / 4 / 3
10,238
488
12,236
21,139
23,878
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
akuchenny
He Bo
15
3 / 9 / 4
9,545
455
11,364
11,994
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
30
Kills
15
15
Deaths
30
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Rama
1
8
3
0.31
W
2
5
9
1.3
L
Bacchus
FWEECANDY
Bacchus
2
4
6
1.25
W
Bellona
2
2
5
2.25
W
8
4
10
3.25
L
Gilgamesh
Rilpss
Gilgamesh
6
5
3
1.5
L
Guan Yu
SafiSierra87
Guan Yu
3
4
3
1.13
W
6
2
6
4.5
L
He Bo
akuchenny
He Bo
3
9
4
0.56
W
Xbalanque
segun223
Xbalanque
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,856
Damage
45,018
68,329
Taken
84,448
39,552
Mitigated
63,498
22,129
Healing
14,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
5,900
4,943
0
4,741
17,021
5,726
0
1,828
15,060
0
58,030
W
9,408
1,935
0
3,943
14,535
4,774
0
3,661
10,808
0
59,398
L
Bacchus
FWEECANDY
Bacchus
7,671
630
222
1,817
15,429
15,556
0
1,869
13,398
31,501
0
W
Bellona
5,995
3,147
0
3,618
10,168
9,537
876
0
10,168
0
55,047
W
8,352
737
235
1,526
14,960
10,287
0
8,687
5,959
0
23,306
L
Gilgamesh
Rilpss
Gilgamesh
7,847
3,147
0
1,602
18,865
14,761
0
4,389
14,288
0
55,050
L
Guan Yu
SafiSierra87
Guan Yu
12,236
2,323
1,118
4,294
21,139
23,878
0
2,429
18,678
0
68,502
W
13,567
788
378
7,353
15,842
9,959
714
3,480
12,186
62,386
0
L
He Bo
akuchenny
He Bo
11,364
952
0
426
11,994
3,577
0
3,052
8,727
46,798
0
W
Xbalanque
segun223
Xbalanque
30,534
18,860
0
5,076
12,824
4,995
2,954
2,611
10,173
0
118,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,969
Gold Earned
48,666
555
Minions Killed
414
0
Camps Cleared
0
1,923,461
Distance Traveled
1,955,615
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,322
444
100
5
0
369,775
1
W
Susano
9,560
455
96
5
0
400,043
2
L
Bacchus
9,487
452
35
2
0
429,833
4
W
Bellona
9,953
474
116
6
0
376,172
2
W
Odin
9,596
457
27
1
0
379,673
0
L
Gilgamesh
10,074
480
90
4
0
400,244
4
L
Guan Yu
10,238
488
120
6
0
412,700
3
W
Hades
11,126
530
133
6
0
374,931
1
L
He Bo
9,545
455
69
3
0
343,063
1
W
Xbalanque
12,734
606
183
9
0
392,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role