Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Tomy_xD_10
Hun Batz
Level 41
God Stats
0W - 3L
1,193 SR
Queue Stats
40W - 51L
1,367 Elo+
Party 2
Vamana
Vamana
Xstefano-leonX
Vamana
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,384 Elo+
Party 2
Sobek
Sobek
konamo-NC-
Sobek
Level 88
God Stats
1W - 2L
1,516 SR
Queue Stats
76W - 76L
1,448 Elo+
Party 2
Xbalanque
Xbalanque
yTzPANDINEAzTy
Xbalanque
Level 65
God Stats
18W - 10L
1,732 SR
Queue Stats
82W - 95L
1,497 Elo+
Party 1
Team Averages
Level 68
1,488 SR
1,439 Elo+

VS

Team Averages
Level 85
1,505 SR
1,477 Elo+
Chronos
Chronos
 
Chronos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Ambiental
Thor
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 74L
1,491 Elo+
Solo
Bacchus
Bacchus
benearjls
Bacchus
Level 89
God Stats
11W - 7L
1,770 SR
Queue Stats
253W - 287L
1,455 Elo+
Solo
Bellona
Bellona
lacerdawark
Bellona
Level 40
God Stats
2W - 4L
1,256 SR
Queue Stats
49W - 52L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
6
0 / 2 / 0
4,510
451
1,119
3,961
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Tomy_xD_10
Hun Batz
6
0 / 2 / 0
4,213
421
1,048
6,481
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 3 / 0
4,902
490
2,592
6,361
2,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Sobek
7
0 / 1 / 1
4,822
482
2,975
7,567
4,169
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
yTzPANDINEAzTy
Xbalanque
9
1 / 0 / 0
5,279
528
2,554
3,735
881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 0 / 3
6,277
628
3,298
3,237
1,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
 
Jing Wei
7
1 / 1 / 1
4,570
457
2,418
4,289
833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
9
5 / 0 / 1
5,853
585
4,264
5,982
1,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
benearjls
Bacchus
7
0 / 0 / 3
4,919
492
2,976
6,336
3,132
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
lacerdawark
Bellona
10
1 / 0 / 2
5,499
550
4,065
5,189
3,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
8
8
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
W
Chronos
 
Chronos
1
0
3
2.5
W
Jing Wei
 
Jing Wei
1
1
1
1.5
W
Thor
5
0
1
5.5
L
Hun Batz
Tomy_xD_10
Hun Batz
0
2
0
0
L
0
3
0
0
W
Bacchus
benearjls
Bacchus
0
0
3
1.5
L
Sobek
0
1
1
0.5
W
Bellona
lacerdawark
Bellona
1
0
2
2
L
Xbalanque
yTzPANDINEAzTy
Xbalanque
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,288
Damage
17,021
28,105
Taken
25,033
11,164
Mitigated
11,035
9,183
Healing
8,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,119
316
0
995
3,961
1,564
0
1,338
2,623
15,169
0
W
Chronos
 
Chronos
3,298
1,185
0
1,817
3,237
1,360
522
696
2,541
33,712
4,176
W
Jing Wei
 
Jing Wei
2,418
2,036
0
1,459
4,289
833
562
833
3,424
0
16,333
W
Thor
4,264
1,263
0
1,227
5,982
1,748
0
1,077
4,873
0
24,551
L
Hun Batz
Tomy_xD_10
Hun Batz
1,048
416
0
1,510
6,481
1,623
0
1,011
5,470
0
14,107
L
2,592
839
0
2,038
6,361
2,927
33
271
6,090
0
20,759
W
Bacchus
benearjls
Bacchus
2,976
170
1,004
1,980
6,336
3,132
0
1,303
5,033
12,813
0
L
Sobek
2,975
102
1,002
2,407
7,567
4,169
0
2,695
4,872
11,214
0
W
Bellona
lacerdawark
Bellona
4,065
1,454
0
1,499
5,189
3,962
80
185
4,643
0
27,006
L
Xbalanque
yTzPANDINEAzTy
Xbalanque
2,554
1,424
0
1,231
3,735
881
0
558
3,177
0
27,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,726
Gold Earned
27,118
196
Minions Killed
248
0
Camps Cleared
0
982,185
Distance Traveled
1,016,315
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,510
451
45
5
0
179,502
2
W
Chronos
6,277
628
89
9
0
189,640
4
W
Jing Wei
4,570
457
32
3
0
187,954
0
W
Thor
5,853
585
43
4
0
196,989
2
L
Hun Batz
4,213
421
34
3
0
212,478
0
L
Vamana
4,902
490
45
5
0
207,205
3
W
Bacchus
4,919
492
23
2
0
221,265
2
L
Sobek
4,822
482
12
1
0
194,456
2
W
Bellona
5,499
550
61
6
0
220,467
3
L
Xbalanque
5,279
528
60
6
0
188,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role