Player Matchup

Ullr
Ullr
 
Ullr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
A2tein
Ao Kuang
Level 108
God Stats
10W - 7L
1,335 SR
Queue Stats
792W - 752L
1,550 Elo+
Solo
Erlang Shen
Erlang Shen
Sam_G_14
Erlang Shen
Level 149
God Stats
2W - 1L
1,582 SR
Queue Stats
27W - 22L
1,603 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TOBI-_-DIAMOND
Morgan Le Fay
Level 151
God Stats
23W - 26L
1,575 SR
Queue Stats
269W - 293L
1,492 Elo+
Solo
Achilles
Achilles
genti1999
Achilles
Level 100
God Stats
3W - 2L
1,326 SR
Queue Stats
62W - 58L
1,531 Elo+
Solo
Team Averages
Level 131
1,464 SR
1,535 Elo+

VS

Team Averages
Level 70
1,520 SR
1,493 Elo+
Ravana
Ravana
BrãveHeart
Ravana
Level 147
God Stats
24W - 22L
1,835 SR
Queue Stats
874W - 471L
1,791 Elo+
Solo
Janus
Janus
Mezger93
Janus
Level 54
God Stats
4W - 4L
1,587 SR
Queue Stats
53W - 57L
1,400 Elo+
Party 1
Izanami
Izanami
Skaenk
Izanami
Level 50
God Stats
4W - 6L
1,451 SR
Queue Stats
53W - 50L
1,441 Elo+
Party 1
Cerberus
Cerberus
Soru_1920
Cerberus
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
496W - 492L
1,433 Elo+
Party 1
Gilgamesh
Gilgamesh
pdo1993
Gilgamesh
Level 29
God Stats
0W - 2L
1,227 SR
Queue Stats
157W - 153L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
7 / 0 / 4
9,301
620
12,854
5,806
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
A2tein
Ao Kuang
14
2 / 0 / 4
7,725
515
2,981
10,963
3,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Sam_G_14
Erlang Shen
12
1 / 3 / 8
7,772
518
6,403
11,978
5,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
TOBI-_-DIAMOND
Morgan Le Fay
15
7 / 0 / 0
9,048
603
6,931
5,971
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
genti1999
Achilles
14
1 / 2 / 1
8,084
539
8,962
9,220
8,511
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
2 / 2 / 1
7,887
526
10,380
10,063
4,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Mezger93
Janus
11
1 / 3 / 0
6,422
428
2,080
6,161
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Skaenk
Izanami
9
0 / 8 / 1
5,963
398
2,064
9,397
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Soru_1920
Cerberus
9
1 / 4 / 1
6,214
414
2,846
13,720
7,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
pdo1993
Gilgamesh
13
1 / 1 / 1
7,249
483
4,457
11,081
8,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
18
Kills
5
5
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
0
4
9
W
Ao Kuang
A2tein
Ao Kuang
2
0
4
4
L
Ravana
2
2
1
1.25
L
Janus
Mezger93
Janus
1
3
0
0.33
W
Erlang Shen
Sam_G_14
Erlang Shen
1
3
8
1.67
L
Izanami
Skaenk
Izanami
0
8
1
0.06
L
Cerberus
Soru_1920
Cerberus
1
4
1
0.38
W
Morgan Le Fay
TOBI-_-DIAMOND
Morgan Le Fay
7
0
0
7
W
Achilles
genti1999
Achilles
1
2
1
0.75
L
Gilgamesh
pdo1993
Gilgamesh
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,131
Damage
21,827
43,938
Taken
50,422
21,275
Mitigated
24,937
14,697
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
12,854
7,623
0
2,372
5,806
1,906
0
984
4,822
0
62,290
W
Ao Kuang
A2tein
Ao Kuang
2,981
573
0
3,791
10,963
3,526
0
590
10,323
56,412
0
L
Ravana
10,380
2,812
0
1,330
10,063
4,567
0
2,732
7,331
0
65,623
L
Janus
Mezger93
Janus
2,080
228
0
750
6,161
1,539
0
3,142
3,019
37,020
0
W
Erlang Shen
Sam_G_14
Erlang Shen
6,403
3,094
1,590
2,864
11,978
5,554
0
2,108
9,792
0
25,331
L
Izanami
Skaenk
Izanami
2,064
1,174
0
1,106
9,397
2,075
0
755
8,642
0
25,966
L
Cerberus
Soru_1920
Cerberus
2,846
651
100
2,808
13,720
7,834
0
1,996
11,724
20,548
0
W
Morgan Le Fay
TOBI-_-DIAMOND
Morgan Le Fay
6,931
689
0
2,373
5,971
1,778
0
603
5,300
63,541
0
W
Achilles
genti1999
Achilles
8,962
2,812
0
1,707
9,220
8,511
816
445
8,775
0
48,100
L
Gilgamesh
pdo1993
Gilgamesh
4,457
1,226
0
4,666
11,081
8,922
0
1,287
9,794
0
42,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,930
Gold Earned
33,735
469
Minions Killed
362
0
Camps Cleared
0
1,431,817
Distance Traveled
1,303,754
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,301
620
112
7
0
259,102
5
W
Ao Kuang
7,725
515
95
6
0
318,279
2
L
Ravana
7,887
526
111
7
0
301,694
4
L
Janus
6,422
428
74
5
0
225,153
3
W
Erlang Shen
7,772
518
28
2
0
264,050
4
L
Izanami
5,963
398
63
4
0
246,104
5
L
Cerberus
6,214
414
33
2
0
245,539
4
W
Morgan Le Fay
9,048
603
129
9
0
297,697
7
W
Achilles
8,084
539
105
7
0
292,689
2
L
Gilgamesh
7,249
483
81
5
0
285,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role