Player Matchup

Chiron
Chiron
BunnyGirI
Chiron
Level 114
God Stats
3W - 2L
1,291 SR
Queue Stats
72W - 59L
1,461 Elo+
Solo
Hercules
Hercules
KeyLoOr
Hercules
Level 107
God Stats
1W - 0L
1,462 SR
Queue Stats
9W - 6L
1,410 Elo+
Solo
Nu Wa
Nu Wa
Maddie
Nu Wa
Level 146
God Stats
8W - 10L
1,378 SR
Queue Stats
61W - 61L
1,603 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WrinkledPrincess
Tsukuyomi
Level 131
God Stats
7W - 11L
1,484 SR
Queue Stats
308W - 274L
1,621 Elo+
Party 2
Kuzenbo
Kuzenbo
marinacc
Kuzenbo
Level 87
God Stats
13W - 12L
1,671 SR
Queue Stats
212W - 204L
1,616 Elo+
Party 2
Team Averages
Level 117
1,457 SR
1,542 Elo+

VS

Team Averages
Level 98
1,464 SR
1,433 Elo+
Merlin
Merlin
 
Merlin
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BarrelDwarf
Ymir
Level 70
God Stats
3W - 11L
1,195 SR
Queue Stats
79W - 121L
1,396 Elo+
Party 1
Zhong Kui
Zhong Kui
SilentGhost1999
Zhong Kui
Level 145
God Stats
6W - 8L
1,421 SR
Queue Stats
273W - 366L
1,373 Elo+
Party 1
Da Ji
Da Ji
gmanhandley
Da Ji
Level 95
God Stats
4W - 4L
1,639 SR
Queue Stats
148W - 191L
1,385 Elo+
Party 1
Izanami
Izanami
rabbitsloppyjoe
Izanami
Level 87
God Stats
7W - 4L
1,563 SR
Queue Stats
120W - 116L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BunnyGirI
Chiron
12
2 / 2 / 2
6,801
523
6,603
6,043
1,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
KeyLoOr
Hercules
14
4 / 0 / 1
7,885
607
6,398
11,608
8,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Maddie
Nu Wa
13
3 / 0 / 4
7,757
597
5,692
3,842
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
13
4 / 3 / 2
7,507
577
5,835
10,031
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
marinacc
Kuzenbo
11
4 / 1 / 4
7,219
555
4,692
9,111
7,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 2 / 0
6,307
485
3,076
4,526
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 4 / 2
6,412
493
5,027
11,185
6,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
SilentGhost1999
Zhong Kui
11
0 / 3 / 0
6,464
497
7,888
8,800
5,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 4 / 0
6,366
490
2,650
9,867
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 4 / 1
7,455
573
5,408
9,421
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
17
Kills
6
6
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
L
2
4
2
0.75
W
Chiron
BunnyGirI
Chiron
2
2
2
1.5
W
Hercules
KeyLoOr
Hercules
4
0
1
4.5
W
Nu Wa
Maddie
Nu Wa
3
0
4
5
L
Zhong Kui
SilentGhost1999
Zhong Kui
0
3
0
0
W
Tsukuyomi
4
3
2
1.67
L
1
4
0
0.25
W
Kuzenbo
marinacc
Kuzenbo
4
1
4
6
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,220
Damage
24,049
40,635
Taken
43,799
22,042
Mitigated
19,291
14,383
Healing
10,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,076
368
168
309
4,526
1,188
0
2,468
2,058
41,848
0
L
5,027
897
132
1,186
11,185
6,978
0
2,995
8,114
16,388
0
W
Chiron
BunnyGirI
Chiron
6,603
1,995
585
1,479
6,043
1,426
0
598
5,374
0
45,710
W
Hercules
KeyLoOr
Hercules
6,398
2,801
0
5,626
11,608
8,511
0
6,911
4,697
0
43,310
W
Nu Wa
Maddie
Nu Wa
5,692
1,221
0
433
3,842
1,153
598
1,949
1,893
47,160
0
L
Zhong Kui
SilentGhost1999
Zhong Kui
7,888
2,172
0
3,875
8,800
5,873
0
479
7,939
32,284
7,369
W
Tsukuyomi
5,835
1,700
0
3,986
10,031
3,106
0
1,874
8,157
0
49,337
L
2,650
838
0
3,347
9,867
2,988
0
2,732
7,135
0
33,817
W
Kuzenbo
marinacc
Kuzenbo
4,692
2,107
162
2,112
9,111
7,846
0
3,549
5,562
18,892
0
L
5,408
3,173
0
1,817
9,421
2,264
0
1,710
7,711
0
50,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,169
Gold Earned
33,004
413
Minions Killed
386
0
Camps Cleared
0
1,314,802
Distance Traveled
1,176,651
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,307
485
89
7
0
256,689
5
L
Ymir
6,412
493
25
2
0
223,037
3
W
Chiron
6,801
523
82
6
0
217,790
3
W
Hercules
7,885
607
104
8
0
282,751
4
W
Nu Wa
7,757
597
106
8
0
264,969
6
L
Zhong Kui
6,464
497
81
6
0
210,448
2
W
Tsukuyomi
7,507
577
96
7
0
294,882
4
L
Da Ji
6,366
490
76
6
0
256,591
3
W
Kuzenbo
7,219
555
25
2
0
254,410
4
L
Izanami
7,455
573
115
9
0
229,886
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role