Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BTFmirko
Atlas
Level 124
God Stats
2W - 1L
1,685 SR
Queue Stats
23W - 27L
1,489 Elo+
Party 2
Artemis
Artemis
EdiirFox28_L
Artemis
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Kali
Kali
Rabajin793
Kali
Level 84
God Stats
3W - 1L
1,298 SR
Queue Stats
240W - 244L
1,447 Elo+
Party 1
Chaac
Chaac
THE CRAZY RAMM
Chaac
Level 85
God Stats
8W - 8L
1,711 SR
Queue Stats
204W - 189L
1,441 Elo+
Party 1
Team Averages
Level 97
1,539 SR
1,475 Elo+

VS

Team Averages
Level 32
1,478 SR
1,400 Elo+
Olorun
Olorun
ABigassBee
Olorun
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 24L
1,160 Elo+
Party 3
Nemesis
Nemesis
BagginsMusic
Nemesis
Level 17
God Stats
4W - 16L
1,282 SR
Queue Stats
21W - 33L
1,373 Elo+
Party 3
Achilles
Achilles
Dantheman55637
Achilles
Level 87
God Stats
0W - 1L
1,610 SR
Queue Stats
13W - 11L
1,465 Elo+
Solo
Neith
Neith
DavieBaby
Neith
Level 4
God Stats
3W - 6L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 3
Bacchus
Bacchus
itssmrpenguin
Bacchus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
0 / 0 / 4
8,588
661
2,550
5,296
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Atlas
BTFmirko
Atlas
11
2 / 1 / 4
6,121
471
4,632
7,822
6,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
EdiirFox28_L
Artemis
11
3 / 0 / 3
6,338
488
5,657
4,581
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 0 / 3
8,422
648
5,556
8,664
3,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 0 / 0
7,550
581
4,789
8,414
5,002
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ABigassBee
Olorun
11
0 / 4 / 0
5,782
445
1,951
6,101
1,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
BagginsMusic
Nemesis
9
0 / 2 / 0
5,454
420
4,287
8,536
3,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
11
0 / 1 / 0
5,920
455
2,935
7,106
4,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
DavieBaby
Neith
10
0 / 3 / 1
5,893
453
4,951
5,766
2,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
9
1 / 2 / 0
5,994
461
4,274
8,410
6,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
12
Kills
1
1
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
4
2
L
Olorun
ABigassBee
Olorun
0
4
0
0
W
Atlas
BTFmirko
Atlas
2
1
4
4
L
Nemesis
BagginsMusic
Nemesis
0
2
0
0
L
Achilles
0
1
0
0
L
Neith
DavieBaby
Neith
0
3
1
0.17
W
Artemis
EdiirFox28_L
Artemis
3
0
3
4.5
W
6
0
3
7.5
W
1
0
0
1
L
Bacchus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,184
Damage
18,398
34,777
Taken
35,919
17,855
Mitigated
18,077
14,776
Healing
9,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,550
319
284
3,290
5,296
1,776
1,209
1,085
4,211
62,967
0
L
Olorun
ABigassBee
Olorun
1,951
1,205
0
1,537
6,101
1,697
0
2,075
4,026
28,767
0
W
Atlas
BTFmirko
Atlas
4,632
1,637
368
1,774
7,822
6,367
0
2,121
5,701
16,138
0
L
Nemesis
BagginsMusic
Nemesis
4,287
1,749
0
1,580
8,536
3,064
0
950
7,586
0
30,099
L
Achilles
2,935
360
0
3,466
7,106
4,933
168
0
7,106
0
25,327
L
Neith
DavieBaby
Neith
4,951
2,281
0
1,209
5,766
2,050
0
1,929
3,837
0
33,488
W
Artemis
EdiirFox28_L
Artemis
5,657
1,801
276
1,842
4,581
1,592
100
1,909
2,672
0
29,051
W
5,556
2,643
66
3,003
8,664
3,118
0
1,110
7,526
0
59,629
W
4,789
1,137
0
3,873
8,414
5,002
72
0
7,863
0
42,623
L
Bacchus
4,274
401
0
1,361
8,410
6,333
0
2,228
6,182
14,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,019
Gold Earned
29,043
401
Minions Killed
246
0
Camps Cleared
0
1,288,667
Distance Traveled
1,128,816
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,588
661
136
10
0
274,188
4
L
Olorun
5,782
445
53
4
0
207,679
0
W
Atlas
6,121
471
21
2
0
206,853
1
L
Nemesis
5,454
420
54
4
0
258,681
0
L
Achilles
5,920
455
48
4
0
203,101
3
L
Neith
5,893
453
68
5
0
230,397
0
W
Artemis
6,338
488
52
4
0
229,980
4
W
Kali
8,422
648
100
8
0
307,273
0
W
Chaac
7,550
581
92
7
0
270,373
2
L
Bacchus
5,994
461
23
2
0
228,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role