Player Matchup

Kali
Kali
Edgar Xenoverse
Kali
Level 42
God Stats
2W - 2L
1,341 SR
Queue Stats
159W - 166L
1,352 Elo+
Party 2
Horus
Horus
Luan-_-K30
Horus
Level 69
God Stats
4W - 2L
1,208 SR
Queue Stats
60W - 70L
1,408 Elo+
Party 1
Rama
Rama
StarANTONY9657
Rama
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 58L
1,372 Elo+
Party 2
Chaac
Chaac
playcaio0803
Chaac
Level 44
God Stats
8W - 6L
1,500 SR
Queue Stats
24W - 22L
1,431 Elo+
Party 1
Hera
Hera
soldado dom
Hera
Level 81
God Stats
3W - 1L
1,706 SR
Queue Stats
147W - 167L
1,334 Elo+
Party 2
Team Averages
Level 68
1,451 SR
1,380 Elo+

VS

Team Averages
Level 42
1,497 SR
1,326 Elo+
Tyr
Tyr
Bc-1504
Tyr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 136L
1,384 Elo+
Solo
Hera
Hera
Johan_os02
Hera
Level 44
God Stats
17W - 20L
1,453 SR
Queue Stats
258W - 308L
1,335 Elo+
Solo
Loki
Loki
The Equinox 999
Loki
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Chernobog
Chernobog
Whiskey_Hammer
Chernobog
Level 45
God Stats
10W - 8L
1,530 SR
Queue Stats
22W - 36L
1,244 Elo+
Party 3
Agni
Agni
halberdd
Agni
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 25L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,637
508
3,612
14,167
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
12
6 / 3 / 7
9,256
544
7,011
13,777
12,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
8 / 3 / 4
9,838
579
10,533
11,741
3,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 1 / 2
7,751
456
7,882
12,068
6,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 2 / 2
9,277
546
7,106
8,689
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
4 / 3 / 0
8,407
495
10,360
14,655
13,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 3
8,875
522
15,130
10,542
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 5 / 1
7,777
457
4,049
11,316
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Whiskey_Hammer
Chernobog
13
3 / 6 / 2
8,211
483
4,349
10,946
2,729
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
13
1 / 4 / 2
7,985
470
1,957
7,984
1,618
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
21
Kills
12
12
Deaths
22
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
4
3
0
1.33
W
2
3
3
1.17
L
2
4
3
0.88
W
Horus
6
3
7
3.17
W
8
3
4
3.33
L
2
5
1
0.5
L
Chernobog
Whiskey_Hammer
Chernobog
3
6
2
0.67
L
Agni
1
4
2
0.5
W
0
1
2
1
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,144
Damage
35,845
60,442
Taken
55,443
29,664
Mitigated
22,636
16,202
Healing
13,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
10,360
2,279
0
2,596
14,655
13,246
42
1,352
12,727
0
48,254
W
3,612
2,386
0
6,279
14,167
4,951
195
2,496
11,559
0
45,432
L
15,130
3,105
0
1,854
10,542
2,472
560
2,893
7,579
65,316
0
W
Horus
7,011
2,560
1,749
3,487
13,777
12,163
792
3,459
10,127
0
21,054
W
10,533
8,003
0
975
11,741
3,382
3,748
4,122
7,619
0
69,991
L
4,049
1,433
0
3,291
11,316
2,571
0
926
10,304
0
45,300
L
Chernobog
Whiskey_Hammer
Chernobog
4,349
2,243
0
2,223
10,946
2,729
470
983
9,963
0
47,680
L
Agni
1,957
526
0
3,419
7,984
1,618
1,044
952
7,032
28,072
0
W
7,882
2,429
0
3,337
12,068
6,973
724
415
11,260
0
37,211
W
7,106
2,003
0
375
8,689
2,195
621
6,595
2,094
55,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,759
Gold Earned
41,255
388
Minions Killed
405
0
Camps Cleared
0
1,639,487
Distance Traveled
1,606,804
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,407
495
89
5
0
310,855
1
W
Kali
8,637
508
89
5
0
365,115
0
L
Hera
8,875
522
110
6
0
286,649
2
W
Horus
9,256
544
30
2
0
335,524
1
W
Rama
9,838
579
118
7
0
281,515
2
L
Loki
7,777
457
77
5
0
359,241
0
L
Chernobog
8,211
483
76
4
0
358,421
2
L
Agni
7,985
470
53
3
0
291,638
5
W
Chaac
7,751
456
51
3
0
336,135
0
W
Hera
9,277
546
100
6
0
321,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role