Player Matchup

Anubis
Anubis
 
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AwolElephant
Ymir
Level 129
God Stats
3W - 2L
1,834 SR
Queue Stats
31W - 31L
1,565 Elo+
Solo
Izanami
Izanami
Denniis_09
Izanami
Level 155
God Stats
1W - 1L
1,379 SR
Queue Stats
37W - 45L
1,524 Elo+
Solo
Anhur
Anhur
NWordPass
Anhur
Level 18
God Stats
2W - 1L
1,292 SR
Queue Stats
75W - 22L
1,731 Elo+
Party 2
Horus
Horus
Papagino10
Horus
Level 148
God Stats
6W - 0L
1,790 SR
Queue Stats
356W - 273L
1,650 Elo+
Party 2
Team Averages
Level 113
1,559 SR
1,594 Elo+

VS

Team Averages
Level 94
1,474 SR
1,531 Elo+
Tyr
Tyr
BrawlerNYC
Tyr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 49L
1,743 Elo+
Solo
Khepri
Khepri
CreatorCombat
Khepri
Level 116
God Stats
10W - 15L
1,316 SR
Queue Stats
97W - 123L
1,496 Elo+
Party 1
Awilix
Awilix
Hunter RecKs
Awilix
Level 141
God Stats
1W - 4L
1,500 SR
Queue Stats
60W - 73L
1,461 Elo+
Party 1
Chaac
Chaac
WhoGotDaMoves
Chaac
Level 157
God Stats
1W - 2L
1,554 SR
Queue Stats
103W - 126L
1,496 Elo+
Party 1
Ra
Ra
gebias12
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 2 / 11
6,264
895
6,732
4,137
2,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 4
7,390
1,056
4,441
6,357
4,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Denniis_09
Izanami
12
0 / 0 / 3
6,334
905
1,413
3,787
1,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
NWordPass
Anhur
13
4 / 4 / 6
6,664
952
6,879
9,220
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
12
3 / 1 / 8
6,225
889
5,710
7,461
6,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 5
5,782
826
4,724
7,160
4,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 6
5,764
823
2,851
6,005
3,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
12
4 / 4 / 2
6,064
866
5,393
7,814
2,322
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 4
5,773
825
7,006
6,810
3,059
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 1 / 5
5,747
821
4,093
2,719
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
13
Kills
8
8
Deaths
13
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
2
11
2.75
W
6
1
4
8
L
2
4
5
1.13
L
0
1
6
3
W
Izanami
Denniis_09
Izanami
0
0
3
1.5
L
Awilix
4
4
2
1.25
W
Anhur
NWordPass
Anhur
4
4
6
1.75
W
Horus
3
1
8
7
L
1
3
4
1
L
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,175
Damage
24,067
30,962
Taken
30,508
18,043
Mitigated
15,079
8,808
Healing
6,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,732
350
0
1,204
4,137
2,100
585
809
3,234
24,197
0
W
4,441
628
0
1,878
6,357
4,395
208
2,078
4,160
11,716
0
L
4,724
537
0
1,744
7,160
4,739
0
3,347
3,813
0
11,238
L
2,851
263
302
1,632
6,005
3,884
0
3,012
2,993
7,352
0
W
Izanami
Denniis_09
Izanami
1,413
871
0
688
3,787
1,175
1,598
369
3,418
0
26,891
L
Awilix
5,393
1,946
0
770
7,814
2,322
0
1,118
6,696
0
15,547
W
Anhur
NWordPass
Anhur
6,879
3,141
0
2,340
9,220
3,462
318
1,175
7,964
0
19,274
W
Horus
5,710
2,713
1,074
1,624
7,461
6,911
364
2,513
4,924
0
8,306
L
7,006
947
0
1,354
6,810
3,059
106
2,146
4,664
0
21,174
L
4,093
504
458
292
2,719
1,075
0
1,550
1,169
15,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,877
Gold Earned
29,130
169
Minions Killed
108
0
Camps Cleared
0
746,379
Distance Traveled
701,313
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,264
895
49
7
0
139,400
3
W
Ymir
7,390
1,056
16
2
0
148,354
3
L
Tyr
5,782
826
15
2
0
112,411
1
L
Khepri
5,764
823
4
1
0
150,324
0
W
Izanami
6,334
905
62
9
0
150,495
2
L
Awilix
6,064
866
16
2
0
146,459
1
W
Anhur
6,664
952
31
4
0
136,960
2
W
Horus
6,225
889
11
2
0
171,170
2
L
Chaac
5,773
825
33
5
0
150,502
0
L
Ra
5,747
821
40
6
0
141,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role