Player Matchup

Cupid
Cupid
Athroxz
Cupid
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
203W - 203L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
Qergot
Baron Samedi
Level 111
God Stats
1W - 5L
1,500 SR
Queue Stats
189W - 173L
1,594 Elo+
Party 1
Vulcan
Vulcan
SketchyDreamz
Vulcan
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 14L
1,328 Elo+
Party 1
King Arthur
King Arthur
Vollare
King Arthur
Level 60
God Stats
7W - 4L
1,534 SR
Queue Stats
19W - 15L
1,536 Elo+
Solo
Da Ji
Da Ji
Zezus420
Da Ji
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 25L
1,579 Elo+
Solo
Team Averages
Level 82
1,507 SR
1,506 Elo+

VS

Team Averages
Level 108
1,477 SR
1,468 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
JSenpai6
Izanami
Level 105
God Stats
13W - 12L
1,484 SR
Queue Stats
254W - 239L
1,553 Elo+
Solo
Chaac
Chaac
Lunar_Orca
Chaac
Level 59
God Stats
0W - 2L
1,447 SR
Queue Stats
85W - 104L
1,333 Elo+
Party 2
Merlin
Merlin
ThePervySage209
Merlin
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
219W - 234L
1,527 Elo+
Solo
Ra
Ra
TripNWZ
Ra
Level 100
God Stats
1W - 3L
1,456 SR
Queue Stats
59W - 58L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Athroxz
Cupid
15
2 / 4 / 8
8,896
494
9,343
17,228
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Qergot
Baron Samedi
19
12 / 2 / 2
11,366
631
14,265
11,467
11,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 1 / 4
9,343
519
4,014
6,631
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Vollare
King Arthur
15
6 / 1 / 5
9,960
553
14,866
21,898
10,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
Zezus420
Da Ji
17
5 / 2 / 6
10,019
557
6,580
12,517
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
4 / 4 / 1
10,091
561
8,200
14,581
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
JSenpai6
Izanami
17
2 / 6 / 1
10,486
583
7,483
14,083
6,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
13
2 / 6 / 1
7,590
422
8,757
15,599
7,789
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 4 / 3
9,516
529
11,231
10,664
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 6 / 2
8,296
461
8,698
15,303
13,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
26
Kills
10
10
Deaths
26
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
4
1
1.13
W
Cupid
Athroxz
Cupid
2
4
8
1.5
L
Izanami
JSenpai6
Izanami
2
6
1
0.42
L
Chaac
2
6
1
0.42
W
Baron Samedi
Qergot
Baron Samedi
12
2
2
6.5
W
1
1
4
3
L
0
4
3
0.38
L
2
6
2
0.5
W
King Arthur
Vollare
King Arthur
6
1
5
8.5
W
Da Ji
Zezus420
Da Ji
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,068
Damage
44,369
69,741
Taken
70,230
33,797
Mitigated
35,562
28,282
Healing
18,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,200
3,323
0
4,590
14,581
4,974
0
3,417
11,062
0
68,073
W
Cupid
Athroxz
Cupid
9,343
3,986
973
6,611
17,228
5,270
192
5,349
11,879
0
50,123
L
Izanami
JSenpai6
Izanami
7,483
4,300
0
4,484
14,083
6,030
3,186
6,689
7,394
0
78,589
L
Chaac
8,757
649
0
3,816
15,599
7,789
0
1,726
13,873
0
31,015
W
Baron Samedi
Qergot
Baron Samedi
14,265
1,484
449
5,770
11,467
11,649
340
1,719
9,748
72,152
0
W
4,014
507
0
1,646
6,631
2,200
504
3,436
3,195
61,653
0
L
11,231
626
0
1,567
10,664
3,570
0
3,548
6,922
75,233
0
L
8,698
1,593
1,182
3,275
15,303
13,199
186
3,080
12,215
44,553
8,104
W
King Arthur
Vollare
King Arthur
14,866
470
406
8,471
21,898
10,309
480
6,072
15,826
835
72,105
W
Da Ji
Zezus420
Da Ji
6,580
792
0
3,956
12,517
4,369
0
2,495
10,022
0
65,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,584
Gold Earned
45,979
559
Minions Killed
562
0
Camps Cleared
0
1,795,262
Distance Traveled
1,614,044
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,091
561
129
7
0
355,463
0
W
Cupid
8,896
494
91
5
0
317,534
0
L
Izanami
10,486
583
156
9
0
304,275
6
L
Chaac
7,590
422
55
3
0
321,876
0
W
Baron Samedi
11,366
631
132
7
0
328,283
6
W
Vulcan
9,343
519
127
7
0
338,843
6
L
Merlin
9,516
529
142
8
0
336,322
6
L
Ra
8,296
461
80
4
0
296,108
2
W
King Arthur
9,960
553
110
6
0
398,565
3
W
Da Ji
10,019
557
99
6
0
412,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role