Player Matchup

Ne Zha
Ne Zha
AxCrushxTwinkie
Ne Zha
Level 139
God Stats
1W - 0L
1,752 SR
Queue Stats
16W - 9L
1,644 Elo+
Party 2
Cthulhu
Cthulhu
Hérculès
Cthulhu
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
35W - 19L
1,670 Elo+
Party 2
Anubis
Anubis
xMattDaGamerx
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,649 Elo+
Party 2
Team Averages
Level 142
1,584 SR
1,655 Elo+

VS

Team Averages
Level 78
1,427 SR
1,463 Elo+
Tsukuyomi
Tsukuyomi
Geno127
Tsukuyomi
Level 58
God Stats
12W - 9L
1,368 SR
Queue Stats
420W - 326L
1,544 Elo+
Solo
Zeus
Zeus
King_Frogmello
Zeus
Level 81
God Stats
5W - 7L
1,412 SR
Queue Stats
20W - 32L
1,423 Elo+
Party 1
Kuzenbo
Kuzenbo
golden_killer394
Kuzenbo
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
9,372
721
14,036
8,927
4,098
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Hérculès
Cthulhu
14
1 / 0 / 7
9,645
742
10,460
11,602
11,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 1 / 4
9,030
695
1,676
6,358
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Geno127
Tsukuyomi
11
0 / 3 / 1
7,566
582
5,083
10,505
3,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 4 / 1
8,180
629
4,683
9,012
2,400
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 0
7,944
611
4,932
10,793
10,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
3
3
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
Tsukuyomi
Geno127
Tsukuyomi
0
3
1
0.17
W
Cthulhu
Hérculès
Cthulhu
1
0
7
4.5
L
1
4
1
0.38
L
2
1
0
2
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,172
Damage
14,698
26,887
Taken
30,310
18,288
Mitigated
16,504
8,216
Healing
2,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,036
2,401
0
1,785
8,927
4,098
990
3,035
5,719
0
40,625
L
Tsukuyomi
Geno127
Tsukuyomi
5,083
1,223
307
270
10,505
3,335
0
4,917
5,468
0
26,289
W
Cthulhu
Hérculès
Cthulhu
10,460
376
417
4,285
11,602
11,352
0
3,336
7,805
39,461
0
L
4,683
244
0
410
9,012
2,400
0
4,233
4,677
19,606
0
L
4,932
1,781
0
1,608
10,793
10,769
0
2,897
7,828
14,447
0
W
1,676
35
0
1,729
6,358
2,838
1,111
3,491
2,839
26,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,047
Gold Earned
23,690
159
Minions Killed
111
10
Camps Cleared
2
670,768
Distance Traveled
634,543
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,372
721
55
4
2
238,695
1
L
Tsukuyomi
7,566
582
48
4
1
227,333
4
W
Cthulhu
9,645
742
53
4
2
252,458
3
L
Zeus
8,180
629
44
3
1
198,593
1
L
Kuzenbo
7,944
611
19
1
0
208,617
4
W
Anubis
9,030
695
51
4
6
179,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role