Player Matchup

Discordia
Discordia
Kwambee
Discordia
Level 88
God Stats
5W - 2L
1,696 SR
Queue Stats
36W - 37L
1,467 Elo+
Party 1
Arachne
Arachne
Kwumbee
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,539 Elo+
Party 1
Horus
Horus
Tqrujq
Horus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 93L
1,432 Elo+
Party 3
Gilgamesh
Gilgamesh
twan5124
Gilgamesh
Level 39
God Stats
5W - 4L
1,812 SR
Queue Stats
109W - 119L
1,392 Elo+
Party 3
Izanami
Izanami
uzz-yy
Izanami
Level 45
God Stats
21W - 16L
1,676 SR
Queue Stats
230W - 247L
1,372 Elo+
Solo
Team Averages
Level 48
1,637 SR
1,440 Elo+

VS

Team Averages
Level 56
1,492 SR
1,378 Elo+
Amaterasu
Amaterasu
SanukiChan
Amaterasu
Level 40
God Stats
2W - 2L
1,394 SR
Queue Stats
28W - 21L
1,408 Elo+
Party 2
Neith
Neith
ThatDumpy
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,204 Elo+
Party 2
Artio
Artio
bags1014
Artio
Level 68
God Stats
7W - 9L
1,297 SR
Queue Stats
40W - 34L
1,397 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jdboyless01
Morgan Le Fay
Level 42
God Stats
8W - 4L
1,835 SR
Queue Stats
38W - 57L
1,422 Elo+
Solo
Bastet
Bastet
megahurricane
Bastet
Level 126
God Stats
3W - 12L
1,433 SR
Queue Stats
170W - 168L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kwambee
Discordia
17
14 / 7 / 8
11,867
593
21,128
12,395
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Kwumbee
Arachne
14
2 / 8 / 6
9,327
466
6,016
16,858
8,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Tqrujq
Horus
14
3 / 1 / 16
10,391
520
7,376
17,558
17,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
twan5124
Gilgamesh
15
6 / 2 / 6
10,186
509
10,975
15,150
12,384
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
uzz-yy
Izanami
16
8 / 1 / 15
10,691
535
19,372
12,347
3,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SanukiChan
Amaterasu
13
1 / 4 / 3
8,767
438
4,562
15,497
11,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
ThatDumpy
Neith
12
1 / 8 / 3
8,077
404
6,037
11,495
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
bags1014
Artio
12
1 / 9 / 3
8,163
408
4,835
22,826
15,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
jdboyless01
Morgan Le Fay
14
12 / 7 / 2
9,918
496
21,161
13,598
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 5 / 5
9,975
499
15,971
18,566
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
33
Kills
19
19
Deaths
33
51
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
Kwambee
Discordia
14
7
8
2.57
W
Arachne
Kwumbee
Arachne
2
8
6
0.63
L
Amaterasu
SanukiChan
Amaterasu
1
4
3
0.63
L
Neith
ThatDumpy
Neith
1
8
3
0.31
W
Horus
Tqrujq
Horus
3
1
16
11
L
Artio
bags1014
Artio
1
9
3
0.28
L
Morgan Le Fay
jdboyless01
Morgan Le Fay
12
7
2
1.86
L
4
5
5
1.3
W
Gilgamesh
twan5124
Gilgamesh
6
2
6
4.5
W
Izanami
uzz-yy
Izanami
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,867
Damage
52,566
74,308
Taken
81,982
45,380
Mitigated
38,485
14,449
Healing
16,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Kwambee
Discordia
21,128
1,807
0
642
12,395
3,962
1,243
6,130
6,265
68,685
0
W
Arachne
Kwumbee
Arachne
6,016
4,456
0
1,512
16,858
8,034
741
4,046
12,812
0
51,605
L
Amaterasu
SanukiChan
Amaterasu
4,562
2,121
0
3,107
15,497
11,859
834
2,276
13,221
0
43,856
L
Neith
ThatDumpy
Neith
6,037
2,642
0
1,501
11,495
1,624
0
3,695
7,800
0
28,927
W
Horus
Tqrujq
Horus
7,376
4,167
795
4,292
17,558
17,133
422
5,258
12,300
0
29,967
L
Artio
bags1014
Artio
4,835
296
555
3,987
22,826
15,523
0
5,836
16,990
24,680
1,778
L
Morgan Le Fay
jdboyless01
Morgan Le Fay
21,161
3,710
0
1,273
13,598
4,407
677
4,910
8,688
51,036
0
L
15,971
3,957
0
6,522
18,566
5,072
0
4,411
14,155
0
64,240
W
Gilgamesh
twan5124
Gilgamesh
10,975
2,043
0
2,215
15,150
12,384
78
7,587
7,563
0
41,105
W
Izanami
uzz-yy
Izanami
19,372
11,632
0
4,993
12,347
3,867
2,247
2,574
9,773
0
79,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,462
Gold Earned
44,900
419
Minions Killed
330
0
Camps Cleared
0
1,847,922
Distance Traveled
1,838,716
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,867
593
100
5
0
346,386
1
W
Arachne
9,327
466
76
4
0
393,176
0
L
Amaterasu
8,767
438
80
4
0
400,821
3
L
Neith
8,077
404
64
3
0
336,603
0
W
Horus
10,391
520
51
3
0
373,317
0
L
Artio
8,163
408
31
2
0
380,766
0
L
Morgan Le Fay
9,918
496
63
3
0
353,461
3
L
Bastet
9,975
499
92
5
0
367,065
0
W
Gilgamesh
10,186
509
82
4
0
377,483
7
W
Izanami
10,691
535
110
6
0
357,560
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role