Player Matchup

Kumbhakarna
Kumbhakarna
CDHXtreme
Kumbhakarna
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
315W - 384L
1,494 Elo+
Party 1
Skadi
Skadi
God izWindes
Skadi
Level 61
God Stats
17W - 22L
1,427 SR
Queue Stats
299W - 302L
1,493 Elo+
Party 3
Erlang Shen
Erlang Shen
Leon151216
Erlang Shen
Level 119
God Stats
9W - 11L
1,661 SR
Queue Stats
496W - 480L
1,481 Elo+
Party 3
Baron Samedi
Baron Samedi
NothingMatters21
Baron Samedi
Level 54
God Stats
8W - 13L
1,092 SR
Queue Stats
127W - 156L
1,471 Elo+
Solo
Loki
Loki
shadow203blaze
Loki
Level 86
God Stats
24W - 26L
1,543 SR
Queue Stats
209W - 264L
1,458 Elo+
Party 1
Team Averages
Level 88
1,445 SR
1,479 Elo+

VS

Team Averages
Level 122
1,548 SR
1,522 Elo+
Sobek
Sobek
 
Sobek
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Makai25
King Arthur
Level 145
God Stats
10W - 2L
1,807 SR
Queue Stats
89W - 77L
1,558 Elo+
Party 2
Hou Yi
Hou Yi
MyYellowBuff
Hou Yi
Level 129
God Stats
6W - 2L
1,289 SR
Queue Stats
378W - 367L
1,528 Elo+
Solo
Vulcan
Vulcan
Y0uMadbro420Blaz
Vulcan
Level 58
God Stats
3W - 1L
1,627 SR
Queue Stats
9W - 8L
1,479 Elo+
Party 2
Awilix
Awilix
YoursTruely76
Awilix
Level 124
God Stats
15W - 6L
1,518 SR
Queue Stats
82W - 61L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CDHXtreme
Kumbhakarna
11
1 / 4 / 2
7,059
392
4,444
17,662
14,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 6 / 0
7,095
394
4,259
8,313
1,716
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Leon151216
Erlang Shen
15
1 / 2 / 2
8,864
492
8,718
15,851
13,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
NothingMatters21
Baron Samedi
16
2 / 4 / 1
9,521
529
4,647
10,315
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 1
8,505
473
6,498
11,809
3,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
0 / 0 / 11
8,732
485
5,650
13,432
13,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Makai25
King Arthur
15
2 / 1 / 6
9,251
514
10,134
12,916
12,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
16
9 / 2 / 3
10,307
573
15,131
10,411
3,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 4 / 1
9,006
500
7,312
7,321
2,909
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
6 / 1 / 0
9,396
522
8,142
8,724
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
8
Kills
19
20
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
11
5.5
L
Kumbhakarna
CDHXtreme
Kumbhakarna
1
4
2
0.5
L
0
6
0
0
L
Erlang Shen
Leon151216
Erlang Shen
1
2
2
1
W
King Arthur
Makai25
King Arthur
2
1
6
5
W
Hou Yi
9
2
3
5.25
L
Baron Samedi
NothingMatters21
Baron Samedi
2
4
1
0.63
W
2
4
1
0.63
W
6
1
0
6
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,566
Damage
46,369
63,950
Taken
52,804
37,574
Mitigated
35,225
16,916
Healing
19,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,650
650
596
5,403
13,432
13,453
440
2,390
10,934
25,304
0
L
Kumbhakarna
CDHXtreme
Kumbhakarna
4,444
825
91
3,382
17,662
14,294
0
4,786
12,755
22,136
0
L
4,259
1,914
0
680
8,313
1,716
0
527
7,745
0
40,356
L
Erlang Shen
Leon151216
Erlang Shen
8,718
3,634
0
6,147
15,851
13,801
0
1,741
13,521
0
56,059
W
King Arthur
Makai25
King Arthur
10,134
1,934
0
6,294
12,916
12,166
1,369
1,133
11,755
0
53,051
W
Hou Yi
15,131
7,626
0
3,674
10,411
3,919
1,706
1,504
8,865
0
73,958
L
Baron Samedi
NothingMatters21
Baron Samedi
4,647
115
310
3,429
10,315
4,238
456
2,174
8,141
71,684
0
W
7,312
2,740
0
0
7,321
2,909
355
1,701
5,566
54,368
0
W
8,142
2,685
0
3,905
8,724
2,778
0
1,985
6,001
0
57,290
L
6,498
1,827
0
2,877
11,809
3,525
0
3,594
8,122
0
46,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,044
Gold Earned
46,692
440
Minions Killed
473
0
Camps Cleared
0
1,609,079
Distance Traveled
1,614,899
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,732
485
36
2
0
339,601
3
L
Kumbhakarna
7,059
392
20
1
0
341,645
3
L
Skadi
7,095
394
73
4
0
272,508
4
L
Erlang Shen
8,864
492
117
7
0
340,277
6
W
King Arthur
9,251
514
101
6
0
326,054
2
W
Hou Yi
10,307
573
126
7
0
278,832
4
L
Baron Samedi
9,521
529
142
8
0
308,993
5
W
Vulcan
9,006
500
113
6
0
305,862
3
W
Awilix
9,396
522
97
5
0
364,550
7
L
Loki
8,505
473
88
5
0
345,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role