Player Matchup

Jormungandr
Jormungandr
Buttah2x-YT
Jormungandr
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 165L
1,459 Elo+
Party 2
Bakasura
Bakasura
CptMani
Bakasura
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 65L
1,464 Elo+
Party 2
Olorun
Olorun
Kay_StrAnge
Olorun
Level 148
God Stats
8W - 4L
1,497 SR
Queue Stats
132W - 128L
1,507 Elo+
Party 2
Achilles
Achilles
OuterSpaceBihh
Achilles
Level 12
God Stats
4W - 1L
1,145 SR
Queue Stats
4W - 4L
1,128 Elo+
Party 2
Poseidon
Poseidon
SaintLaurentD0N
Poseidon
Level 38
God Stats
3W - 1L
1,748 SR
Queue Stats
88W - 59L
1,534 Elo+
Party 2
Team Averages
Level 90
1,478 SR
1,419 Elo+

VS

Team Averages
Level 83
1,602 SR
1,482 Elo+
Thor
Thor
Dark_A-P
Thor
Level 35
God Stats
2W - 6L
1,500 SR
Queue Stats
253W - 269L
1,484 Elo+
Party 1
Nu Wa
Nu Wa
DesiredDeath112
Nu Wa
Level 47
God Stats
26W - 25L
1,619 SR
Queue Stats
94W - 107L
1,444 Elo+
Party 3
Apollo
Apollo
Devestator37
Apollo
Level 148
God Stats
4W - 9L
1,501 SR
Queue Stats
117W - 103L
1,545 Elo+
Party 3
Pele
Pele
Frostyisfunny
Pele
Level 39
God Stats
9W - 8L
1,729 SR
Queue Stats
311W - 325L
1,438 Elo+
Party 1
Athena
Athena
Jaemira
Athena
Level 146
God Stats
4W - 7L
1,660 SR
Queue Stats
189W - 227L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Buttah2x-YT
Jormungandr
17
6 / 4 / 14
11,688
531
13,216
21,238
25,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
CptMani
Bakasura
20
16 / 1 / 2
14,457
657
22,182
16,364
7,796
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
18
4 / 4 / 6
11,196
509
16,174
18,178
6,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
15
2 / 2 / 6
9,736
443
6,569
14,841
14,909
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
19
4 / 1 / 8
11,878
540
13,946
11,409
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
5 / 6 / 1
9,786
445
5,436
18,011
6,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 5 / 6
8,898
404
13,884
12,117
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
17
2 / 10 / 2
10,646
484
13,890
22,815
8,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 5 / 3
9,787
445
9,282
15,851
11,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
Jaemira
Athena
14
5 / 6 / 2
9,567
435
5,962
25,206
25,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
32
Kills
12
12
Deaths
32
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Buttah2x-YT
Jormungandr
6
4
14
3.25
W
Bakasura
CptMani
Bakasura
16
1
2
17
L
Thor
5
6
1
0.92
L
0
5
6
0.6
L
Apollo
2
10
2
0.3
L
0
5
3
0.3
L
Athena
Jaemira
Athena
5
6
2
1
W
Olorun
4
4
6
1.75
W
Achilles
2
2
6
2.5
W
Poseidon
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,087
Damage
48,454
82,030
Taken
94,000
57,994
Mitigated
56,459
25,142
Healing
22,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Buttah2x-YT
Jormungandr
13,216
3,666
0
4,395
21,238
25,524
439
6,307
14,529
53,008
3,531
W
Bakasura
CptMani
Bakasura
22,182
14,128
0
7,387
16,364
7,796
0
3,518
12,596
0
113,263
L
Thor
5,436
771
0
4,459
18,011
6,646
0
8,192
9,254
0
60,461
L
13,884
2,156
0
2,266
12,117
4,055
0
4,266
6,920
57,217
0
L
Apollo
13,890
6,712
0
5,859
22,815
8,530
285
14,832
7,711
0
89,804
L
9,282
2,305
0
5,442
15,851
11,958
1,712
5,446
10,000
0
62,550
L
Athena
Jaemira
Athena
5,962
1,700
342
3,878
25,206
25,270
0
10,385
12,941
33,297
0
W
Olorun
16,174
10,348
125
8,650
18,178
6,027
4,774
3,618
14,276
76,388
0
W
Achilles
6,569
1,574
0
1,459
14,841
14,909
510
1,157
13,488
0
34,746
W
Poseidon
13,946
912
0
3,126
11,409
3,738
370
3,796
7,295
110,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,955
Gold Earned
48,684
643
Minions Killed
479
0
Camps Cleared
0
2,177,864
Distance Traveled
1,958,605
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,688
531
73
3
0
402,419
7
W
Bakasura
14,457
657
205
9
0
507,353
0
L
Thor
9,786
445
93
4
0
420,899
1
L
Nu Wa
8,898
404
94
4
0
379,383
0
L
Apollo
10,646
484
156
7
0
351,438
2
L
Pele
9,787
445
106
5
0
449,661
4
L
Athena
9,567
435
30
1
0
357,224
4
W
Olorun
11,196
509
125
6
0
366,764
8
W
Achilles
9,736
443
62
3
0
420,963
0
W
Poseidon
11,878
540
178
8
0
480,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role