Player Matchup

Morgan Le Fay
Morgan Le Fay
Nynpo
Morgan Le Fay
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,293 Elo+
Party 2
Odin
Odin
paladang
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,293 Elo+
Party 2
Ra
Ra
spookwoop
Ra
Level 148
God Stats
10W - 8L
1,602 SR
Queue Stats
155W - 128L
1,597 Elo+
Solo
Team Averages
Level 80
1,534 SR
1,394 Elo+

VS

Team Averages
Level 117
1,622 SR
1,670 Elo+
Eset
Eset
Beetlejuicesses
Eset
Level 126
God Stats
10W - 5L
1,716 SR
Queue Stats
395W - 161L
1,777 Elo+
Party 1
Ullr
Ullr
Penochio
Ullr
Level 65
God Stats
43W - 55L
1,543 SR
Queue Stats
243W - 271L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
Yxami
Gilgamesh
Level 160
God Stats
17W - 5L
1,605 SR
Queue Stats
455W - 181L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Nynpo
Morgan Le Fay
12
2 / 12 / 3
9,662
743
5,266
17,466
4,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
13
2 / 9 / 5
9,471
729
3,756
21,822
15,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 9 / 2
11,126
856
11,477
16,109
10,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 14
11,437
880
18,840
12,609
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
16
7 / 3 / 12
11,580
891
13,140
8,881
3,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Yxami
Gilgamesh
15
14 / 3 / 12
11,596
892
17,364
18,387
12,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
10
Kills
30
30
Deaths
10
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
9
4
14
4
L
Morgan Le Fay
Nynpo
Morgan Le Fay
2
12
3
0.29
W
Ullr
7
3
12
4.33
W
Gilgamesh
Yxami
Gilgamesh
14
3
12
6.67
L
Odin
2
9
5
0.5
L
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,499
Damage
49,344
55,397
Taken
39,877
29,728
Mitigated
21,137
5,557
Healing
9,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,840
1,128
747
3,419
12,609
4,723
457
5,936
6,530
43,465
0
L
Morgan Le Fay
Nynpo
Morgan Le Fay
5,266
814
0
390
17,466
4,398
0
6,327
11,139
18,422
0
W
Ullr
13,140
5,490
0
1,216
8,881
3,516
2,478
2,746
6,009
0
49,609
W
Gilgamesh
Yxami
Gilgamesh
17,364
7,865
0
4,212
18,387
12,898
178
8,347
8,680
3,511
37,738
L
Odin
3,756
1,183
0
2,306
21,822
15,266
0
6,223
15,599
0
11,950
L
11,477
883
990
1,871
16,109
10,064
0
7,316
8,793
39,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,259
Gold Earned
34,613
85
Minions Killed
152
1
Camps Cleared
12
518,808
Distance Traveled
659,124
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,437
880
51
4
4
217,594
0
L
Morgan Le Fay
9,662
743
31
2
0
146,601
1
W
Ullr
11,580
891
66
5
5
217,563
4
W
Gilgamesh
11,596
892
35
3
3
223,967
1
L
Odin
9,471
729
4
0
0
188,087
0
L
Ra
11,126
856
50
4
1
184,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role