Player Matchup

Pele
Pele
Gold III
IHateThrasher
Pele
Gold III
Level 146
God Stats
2W - 1L
1,889 SR
Queue Stats
42W - 37L
1,554 MMR
Party 2
Hou Yi
Hou Yi
Gold IV
Max lnstinct
Hou Yi
Gold IV
Level 142
God Stats
31W - 29L
1,648 SR
Queue Stats
153W - 162L
1,404 MMR
Party 1
Ymir
Ymir
Gold IV
Mooneth
Ymir
Gold IV
Level 131
God Stats
14W - 12L
1,801 SR
Queue Stats
51W - 42L
1,508 MMR
Party 2
Arachne
Arachne
Gold II
R17 POLAR
Arachne
Gold II
Level 123
God Stats
17W - 15L
1,657 SR
Queue Stats
116W - 115L
1,590 MMR
Party 1
Hera
Hera
Silver II
W7M-R0LEZE1R0
Hera
Silver II
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,699 SR
1,511 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,565 SR
1,513 MMR
Chernobog
Chernobog
Gold IV
ColdSniperOps
Chernobog
Gold IV
Level 128
God Stats
10W - 8L
1,819 SR
Queue Stats
215W - 210L
1,543 MMR
Party 3
Ra
Ra
Silver II
DaBeastz Qc
Ra
Silver II
Level 129
God Stats
0W - 1L
1,673 SR
Queue Stats
7W - 7L
1,508 MMR
Solo
Nemesis
Nemesis
Gold III
FTG McLovinXD
Nemesis
Gold III
Level 159
God Stats
10W - 12L
1,513 SR
Queue Stats
296W - 298L
1,529 MMR
Solo
Atlas
Atlas
Gold IV
ProfessorDxc
Atlas
Gold IV
Level 67
God Stats
0W - 1L
1,281 SR
Queue Stats
124W - 119L
1,531 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
xMrSpecOpsx
Erlang Shen
Gold IV
Level 126
God Stats
16W - 11L
1,540 SR
Queue Stats
140W - 136L
1,452 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 2
17,254
575
16,444
32,707
24,178
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
20
1 / 8 / 6
14,686
490
11,823
24,665
9,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Mooneth
Ymir
20
0 / 7 / 11
13,867
462
11,972
29,671
39,931
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
R17 POLAR
Arachne
20
16 / 6 / 3
19,952
665
37,229
41,781
22,283
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 6 / 10
14,825
494
14,785
13,485
4,719
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AwilixPersephoneAthenaHorusMorgan Le Fay

VS

Bans
ShivaArtioBastetGebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ColdSniperOps
Chernobog
20
6 / 5 / 9
16,219
541
21,921
23,276
9,904
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 9 / 6
15,374
512
12,434
20,263
8,923
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
20
10 / 4 / 10
16,694
556
22,249
30,555
16,984
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 3 / 17
15,647
522
17,887
31,566
48,732
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
xMrSpecOpsx
Erlang Shen
20
6 / 4 / 7
16,336
545
30,448
23,680
37,611
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
81
25
Kills
32
33
Deaths
25
32
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ColdSniperOps
Chernobog
6
5
9
2.1
L
5
9
6
0.89
L
Nemesis
10
4
10
3.75
W
4
6
2
0.83
W
Hou Yi
1
8
6
0.5
W
Ymir
Mooneth
Ymir
0
7
11
0.79
L
5
3
17
4.5
W
Arachne
R17 POLAR
Arachne
16
6
3
2.92
W
4
6
10
1.5
L
Erlang Shen
xMrSpecOpsx
Erlang Shen
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,253
Damage
104,939
142,309
Taken
129,340
100,811
Mitigated
122,154
41,347
Healing
41,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ColdSniperOps
Chernobog
21,921
14,043
0
8,558
23,276
9,904
2,918
2,333
20,943
0
161,858
L
12,434
84
2,474
3,977
20,263
8,923
67
7,011
13,252
119,489
0
L
Nemesis
22,249
13,158
0
13,561
30,555
16,984
1,022
5,278
25,277
0
145,474
W
16,444
3,393
0
11,121
32,707
24,178
1,101
3,685
29,022
0
141,935
W
Hou Yi
11,823
3,984
0
4,345
24,665
9,700
1,789
5,147
19,518
0
97,173
W
Ymir
Mooneth
Ymir
11,972
1,730
627
2,457
29,671
39,931
165
6,400
23,271
50,864
2,098
L
17,887
6,444
324
4,948
31,566
48,732
38
8,229
23,337
61,386
0
W
Arachne
R17 POLAR
Arachne
37,229
29,323
0
19,343
41,781
22,283
2,737
9,572
32,209
0
215,267
W
14,785
3,937
0
3,454
13,485
4,719
1,139
6,972
6,513
88,972
0
L
Erlang Shen
xMrSpecOpsx
Erlang Shen
30,448
15,513
0
7,462
23,680
37,611
1,316
3,731
19,277
0
128,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,584
Gold Earned
80,270
808
Minions Killed
854
0
Camps Cleared
0
2,727,960
Distance Traveled
2,883,866
17
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
16,219
541
199
7
0
546,475
7
L
Ra
15,374
512
186
6
0
557,172
11
L
Nemesis
16,694
556
196
7
0
600,666
11
W
Pele
17,254
575
250
8
0
569,243
1
W
Hou Yi
14,686
490
155
5
0
475,747
5
W
Ymir
13,867
462
81
3
0
489,333
2
L
Atlas
15,647
522
77
3
0
593,293
10
W
Arachne
19,952
665
201
7
0
645,882
4
W
Hera
14,825
494
121
4
0
547,755
5
L
Erlang Shen
16,336
545
196
7
0
586,260
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role