Player Matchup

Medusa
Medusa
DeusExBellum
Medusa
Level 141
God Stats
28W - 25L
1,531 SR
Queue Stats
265W - 266L
1,527 Elo+
Party 1
Da Ji
Da Ji
ElRadgor17
Da Ji
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,507 Elo+
Party 2
Ra
Ra
Legendariov12
Ra
Level 140
God Stats
16W - 11L
1,500 SR
Queue Stats
250W - 274L
1,401 Elo+
Party 2
Set
Set
VeryBigBingo
Set
Level 38
God Stats
1W - 2L
1,331 SR
Queue Stats
202W - 219L
1,411 Elo+
Solo
Athena
Athena
hazalekintaş
Athena
Level 86
God Stats
58W - 47L
1,534 SR
Queue Stats
235W - 233L
1,498 Elo+
Party 1
Team Averages
Level 90
1,479 SR
1,469 Elo+

VS

Team Averages
Level 100
1,646 SR
1,601 Elo+
Horus
Horus
Anixyia
Horus
Level 144
God Stats
17W - 6L
1,755 SR
Queue Stats
260W - 103L
1,748 Elo+
Party 4
Cabrakan
Cabrakan
AnnieLou
Cabrakan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 59L
1,510 Elo+
Party 3
Izanami
Izanami
Br0der
Izanami
Level 51
God Stats
1W - 1L
1,715 SR
Queue Stats
24W - 21L
1,558 Elo+
Party 3
Ra
Ra
ElOmegaBean
Ra
Level 28
God Stats
2W - 0L
1,837 SR
Queue Stats
53W - 6L
1,814 Elo+
Party 4
Sylvanus
Sylvanus
SlLENTPLAYER
Sylvanus
Level 152
God Stats
178W - 195L
1,424 SR
Queue Stats
182W - 200L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 6 / 1
8,893
445
13,770
16,256
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
15
3 / 9 / 0
9,695
485
7,888
17,012
5,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

16
0 / 5 / 1
9,454
473
4,562
11,537
3,176
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 6 / 0
10,015
501
14,500
19,902
16,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 1 / 6
8,886
444
4,491
11,444
10,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Anixyia
Horus
19
7 / 1 / 7
12,228
611
16,353
12,366
6,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
AnnieLou
Cabrakan
15
2 / 2 / 7
9,946
497
5,869
16,343
20,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Br0der
Izanami
18
4 / 3 / 4
11,304
565
7,452
11,177
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
11 / 2 / 6
13,561
678
18,989
12,736
6,706
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
SlLENTPLAYER
Sylvanus
18
3 / 1 / 8
10,748
537
9,396
17,265
19,254
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
9
Kills
27
27
Deaths
9
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Horus
Anixyia
Horus
7
1
7
10.5
W
Cabrakan
AnnieLou
Cabrakan
2
2
7
2.75
W
Izanami
Br0der
Izanami
4
3
4
2
L
Medusa
4
6
1
0.75
W
11
2
6
7
L
Da Ji
3
9
0
0.33
L
0
5
1
0.1
W
Sylvanus
SlLENTPLAYER
Sylvanus
3
1
8
7
L
2
6
0
0.33
L
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,211
Damage
58,059
76,151
Taken
69,887
38,892
Mitigated
56,912
21,659
Healing
29,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Anixyia
Horus
16,353
5,419
168
3,961
12,366
6,647
0
1,276
11,009
0
100,934
W
Cabrakan
AnnieLou
Cabrakan
5,869
1,400
391
2,470
16,343
20,089
549
2,555
13,711
15,796
0
W
Izanami
Br0der
Izanami
7,452
4,312
0
5,688
11,177
4,216
1,340
962
10,177
0
98,321
L
Medusa
13,770
6,025
0
2,923
16,256
3,907
114
5,704
10,552
0
72,515
W
18,989
3,467
3,205
6,355
12,736
6,706
90
1,791
10,820
122,568
0
L
Da Ji
7,888
1,661
0
3,572
17,012
5,224
0
7,114
9,898
0
48,335
L
4,562
127
351
1,615
11,537
3,176
0
3,770
7,767
85,180
0
W
Sylvanus
SlLENTPLAYER
Sylvanus
9,396
1,982
1,972
5,598
17,265
19,254
1,508
2,469
14,213
57,337
0
L
14,500
7,246
0
7,877
19,902
16,519
956
11,731
8,171
0
59,905
L
4,491
1,278
2,568
2,753
11,444
10,066
0
5,935
5,509
14,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,943
Gold Earned
57,787
490
Minions Killed
593
0
Camps Cleared
0
1,909,385
Distance Traveled
1,918,124
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,228
611
140
7
0
415,925
5
W
Cabrakan
9,946
497
17
1
0
388,996
5
W
Izanami
11,304
565
144
7
0
375,994
6
L
Medusa
8,893
445
114
6
0
371,468
5
W
Ra
13,561
678
199
10
0
405,562
5
L
Da Ji
9,695
485
78
4
0
348,700
0
L
Ra
9,454
473
165
8
0
423,965
8
W
Sylvanus
10,748
537
93
5
0
331,647
7
L
Set
10,015
501
109
5
0
339,443
2
L
Athena
8,886
444
24
1
0
425,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role