Player Matchup

Ymir
Ymir
 
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ASGARD_sonewlife
Bellona
Level 61
God Stats
1W - 5L
1,325 SR
Queue Stats
39W - 46L
1,485 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Cup nxxdles
Tsukuyomi
Level 84
God Stats
1W - 5L
1,149 SR
Queue Stats
581W - 639L
1,506 Elo+
Solo
Camazotz
Camazotz
RitualNevada02
Camazotz
Level 81
God Stats
0W - 4L
1,500 SR
Queue Stats
360W - 376L
1,466 Elo+
Party 2
Thoth
Thoth
tofsla_i_vifsla
Thoth
Level 104
God Stats
2W - 4L
1,586 SR
Queue Stats
980W - 891L
1,483 Elo+
Party 2
Team Averages
Level 79
1,412 SR
1,488 Elo+

VS

Team Averages
Level 111
1,575 SR
1,633 Elo+
Horus
Horus
Kaiki-_-Deishu
Horus
Level 48
God Stats
11W - 5L
1,645 SR
Queue Stats
180W - 91L
1,677 Elo+
Party 1
Kukulkan
Kukulkan
Pavel_NEDVED78
Kukulkan
Level 121
God Stats
1W - 0L
1,350 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Apollo
Apollo
PregnantChimp
Apollo
Level 158
God Stats
6W - 3L
1,890 SR
Queue Stats
88W - 41L
1,762 Elo+
Party 1
Ra
Ra
RonanFinnegan98
Ra
Level 119
God Stats
11W - 11L
1,568 SR
Queue Stats
340W - 329L
1,571 Elo+
Party 1
Bakasura
Bakasura
Your1Last1Shadow
Bakasura
Level 107
God Stats
4W - 5L
1,425 SR
Queue Stats
687W - 555L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 5 / 2
4,314
431
1,663
9,993
2,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 5 / 2
4,906
491
2,314
7,741
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Cup nxxdles
Tsukuyomi
7
0 / 7 / 1
4,269
427
3,676
8,304
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
8
2 / 1 / 0
5,201
520
2,096
6,045
1,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 3 / 1
4,487
449
2,076
4,875
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 9
7,065
707
7,377
6,945
2,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
10
2 / 1 / 2
6,291
629
3,718
2,415
748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
10 / 0 / 6
7,331
733
9,506
6,242
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 0 / 3
6,870
687
7,053
3,627
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 2 / 2
6,095
610
745
6,396
2,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
2
Kills
21
21
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
2
0.2
L
0
5
2
0.2
L
Tsukuyomi
Cup nxxdles
Tsukuyomi
0
7
1
0.07
W
7
1
9
11.5
W
Kukulkan
2
1
2
3
W
10
0
6
13
L
Camazotz
2
1
0
2
W
2
0
3
3.5
W
0
2
2
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,825
Damage
28,399
36,958
Taken
25,625
10,896
Mitigated
8,858
5,064
Healing
10,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,663
482
597
1,146
9,993
2,640
0
1,698
8,295
6,402
0
L
2,314
496
0
342
7,741
4,720
0
4,904
2,762
124
19,191
L
Tsukuyomi
Cup nxxdles
Tsukuyomi
3,676
741
0
944
8,304
1,187
0
1,236
7,068
0
18,333
W
7,377
3,445
586
1,007
6,945
2,456
347
863
6,082
0
25,472
W
Kukulkan
3,718
314
0
300
2,415
748
318
399
2,016
30,056
0
W
9,506
6,822
0
3,312
6,242
1,805
255
1,103
5,139
0
35,711
L
Camazotz
2,096
227
0
1,422
6,045
1,371
0
1,548
4,497
0
23,425
W
7,053
630
589
1,780
3,627
1,269
153
1,018
2,609
52,661
0
W
745
592
0
3,169
6,396
2,580
0
480
5,916
0
35,910
L
2,076
97
0
613
4,875
978
0
1,385
3,490
24,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,177
Gold Earned
33,652
178
Minions Killed
354
0
Camps Cleared
0
924,367
Distance Traveled
1,042,122
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,314
431
11
1
0
148,766
2
L
Bellona
4,906
491
46
5
0
198,471
4
L
Tsukuyomi
4,269
427
26
3
0
176,257
1
W
Horus
7,065
707
45
5
0
212,361
2
W
Kukulkan
6,291
629
71
7
0
187,398
0
W
Apollo
7,331
733
55
6
0
195,736
2
L
Camazotz
5,201
520
59
6
0
208,802
1
W
Ra
6,870
687
101
10
0
221,226
2
W
Bakasura
6,095
610
82
8
0
225,401
0
L
Thoth
4,487
449
36
4
0
192,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role