Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
IAmLurchy
Cernunnos
Level 42
God Stats
0W - 3L
1,330 SR
Queue Stats
111W - 123L
1,529 Elo+
Party 1
Fenrir
Fenrir
MusicOverLord
Fenrir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,486 Elo+
Party 1
Merlin
Merlin
Rowanboats
Merlin
Level 66
God Stats
21W - 21L
1,538 SR
Queue Stats
110W - 90L
1,531 Elo+
Party 1
Neith
Neith
twitchitchy101
Neith
Level 18
God Stats
2W - 13L
1,138 SR
Queue Stats
23W - 30L
1,452 Elo+
Party 1
Team Averages
Level 67
1,401 SR
1,500 Elo+

VS

Team Averages
Level 100
1,495 SR
1,615 Elo+
Ymir
Ymir
AlpineKiller919
Ymir
Level 18
God Stats
4W - 1L
1,700 SR
Queue Stats
4W - 1L
1,719 Elo+
Party 2
Nu Wa
Nu Wa
ChulaSithMaster
Nu Wa
Level 149
God Stats
10W - 7L
1,507 SR
Queue Stats
21W - 30L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
CorgiKingSkyler
Sun Wukong
Level 68
God Stats
9W - 6L
1,475 SR
Queue Stats
156W - 104L
1,631 Elo+
Party 2
Arachne
Arachne
SpudBoiiii
Arachne
Level 125
God Stats
18W - 15L
1,486 SR
Queue Stats
119W - 88L
1,663 Elo+
Party 2
Danzaburou
Danzaburou
Šiatam
Danzaburou
Level 141
God Stats
1W - 2L
1,306 SR
Queue Stats
124W - 65L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
1 / 3 / 3
9,917
708
10,785
15,888
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
IAmLurchy
Cernunnos
16
1 / 8 / 4
9,424
673
7,242
14,402
3,629
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 6 / 2
9,073
648
7,523
13,520
11,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Rowanboats
Merlin
17
2 / 4 / 2
9,916
708
16,941
8,847
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
1 / 3 / 3
9,019
644
3,019
9,244
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 4
10,414
744
364
7,520
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 0 / 14
10,354
740
15,698
9,297
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
CorgiKingSkyler
Sun Wukong
18
9 / 3 / 8
11,545
825
15,979
19,263
21,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
SpudBoiiii
Arachne
19
8 / 1 / 13
11,804
843
7,477
13,218
7,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Šiatam
Danzaburou
20
6 / 1 / 13
12,648
903
15,613
15,010
6,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
6
Kills
24
24
Deaths
6
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
3
3
0.83
W
1
1
4
3
W
0
0
14
7
W
Sun Wukong
CorgiKingSkyler
Sun Wukong
9
3
8
4.33
L
Cernunnos
IAmLurchy
Cernunnos
1
8
4
0.38
L
1
6
2
0.33
L
Merlin
Rowanboats
Merlin
2
4
2
0.75
W
Arachne
SpudBoiiii
Arachne
8
1
13
14.5
L
1
3
3
0.83
W
Danzaburou
Šiatam
Danzaburou
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,510
Damage
55,131
61,901
Taken
64,308
25,013
Mitigated
43,618
11,499
Healing
20,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
10,785
5,247
0
3,459
15,888
4,545
0
3,655
11,747
0
61,515
W
364
66
0
1,839
7,520
4,643
479
729
4,809
7,872
0
W
15,698
4,771
102
4,777
9,297
3,486
830
2,447
6,812
42,936
0
W
Sun Wukong
CorgiKingSkyler
Sun Wukong
15,979
2,484
409
4,153
19,263
21,835
817
5,881
13,258
0
36,333
L
Cernunnos
IAmLurchy
Cernunnos
7,242
2,693
0
2,641
14,402
3,629
0
3,428
10,055
0
37,599
L
7,523
1,216
0
2,695
13,520
11,450
0
2,518
10,597
0
27,944
L
Merlin
Rowanboats
Merlin
16,941
566
0
794
8,847
2,810
0
2,363
5,955
62,075
0
W
Arachne
SpudBoiiii
Arachne
7,477
4,863
0
3,924
13,218
7,336
2,325
4,184
8,901
0
26,886
L
3,019
885
0
1,910
9,244
2,579
0
2,807
5,901
0
15,704
W
Danzaburou
Šiatam
Danzaburou
15,613
4,791
0
5,502
15,010
6,318
5,935
3,700
11,131
0
81,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,349
Gold Earned
56,765
322
Minions Killed
281
0
Camps Cleared
0
1,227,125
Distance Traveled
1,438,553
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,917
708
115
8
0
271,087
1
W
Ymir
10,414
744
16
1
0
267,999
0
W
Nu Wa
10,354
740
66
5
0
263,378
3
W
Sun Wukong
11,545
825
46
3
0
286,864
1
L
Cernunnos
9,424
673
59
4
0
232,243
0
L
Fenrir
9,073
648
37
3
0
261,320
2
L
Merlin
9,916
708
82
6
0
260,250
1
W
Arachne
11,804
843
36
3
0
317,208
0
L
Neith
9,019
644
29
2
0
202,225
0
W
Danzaburou
12,648
903
117
8
0
303,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role