Player Matchup

Apollo
Apollo
AbstractCrayon
Apollo
Level 23
God Stats
4W - 7L
1,300 SR
Queue Stats
109W - 112L
1,389 Elo+
Party 1
Fenrir
Fenrir
Davinfinite
Fenrir
Level 45
God Stats
15W - 8L
1,584 SR
Queue Stats
63W - 93L
1,395 Elo+
Solo
Geb
Geb
DrMosquitoMD
Geb
Level 118
God Stats
4W - 2L
1,242 SR
Queue Stats
140W - 132L
1,394 Elo+
Party 1
Bellona
Bellona
Keo432
Bellona
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,346 Elo+
Party 1
Baron Samedi
Baron Samedi
cazinblopr
Baron Samedi
Level 26
God Stats
6W - 5L
1,589 SR
Queue Stats
45W - 39L
1,399 Elo+
Party 1
Team Averages
Level 61
1,443 SR
1,385 Elo+

VS

Team Averages
Level 54
1,533 SR
1,373 Elo+
Fenrir
Fenrir
GODOYSANYT
Fenrir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,406 Elo+
Party 2
Agni
Agni
IMAFIABUZZD1
Agni
Level 44
God Stats
5W - 12L
1,741 SR
Queue Stats
101W - 110L
1,436 Elo+
Solo
Sylvanus
Sylvanus
ItzRogge
Sylvanus
Level 49
God Stats
0W - 6L
1,500 SR
Queue Stats
86W - 119L
1,197 Elo+
Solo
Scylla
Scylla
LynaUwU
Scylla
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,399 Elo+
Party 2
Skadi
Skadi
Mcrowd
Skadi
Level 40
God Stats
85W - 67L
1,426 SR
Queue Stats
142W - 164L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 4
9,542
561
9,966
11,762
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
18
11 / 1 / 6
10,569
622
10,858
11,801
5,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 0 / 18
9,088
535
8,045
12,355
15,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Keo432
Bellona
14
6 / 2 / 2
8,735
514
7,041
10,664
9,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
cazinblopr
Baron Samedi
15
5 / 3 / 7
9,314
548
9,796
9,719
5,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GODOYSANYT
Fenrir
15
4 / 8 / 2
8,975
528
7,807
17,187
6,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 7 / 1
8,732
514
11,306
12,537
5,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
ItzRogge
Sylvanus
9
1 / 6 / 1
7,088
417
6,284
15,701
12,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
LynaUwU
Scylla
8
0 / 3 / 1
6,211
365
659
3,731
634
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Mcrowd
Skadi
14
2 / 7 / 0
8,255
486
8,854
12,798
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
31
Kills
10
10
Deaths
31
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
4
4
2.25
W
Fenrir
11
1
6
14
W
2
0
18
11
L
Fenrir
GODOYSANYT
Fenrir
4
8
2
0.63
L
3
7
1
0.5
L
Sylvanus
ItzRogge
Sylvanus
1
6
1
0.25
W
Bellona
Keo432
Bellona
6
2
2
3.5
L
Scylla
LynaUwU
Scylla
0
3
1
0.17
L
Skadi
Mcrowd
Skadi
2
7
0
0.29
W
Baron Samedi
cazinblopr
Baron Samedi
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,706
Damage
34,910
56,301
Taken
61,954
40,310
Mitigated
28,000
17,934
Healing
13,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,966
7,477
0
3,393
11,762
4,877
720
2,301
9,461
0
62,210
W
Fenrir
10,858
1,422
0
5,745
11,801
5,284
0
2,822
8,716
0
76,396
W
8,045
2,039
0
1,936
12,355
15,481
461
4,725
7,630
18,706
0
L
Fenrir
GODOYSANYT
Fenrir
7,807
1,672
0
4,044
17,187
6,429
350
6,146
10,686
0
48,584
L
11,306
694
60
2,691
12,537
5,727
832
1,869
10,630
50,095
0
L
Sylvanus
ItzRogge
Sylvanus
6,284
1,728
659
3,417
15,701
12,227
168
6,491
9,076
21,971
0
W
Bellona
Keo432
Bellona
7,041
2,572
0
2,999
10,664
9,019
0
5,435
5,229
0
50,373
L
Scylla
LynaUwU
Scylla
659
194
0
0
3,731
634
0
978
2,705
11,368
0
L
Skadi
Mcrowd
Skadi
8,854
4,368
0
2,360
12,798
2,983
0
1,782
11,016
0
52,306
W
Baron Samedi
cazinblopr
Baron Samedi
9,796
0
751
3,110
9,719
5,649
905
2,966
6,753
54,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,248
Gold Earned
39,261
463
Minions Killed
336
0
Camps Cleared
0
1,750,622
Distance Traveled
1,323,329
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,542
561
108
6
0
313,690
1
W
Fenrir
10,569
622
118
7
0
406,459
4
W
Geb
9,088
535
15
1
0
368,517
0
L
Fenrir
8,975
528
82
5
0
309,300
3
L
Agni
8,732
514
99
6
0
282,537
3
L
Sylvanus
7,088
417
39
2
0
251,094
6
W
Bellona
8,735
514
101
6
0
350,822
0
L
Scylla
6,211
365
26
2
0
195,468
0
L
Skadi
8,255
486
90
5
0
284,930
5
W
Baron Samedi
9,314
548
121
7
0
311,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role