Player Matchup

Guan Yu
Guan Yu
BIGTIM 09
Guan Yu
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 149L
1,369 Elo+
Solo
Sol
Sol
KAoS goHAM
Sol
Level 89
God Stats
19W - 17L
1,358 SR
Queue Stats
436W - 485L
1,357 Elo+
Party 1
Nu Wa
Nu Wa
Stormphill
Nu Wa
Level 34
God Stats
4W - 4L
1,302 SR
Queue Stats
142W - 164L
1,288 Elo+
Solo
Bellona
Bellona
WARofEAGLE321
Bellona
Level 61
God Stats
14W - 6L
1,310 SR
Queue Stats
67W - 63L
1,251 Elo+
Solo
Artio
Artio
nightwing_42
Artio
Level 106
God Stats
21W - 13L
1,678 SR
Queue Stats
231W - 239L
1,376 Elo+
Party 1
Team Averages
Level 82
1,430 SR
1,328 Elo+

VS

Team Averages
Level 76
1,520 SR
1,410 Elo+
Heimdallr
Heimdallr
ArozeBeat45
Heimdallr
Level 88
God Stats
9W - 5L
1,508 SR
Queue Stats
538W - 558L
1,420 Elo+
Party 3
Shiva
Shiva
Cosmic_Aneyhys
Shiva
Level 95
God Stats
16W - 14L
1,620 SR
Queue Stats
515W - 558L
1,420 Elo+
Party 2
Anubis
Anubis
Joshuel_5-21_PR
Anubis
Level 62
God Stats
3W - 5L
1,351 SR
Queue Stats
45W - 42L
1,411 Elo+
Party 3
Geb
Geb
NinoShuttsox
Geb
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,367 Elo+
Solo
Pele
Pele
YellowBig_Bird
Pele
Level 88
God Stats
5W - 4L
1,624 SR
Queue Stats
177W - 202L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BIGTIM 09
Guan Yu
16
5 / 0 / 9
10,559
503
9,343
10,769
11,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 4 / 9
10,755
512
16,022
14,347
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
15
2 / 6 / 3
9,883
471
8,833
11,498
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
19
8 / 0 / 3
11,614
553
12,382
11,949
6,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
1 / 0 / 1
10,875
518
7,589
13,609
14,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArozeBeat45
Heimdallr
15
2 / 6 / 2
9,054
431
5,033
15,824
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 0 / 0
10,200
486
10,056
16,444
12,671
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 3 / 0
10,394
495
9,398
12,732
5,396
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 1
8,232
392
4,654
18,185
15,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 4 / 3
9,318
444
6,842
16,212
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
19
Kills
10
10
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ArozeBeat45
Heimdallr
2
6
2
0.5
W
Guan Yu
BIGTIM 09
Guan Yu
5
0
9
9.5
L
1
0
0
1
L
6
3
0
2
W
3
4
9
1.88
L
1
6
1
0.25
W
Nu Wa
2
6
3
0.58
W
Bellona
8
0
3
9.5
L
0
4
3
0.38
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,169
Damage
35,983
62,172
Taken
79,397
37,761
Mitigated
43,691
26,950
Healing
22,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ArozeBeat45
Heimdallr
5,033
2,380
0
3,042
15,824
4,696
0
6,297
9,489
0
59,158
W
Guan Yu
BIGTIM 09
Guan Yu
9,343
1,891
2,220
4,558
10,769
11,190
683
2,418
8,351
0
28,252
L
10,056
2,409
147
4,423
16,444
12,671
0
8,426
7,821
0
77,341
L
9,398
160
0
6,157
12,732
5,396
0
3,802
8,644
68,171
0
W
16,022
6,094
0
5,894
14,347
3,833
2,824
5,318
9,029
90,133
0
L
4,654
406
121
2,091
18,185
15,898
52
8,996
9,053
26,923
0
W
Nu Wa
8,833
1,105
0
1,398
11,498
2,093
0
4,915
6,583
57,609
0
W
Bellona
12,382
3,426
0
7,108
11,949
6,396
0
1,401
10,548
0
88,258
L
6,842
1,169
522
6,189
16,212
5,030
1,366
3,998
11,946
0
65,686
W
7,589
1,031
66
5,706
13,609
14,249
627
0
13,609
76,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,686
Gold Earned
47,198
588
Minions Killed
515
0
Camps Cleared
0
2,012,171
Distance Traveled
1,935,215
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,054
431
101
5
0
373,572
2
W
Guan Yu
10,559
503
31
1
0
397,614
1
L
Shiva
10,200
486
161
8
0
401,798
9
L
Anubis
10,394
495
115
5
0
345,818
6
W
Sol
10,755
512
145
7
0
393,841
5
L
Geb
8,232
392
25
1
0
378,235
6
W
Nu Wa
9,883
471
117
6
0
332,614
0
W
Bellona
11,614
553
136
6
0
444,658
0
L
Pele
9,318
444
113
5
0
435,792
4
W
Artio
10,875
518
159
8
0
443,444
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role