Player Matchup

Sun Wukong
Sun Wukong
CityInSlumber
Sun Wukong
Level 119
God Stats
20W - 17L
1,635 SR
Queue Stats
171W - 216L
1,524 Elo+
Party 2
Hou Yi
Hou Yi
Fe4RAres1
Hou Yi
Level 28
God Stats
3W - 4L
1,552 SR
Queue Stats
36W - 59L
1,396 Elo+
Party 2
Amaterasu
Amaterasu
FergNa5ty
Amaterasu
Level 108
God Stats
2W - 5L
1,133 SR
Queue Stats
297W - 339L
1,522 Elo+
Party 2
Hades
Hades
Rayce22
Hades
Level 47
God Stats
8W - 3L
1,842 SR
Queue Stats
68W - 94L
1,433 Elo+
Party 2
Baron Samedi
Baron Samedi
frostbited22
Baron Samedi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 63L
1,047 Elo+
Solo
Team Averages
Level 78
1,532 SR
1,384 Elo+

VS

Team Averages
Level 111
1,570 SR
1,498 Elo+
Charybdis
Charybdis
Badbunny471850
Charybdis
Level 149
God Stats
10W - 3L
1,496 SR
Queue Stats
89W - 89L
1,502 Elo+
Party 1
Ganesha
Ganesha
CaptialSpear
Ganesha
Level 147
God Stats
5W - 3L
1,927 SR
Queue Stats
118W - 87L
1,644 Elo+
Party 1
Hercules
Hercules
ISACOD117
Hercules
Level 114
God Stats
20W - 20L
1,426 SR
Queue Stats
277W - 316L
1,359 Elo+
Solo
Da Ji
Da Ji
SHD75EN314
Da Ji
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 70L
1,490 Elo+
Party 1
Janus
Janus
WizardBread7854
Janus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CityInSlumber
Sun Wukong
12
2 / 2 / 1
6,830
525
5,520
8,534
8,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Fe4RAres1
Hou Yi
9
1 / 5 / 3
5,666
436
5,209
8,396
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
FergNa5ty
Amaterasu
12
5 / 5 / 5
8,004
616
6,230
11,336
4,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hades
Rayce22
Hades
14
4 / 4 / 4
8,320
640
4,008
7,300
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
frostbited22
Baron Samedi
10
1 / 5 / 1
6,330
487
3,612
10,265
5,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Badbunny471850
Charybdis
14
9 / 2 / 4
8,557
658
10,638
10,256
3,125
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
CaptialSpear
Ganesha
11
0 / 3 / 14
7,610
585
6,938
12,105
10,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
ISACOD117
Hercules
13
2 / 1 / 2
7,747
596
5,236
7,121
7,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
11
3 / 5 / 4
7,061
543
4,362
7,847
3,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
7 / 2 / 3
8,257
635
4,853
5,243
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
13
Kills
21
21
Deaths
13
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Badbunny471850
Charybdis
9
2
4
5.5
W
Ganesha
CaptialSpear
Ganesha
0
3
14
2.33
L
Sun Wukong
CityInSlumber
Sun Wukong
2
2
1
1.25
L
Hou Yi
Fe4RAres1
Hou Yi
1
5
3
0.5
L
Amaterasu
FergNa5ty
Amaterasu
5
5
5
1.5
W
Hercules
ISACOD117
Hercules
2
1
2
3
L
Hades
Rayce22
Hades
4
4
4
1.5
W
Da Ji
3
5
4
1
W
7
2
3
4.25
L
Baron Samedi
frostbited22
Baron Samedi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,579
Damage
32,027
45,831
Taken
42,572
23,664
Mitigated
25,960
10,616
Healing
13,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Badbunny471850
Charybdis
10,638
6,096
0
5,745
10,256
3,125
3,228
1,713
8,543
0
67,935
W
Ganesha
CaptialSpear
Ganesha
6,938
1,063
318
3,876
12,105
10,374
473
2,958
9,147
18,511
0
L
Sun Wukong
CityInSlumber
Sun Wukong
5,520
1,016
0
2,676
8,534
8,607
0
863
7,249
0
40,744
L
Hou Yi
Fe4RAres1
Hou Yi
5,209
1,173
0
1,534
8,396
1,681
56
2,054
6,342
0
26,993
L
Amaterasu
FergNa5ty
Amaterasu
6,230
2,976
0
672
11,336
4,802
1,497
3,140
8,063
0
44,538
W
Hercules
ISACOD117
Hercules
5,236
1,270
0
1,668
7,121
7,821
346
0
7,121
1,698
37,741
L
Hades
Rayce22
Hades
4,008
572
132
2,281
7,300
2,804
0
3,376
3,890
38,423
0
W
Da Ji
4,362
895
0
835
7,847
3,219
0
1,762
6,085
0
23,985
W
4,853
337
0
1,306
5,243
1,421
421
1,187
4,056
44,120
0
L
Baron Samedi
frostbited22
Baron Samedi
3,612
624
269
3,052
10,265
5,770
0
2,705
7,560
26,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,150
Gold Earned
39,232
338
Minions Killed
373
0
Camps Cleared
0
1,277,406
Distance Traveled
1,255,849
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,557
658
143
11
0
233,816
3
W
Ganesha
7,610
585
1
0
0
239,448
7
L
Sun Wukong
6,830
525
78
6
0
263,167
3
L
Hou Yi
5,666
436
52
4
0
248,225
3
L
Amaterasu
8,004
616
95
7
0
290,408
0
W
Hercules
7,747
596
94
7
0
265,021
5
L
Hades
8,320
640
80
6
0
235,259
3
W
Da Ji
7,061
543
36
3
0
242,571
2
W
Janus
8,257
635
99
8
0
274,993
2
L
Baron Samedi
6,330
487
33
3
0
240,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role