Player Matchup

Sun Wukong
Sun Wukong
Carsyyn
Sun Wukong
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 72L
1,142 Elo+
Party 3
Ao Kuang
Ao Kuang
DaBandOfYeet
Ao Kuang
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
174W - 186L
1,404 Elo+
Party 3
Cthulhu
Cthulhu
L1CKMYBEANZ
Cthulhu
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,184 Elo+
Party 3
Chang'e
Chang'e
PappaMerph
Chang'e
Level 84
God Stats
9W - 7L
1,521 SR
Queue Stats
347W - 355L
1,377 Elo+
Party 2
Cupid
Cupid
Z-Man146
Cupid
Level 87
God Stats
14W - 13L
1,572 SR
Queue Stats
276W - 317L
1,346 Elo+
Party 2
Team Averages
Level 46
1,519 SR
1,291 Elo+

VS

Team Averages
Level 66
1,509 SR
1,436 Elo+
Gilgamesh
Gilgamesh
BrOWn_ToWN_CuRRy
Gilgamesh
Level 68
God Stats
4W - 3L
1,855 SR
Queue Stats
192W - 209L
1,443 Elo+
Solo
Chaac
Chaac
CharmedSalmon
Chaac
Level 43
God Stats
14W - 11L
1,249 SR
Queue Stats
444W - 396L
1,449 Elo+
Party 1
Athena
Athena
Jumjii
Athena
Level 68
God Stats
38W - 36L
1,442 SR
Queue Stats
749W - 652L
1,419 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SYZS2224
Ah Muzen Cab
Level 64
God Stats
8W - 4L
1,500 SR
Queue Stats
711W - 627L
1,426 Elo+
Party 1
Sol
Sol
TickTitanic47
Sol
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
284W - 234L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Carsyyn
Sun Wukong
8
0 / 4 / 1
5,109
464
2,574
7,828
2,748
Ao Kuang
DaBandOfYeet
Ao Kuang
10
3 / 1 / 0
6,022
547
4,703
9,265
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
L1CKMYBEANZ
Cthulhu
7
0 / 2 / 1
4,846
441
1,865
6,994
3,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
PappaMerph
Chang'e
9
2 / 3 / 2
5,912
537
6,245
10,078
2,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Z-Man146
Cupid
8
1 / 3 / 1
4,933
448
3,548
6,344
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
4 / 2 / 0
6,698
609
5,145
8,064
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
4 / 0 / 3
6,731
612
5,936
5,863
2,696
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
Jumjii
Athena
10
3 / 1 / 4
6,355
578
3,106
5,196
2,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
SYZS2224
Ah Muzen Cab
11
1 / 2 / 2
6,393
581
5,186
6,700
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 3
6,052
550
6,166
6,247
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
13
13
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
4
2
0
2
L
Sun Wukong
Carsyyn
Sun Wukong
0
4
1
0.13
W
4
0
3
5.5
L
Ao Kuang
DaBandOfYeet
Ao Kuang
3
1
0
3
W
Athena
Jumjii
Athena
3
1
4
5
L
Cthulhu
L1CKMYBEANZ
Cthulhu
0
2
1
0.25
L
Chang'e
PappaMerph
Chang'e
2
3
2
1
W
Ah Muzen Cab
SYZS2224
Ah Muzen Cab
1
2
2
1
W
1
1
3
2.5
L
Cupid
Z-Man146
Cupid
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,935
Damage
25,539
40,509
Taken
32,070
13,008
Mitigated
13,591
14,049
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
5,145
1,331
0
1,753
8,064
3,540
0
3,691
4,373
0
36,194
L
Sun Wukong
Carsyyn
Sun Wukong
2,574
845
0
111
7,828
2,748
0
42
7,786
0
18,939
W
5,936
1,594
0
1,762
5,863
2,696
118
1,446
4,417
0
31,329
L
Ao Kuang
DaBandOfYeet
Ao Kuang
4,703
973
0
5,064
9,265
2,483
0
197
9,068
26,379
0
W
Athena
Jumjii
Athena
3,106
1,232
0
1,258
5,196
2,946
198
1,860
3,336
11,871
5,237
L
Cthulhu
L1CKMYBEANZ
Cthulhu
1,865
261
0
798
6,994
3,461
0
3,434
3,560
11,208
0
L
Chang'e
PappaMerph
Chang'e
6,245
1,048
323
5,370
10,078
2,809
0
1,684
8,394
27,510
0
W
Ah Muzen Cab
SYZS2224
Ah Muzen Cab
5,186
2,121
0
2,477
6,700
2,457
0
3,739
2,961
0
42,240
W
6,166
2,363
0
3,277
6,247
1,952
1,152
2,077
4,170
38,778
0
L
Cupid
Z-Man146
Cupid
3,548
1,753
222
2,161
6,344
1,507
248
3,656
2,688
0
17,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,822
Gold Earned
32,229
212
Minions Killed
301
0
Camps Cleared
0
996,174
Distance Traveled
1,122,299
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,698
609
79
7
0
227,381
2
L
Sun Wukong
5,109
464
39
4
0
203,566
0
W
Chaac
6,731
612
58
5
0
231,736
2
L
Ao Kuang
6,022
547
64
6
0
228,345
0
W
Athena
6,355
578
34
3
0
247,820
1
L
Cthulhu
4,846
441
18
2
0
201,057
0
L
Chang'e
5,912
537
61
6
0
192,987
0
W
Ah Muzen Cab
6,393
581
67
6
0
214,270
0
W
Sol
6,052
550
63
6
0
201,092
3
L
Cupid
4,933
448
30
3
0
170,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role