Player Matchup

Ullr
Ullr
 
Ullr
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BlkTkn01
Zhong Kui
Level 143
God Stats
1W - 2L
1,296 SR
Queue Stats
363W - 404L
1,558 Elo+
Solo
Nu Wa
Nu Wa
ERVIN_001
Nu Wa
Level 82
God Stats
4W - 5L
1,530 SR
Queue Stats
97W - 94L
1,517 Elo+
Solo
Guan Yu
Guan Yu
OddRangerGuy
Guan Yu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,244 Elo+
Solo
Mulan
Mulan
ruinous-mart
Mulan
Level 118
God Stats
15W - 14L
1,443 SR
Queue Stats
322W - 329L
1,528 Elo+
Solo
Team Averages
Level 94
1,454 SR
1,469 Elo+

VS

Team Averages
Level 106
1,648 SR
1,667 Elo+
Izanami
Izanami
KingUshio
Izanami
Level 155
God Stats
2W - 0L
1,645 SR
Queue Stats
30W - 13L
1,738 Elo+
Party 1
Yemoja
Yemoja
Limbweaver
Yemoja
Level 159
God Stats
63W - 78L
1,469 SR
Queue Stats
184W - 201L
1,458 Elo+
Solo
Bellona
Bellona
MugiwaraNika
Bellona
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,594 Elo+
Party 1
King Arthur
King Arthur
RastaMon117
King Arthur
Level 26
God Stats
19W - 3L
1,741 SR
Queue Stats
32W - 13L
1,721 Elo+
Party 1
Poseidon
Poseidon
XtremeLeeArti
Poseidon
Level 148
God Stats
2W - 0L
1,887 SR
Queue Stats
43W - 17L
1,822 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
1 / 4 / 8
10,494
1,049
13,895
16,771
7,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
BlkTkn01
Zhong Kui
16
3 / 6 / 5
10,716
1,072
13,441
14,119
11,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
ERVIN_001
Nu Wa
17
1 / 3 / 8
11,014
1,101
12,820
10,640
4,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
OddRangerGuy
Guan Yu
16
0 / 8 / 8
9,982
998
6,778
23,063
30,070
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 7 / 2
11,434
1,143
13,877
20,358
27,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

138

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KingUshio
Izanami
19
17 / 2 / 10
14,561
1,456
35,156
12,318
5,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Limbweaver
Yemoja
17
1 / 2 / 18
11,554
1,155
5,110
8,211
8,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
MugiwaraNika
Bellona
17
3 / 1 / 14
11,914
1,191
7,095
13,758
12,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
RastaMon117
King Arthur
17
1 / 1 / 19
10,506
1,051
10,584
17,488
15,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
XtremeLeeArti
Poseidon
19
6 / 4 / 18
12,649
1,265
21,376
13,947
4,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
107
10
Kills
28
28
Deaths
10
31
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
4
8
1.25
L
Zhong Kui
BlkTkn01
Zhong Kui
3
6
5
0.92
L
Nu Wa
ERVIN_001
Nu Wa
1
3
8
1.67
W
Izanami
KingUshio
Izanami
17
2
10
11
W
Yemoja
Limbweaver
Yemoja
1
2
18
5
W
Bellona
MugiwaraNika
Bellona
3
1
14
10
L
Guan Yu
OddRangerGuy
Guan Yu
0
8
8
0.5
W
King Arthur
RastaMon117
King Arthur
1
1
19
10.5
W
Poseidon
XtremeLeeArti
Poseidon
6
4
18
3.75
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,811
Damage
79,321
84,951
Taken
65,722
79,912
Mitigated
46,369
11,902
Healing
21,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
13,895
6,780
0
194
16,771
7,185
0
6,888
9,796
0
33,326
L
Zhong Kui
BlkTkn01
Zhong Kui
13,441
829
0
1,434
14,119
11,385
0
3,583
10,436
29,026
0
L
Nu Wa
ERVIN_001
Nu Wa
12,820
3,705
0
297
10,640
4,262
0
3,010
7,530
46,251
0
W
Izanami
KingUshio
Izanami
35,156
25,759
0
1,816
12,318
5,501
0
4,043
8,075
0
78,353
W
Yemoja
Limbweaver
Yemoja
5,110
808
7,989
3,096
8,211
8,008
0
3,443
4,739
16,761
0
W
Bellona
MugiwaraNika
Bellona
7,095
921
2,435
2,105
13,758
12,111
0
6,200
7,348
0
16,099
L
Guan Yu
OddRangerGuy
Guan Yu
6,778
676
2,642
3,855
23,063
30,070
0
7,375
15,444
0
15,802
W
King Arthur
RastaMon117
King Arthur
10,584
846
0
790
17,488
15,874
0
7,332
9,933
0
20,612
W
Poseidon
XtremeLeeArti
Poseidon
21,376
4,502
0
3,645
13,947
4,875
0
5,243
8,512
45,885
2,376
L
13,877
3,080
0
3,480
20,358
27,010
0
4,528
15,479
0
25,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,640
Gold Earned
61,184
194
Minions Killed
221
8
Camps Cleared
6
980,496
Distance Traveled
1,030,688
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,494
1,049
36
4
3
213,637
0
L
Zhong Kui
10,716
1,072
37
4
1
177,434
0
L
Nu Wa
11,014
1,101
69
7
2
182,767
0
W
Izanami
14,561
1,456
107
11
1
188,280
1
W
Yemoja
11,554
1,155
30
3
0
179,227
1
W
Bellona
11,914
1,191
19
2
2
237,205
0
L
Guan Yu
9,982
998
32
3
1
215,637
0
W
King Arthur
10,506
1,051
15
2
1
222,358
0
W
Poseidon
12,649
1,265
50
5
2
203,618
0
L
Mulan
11,434
1,143
20
2
1
191,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role