Player Matchup

Loki
Loki
AstolfosToilet
Loki
Level 17
God Stats
3W - 6L
1,374 SR
Queue Stats
25W - 28L
1,402 Elo+
Party 1
Olorun
Olorun
goku_daddyWHOA
Olorun
Level 59
God Stats
0W - 2L
1,282 SR
Queue Stats
61W - 78L
1,384 Elo+
Party 1
Osiris
Osiris
ttttttttttgg-213
Osiris
Level 63
God Stats
10W - 5L
1,546 SR
Queue Stats
62W - 67L
1,392 Elo+
Party 1
Team Averages
Level 46
1,401 SR
1,393 Elo+

VS

Team Averages
Level 135
1,395 SR
1,342 Elo+
King Arthur
King Arthur
DeepFreeWill09
King Arthur
Level 148
God Stats
2W - 12L
1,185 SR
Queue Stats
254W - 316L
1,364 Elo+
Party 2
Fenrir
Fenrir
Firestar0921
Fenrir
Level 129
God Stats
8W - 6L
1,646 SR
Queue Stats
78W - 127L
1,329 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LittleMissMarine
Morgan Le Fay
Level 127
God Stats
2W - 6L
1,355 SR
Queue Stats
84W - 127L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 6
9,420
673
7,630
12,979
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 8 / 6
9,644
689
5,196
14,594
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 1 / 4
9,932
709
8,130
14,729
19,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeepFreeWill09
King Arthur
16
5 / 3 / 14
10,806
772
15,347
15,058
18,189
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
13
4 / 6 / 9
9,925
709
6,777
11,715
13,831
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
LittleMissMarine
Morgan Le Fay
17
10 / 2 / 8
11,877
848
15,393
6,745
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
11
Kills
19
19
Deaths
11
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
10
6
0.6
W
King Arthur
DeepFreeWill09
King Arthur
5
3
14
4
W
Fenrir
4
6
9
1.42
W
Morgan Le Fay
LittleMissMarine
Morgan Le Fay
10
2
8
7
L
2
8
6
0.63
L
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,956
Damage
37,517
42,302
Taken
33,518
28,894
Mitigated
34,848
5,662
Healing
7,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,630
1,518
0
229
12,979
4,127
0
4,332
8,544
0
27,504
W
King Arthur
DeepFreeWill09
King Arthur
15,347
2,041
865
1,167
15,058
18,189
342
3,399
11,184
4,998
31,361
W
Fenrir
6,777
558
615
1,464
11,715
13,831
94
2,147
9,359
760
14,245
W
Morgan Le Fay
LittleMissMarine
Morgan Le Fay
15,393
1,613
1,127
2,007
6,745
2,828
1,548
475
6,066
49,336
0
L
5,196
1,239
572
2,280
14,594
4,985
0
5,752
8,460
30,907
0
L
8,130
3,431
0
2,581
14,729
19,782
0
6,623
7,697
0
17,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,996
Gold Earned
32,608
106
Minions Killed
124
4
Camps Cleared
8
682,342
Distance Traveled
762,178
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,420
673
30
2
2
229,444
0
W
King Arthur
10,806
772
31
2
6
261,531
1
W
Fenrir
9,925
709
12
1
0
240,684
3
W
Morgan Le Fay
11,877
848
81
6
2
259,963
3
L
Olorun
9,644
689
46
3
2
218,919
1
L
Osiris
9,932
709
30
2
0
233,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role