Player Matchup

Cthulhu
Cthulhu
Andyace1
Cthulhu
Level 18
God Stats
1W - 2L
1,347 SR
Queue Stats
1W - 4L
1,230 Elo+
Party 1
Hou Yi
Hou Yi
Nibz
Hou Yi
Level 35
God Stats
0W - 4L
1,119 SR
Queue Stats
15W - 18L
1,342 Elo+
Party 1
Ravana
Ravana
Rethax
Ravana
Level 27
God Stats
1W - 4L
1,242 SR
Queue Stats
7W - 13L
1,274 Elo+
Party 1
Bellona
Bellona
RobustRobbie
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,338 Elo+
Party 1
Janus
Janus
SteveyVe
Janus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,287 Elo+
Party 1
Team Averages
Level 22
1,342 SR
1,294 Elo+

VS

Team Averages
Level 72
1,446 SR
1,408 Elo+
Tsukuyomi
Tsukuyomi
Atlanticoast
Tsukuyomi
Level 81
God Stats
5W - 6L
1,481 SR
Queue Stats
125W - 127L
1,451 Elo+
Party 2
Neith
Neith
ChaunceyJ
Neith
Level 140
God Stats
11W - 11L
1,457 SR
Queue Stats
437W - 465L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Joasctorb
Ah Muzen Cab
Level 101
God Stats
22W - 15L
1,566 SR
Queue Stats
157W - 151L
1,473 Elo+
Party 2
Fafnir
Fafnir
PotbelliedParrot
Fafnir
Level 23
God Stats
10W - 9L
1,450 SR
Queue Stats
43W - 45L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
stasandco
Nu Wa
Level 13
God Stats
5W - 5L
1,274 SR
Queue Stats
19W - 24L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andyace1
Cthulhu
14
1 / 6 / 1
8,733
349
7,597
22,419
21,424
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
Nibz
Hou Yi
18
1 / 5 / 2
11,278
451
9,989
22,296
7,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Rethax
Ravana
16
2 / 4 / 2
10,455
418
8,933
18,318
7,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
RobustRobbie
Bellona
19
4 / 6 / 0
12,074
483
14,030
28,103
29,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
SteveyVe
Janus
15
0 / 8 / 3
9,998
400
7,419
15,259
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Atlanticoast
Tsukuyomi
20
10 / 3 / 16
14,195
568
26,496
22,012
11,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
ChaunceyJ
Neith
20
7 / 2 / 5
15,485
619
12,620
16,653
8,865
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ah Muzen Cab
Joasctorb
Ah Muzen Cab
20
8 / 1 / 9
13,262
530
20,409
17,657
7,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 0 / 18
11,991
480
9,231
14,754
22,154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
stasandco
Nu Wa
19
3 / 2 / 9
12,633
505
11,584
9,463
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
86
8
Kills
29
29
Deaths
8
8
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Andyace1
Cthulhu
1
6
1
0.25
W
Tsukuyomi
Atlanticoast
Tsukuyomi
10
3
16
6
W
Neith
ChaunceyJ
Neith
7
2
5
4.75
W
Ah Muzen Cab
Joasctorb
Ah Muzen Cab
8
1
9
12.5
L
Hou Yi
Nibz
Hou Yi
1
5
2
0.4
W
1
0
18
10
L
Ravana
Rethax
Ravana
2
4
2
0.75
L
Bellona
RobustRobbie
Bellona
4
6
0
0.67
L
Janus
SteveyVe
Janus
0
8
3
0.19
W
Nu Wa
stasandco
Nu Wa
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,968
Damage
80,340
106,395
Taken
80,539
69,936
Mitigated
54,472
23,561
Healing
37,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Andyace1
Cthulhu
7,597
215
230
2,168
22,419
21,424
0
7,387
14,777
19,557
0
W
Tsukuyomi
Atlanticoast
Tsukuyomi
26,496
5,703
0
6,631
22,012
11,723
1,684
4,159
17,853
0
107,316
W
Neith
ChaunceyJ
Neith
12,620
4,947
0
10,140
16,653
8,865
409
1,641
15,012
0
140,797
W
Ah Muzen Cab
Joasctorb
Ah Muzen Cab
20,409
8,892
0
11,778
17,657
7,775
6,331
3,482
14,082
0
116,145
L
Hou Yi
Nibz
Hou Yi
9,989
4,351
0
6,657
22,296
7,033
116
4,134
18,072
0
94,660
W
9,231
2,410
1,204
5,846
14,754
22,154
640
3,722
10,695
29,784
0
L
Ravana
Rethax
Ravana
8,933
1,886
0
6,020
18,318
7,701
133
3,314
14,766
0
79,440
L
Bellona
RobustRobbie
Bellona
14,030
3,033
0
8,171
28,103
29,481
218
2,094
25,882
0
87,316
L
Janus
SteveyVe
Janus
7,419
625
0
315
15,259
4,297
792
3,002
12,083
62,356
0
W
Nu Wa
stasandco
Nu Wa
11,584
2,169
143
1,331
9,463
3,955
3,741
1,582
7,881
67,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,538
Gold Earned
67,566
616
Minions Killed
698
0
Camps Cleared
0
2,314,486
Distance Traveled
2,452,225
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,733
349
22
1
0
444,178
5
W
Tsukuyomi
14,195
568
157
6
0
578,063
1
W
Neith
15,485
619
212
8
0
386,899
1
W
Ah Muzen Cab
13,262
530
171
7
0
506,637
8
L
Hou Yi
11,278
451
209
8
0
417,663
13
W
Fafnir
11,991
480
36
1
0
521,028
5
L
Ravana
10,455
418
112
4
0
511,983
6
L
Bellona
12,074
483
145
6
0
477,969
3
L
Janus
9,998
400
128
5
0
462,693
1
W
Nu Wa
12,633
505
122
5
0
459,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role