Player Matchup

Freya
Freya
SiverWoIf
Freya
Level 118
God Stats
3W - 3L
1,765 SR
Queue Stats
68W - 58L
1,465 Elo+
Party 1
Zhong Kui
Zhong Kui
VSVP__Dope
Zhong Kui
Level 10
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 28L
1,754 Elo+
Party 2
Chaac
Chaac
legomaster210
Chaac
Level 109
God Stats
2W - 2L
1,968 SR
Queue Stats
42W - 32L
1,663 Elo+
Party 1
Nemesis
Nemesis
masonh731
Nemesis
Level 109
God Stats
5W - 7L
1,732 SR
Queue Stats
136W - 127L
1,522 Elo+
Party 2
Bacchus
Bacchus
rick122754
Bacchus
Level 44
God Stats
0W - 1L
1,294 SR
Queue Stats
16W - 14L
1,419 Elo+
Party 1
Team Averages
Level 78
1,652 SR
1,565 Elo+

VS

Team Averages
Level 88
1,503 SR
1,439 Elo+
Izanami
Izanami
ItsJustDavis
Izanami
Level 49
God Stats
19W - 14L
1,551 SR
Queue Stats
173W - 210L
1,412 Elo+
Solo
Thoth
Thoth
LostTanoj
Thoth
Level 103
God Stats
2W - 7L
1,428 SR
Queue Stats
151W - 138L
1,450 Elo+
Party 3
Mulan
Mulan
iMightBeDucky
Mulan
Level 127
God Stats
13W - 8L
1,586 SR
Queue Stats
200W - 201L
1,451 Elo+
Party 3
Tsukuyomi
Tsukuyomi
jmanparty
Tsukuyomi
Level 126
God Stats
13W - 14L
1,452 SR
Queue Stats
150W - 149L
1,444 Elo+
Party 3
Ymir
Ymir
juliored24
Ymir
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 27L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
SiverWoIf
Freya
20
16 / 6 / 2
13,560
565
30,471
26,354
10,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
VSVP__Dope
Zhong Kui
14
0 / 11 / 3
9,598
400
5,318
18,245
8,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
3 / 6 / 0
12,212
509
13,326
26,930
19,491
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Nemesis
masonh731
Nemesis
20
8 / 9 / 3
13,287
554
16,416
22,962
14,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
rick122754
Bacchus
18
1 / 5 / 12
11,456
477
9,344
22,321
28,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItsJustDavis
Izanami
19
3 / 5 / 3
11,888
495
5,844
12,749
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
LostTanoj
Thoth
20
9 / 6 / 5
15,114
630
17,232
16,151
5,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 5 / 9
14,894
621
32,040
28,142
23,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
jmanparty
Tsukuyomi
20
10 / 7 / 10
13,733
572
15,957
22,662
9,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
4 / 5 / 7
12,607
525
12,198
24,751
27,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
69
28
Kills
35
37
Deaths
28
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
ItsJustDavis
Izanami
3
5
3
0.9
W
Thoth
LostTanoj
Thoth
9
6
5
1.92
L
Freya
SiverWoIf
Freya
16
6
2
2.83
L
Zhong Kui
VSVP__Dope
Zhong Kui
0
11
3
0.14
W
9
5
9
2.7
W
Tsukuyomi
jmanparty
Tsukuyomi
10
7
10
2.14
W
4
5
7
1.5
L
3
6
0
0.5
L
Nemesis
masonh731
Nemesis
8
9
3
1.06
L
Bacchus
rick122754
Bacchus
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,875
Damage
83,271
116,812
Taken
104,455
81,150
Mitigated
72,103
27,192
Healing
28,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ItsJustDavis
Izanami
5,844
4,203
0
2,736
12,749
5,422
3,436
8,040
4,709
0
83,889
W
Thoth
LostTanoj
Thoth
17,232
56
11
1,990
16,151
5,944
1,525
6,097
9,986
86,769
0
L
Freya
SiverWoIf
Freya
30,471
11,879
0
11,782
26,354
10,109
2,150
8,818
17,308
92,246
0
L
Zhong Kui
VSVP__Dope
Zhong Kui
5,318
868
0
813
18,245
8,721
0
6,326
11,583
40,923
0
W
32,040
3,793
0
14,859
28,142
23,960
1,999
6,548
21,530
13,841
103,893
W
Tsukuyomi
jmanparty
Tsukuyomi
15,957
4,547
0
6,145
22,662
9,621
756
9,275
13,314
0
84,643
W
12,198
3,899
54
2,346
24,751
27,156
352
15,014
9,640
44,424
0
L
13,326
1,522
0
8,631
26,930
19,491
334
2,734
24,078
0
95,250
L
Nemesis
masonh731
Nemesis
16,416
6,971
0
2,686
22,962
14,340
0
7,711
15,017
0
111,576
L
Bacchus
rick122754
Bacchus
9,344
975
274
3,006
22,321
28,489
228
6,424
15,851
44,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,113
Gold Earned
68,236
601
Minions Killed
720
0
Camps Cleared
0
2,074,918
Distance Traveled
2,223,054
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,888
495
154
6
0
410,492
3
W
Thoth
15,114
630
180
8
0
465,099
2
L
Freya
13,560
565
142
6
0
387,850
1
L
Zhong Kui
9,598
400
78
3
0
324,384
1
W
Mulan
14,894
621
199
8
0
430,181
3
W
Tsukuyomi
13,733
572
124
5
0
484,124
6
W
Ymir
12,607
525
63
3
0
433,158
0
L
Chaac
12,212
509
188
8
0
488,744
8
L
Nemesis
13,287
554
144
6
0
422,609
3
L
Bacchus
11,456
477
49
2
0
451,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role