Player Matchup

Aphrodite
Aphrodite
Faeyo
Aphrodite
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,412 Elo+
Party 2
Sol
Sol
MISTYMARIN
Sol
Level 25
God Stats
0W - 1L
1,310 SR
Queue Stats
3W - 7L
1,412 Elo+
Party 2
Bellona
Bellona
SirMilkyman
Bellona
Level 3
God Stats
1W - 3L
1,194 SR
Queue Stats
1W - 3L
1,102 Elo+
Party 2
Hades
Hades
TrollToll87
Hades
Level 109
God Stats
6W - 3L
1,652 SR
Queue Stats
114W - 108L
1,432 Elo+
Solo
Fenrir
Fenrir
TurtleHurdle987
Fenrir
Level 33
God Stats
4W - 4L
1,386 SR
Queue Stats
11W - 24L
1,341 Elo+
Party 2
Team Averages
Level 39
1,408 SR
1,340 Elo+

VS

Team Averages
Level 91
1,706 SR
1,434 Elo+
Cerberus
Cerberus
MagicPal
Cerberus
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
25W - 34L
1,344 Elo+
Party 1
Artemis
Artemis
RomanSalvador
Artemis
Level 85
God Stats
22W - 16L
1,700 SR
Queue Stats
190W - 205L
1,457 Elo+
Party 1
Da Ji
Da Ji
Smuchuu
Da Ji
Level 149
God Stats
1W - 1L
1,833 SR
Queue Stats
96W - 100L
1,366 Elo+
Solo
Bellona
Bellona
Welshy12
Bellona
Level 107
God Stats
5W - 1L
1,784 SR
Queue Stats
266W - 297L
1,487 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bastone
Morgan Le Fay
Level 108
God Stats
3W - 0L
1,715 SR
Queue Stats
238W - 252L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Faeyo
Aphrodite
9
1 / 4 / 2
5,357
412
4,120
7,583
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 5 / 1
5,610
432
3,203
7,638
1,486
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
SirMilkyman
Bellona
10
1 / 3 / 0
5,867
451
3,597
8,950
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 7 / 0
6,809
524
5,643
11,399
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 4 / 2
6,733
518
3,535
9,936
3,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MagicPal
Cerberus
10
1 / 2 / 5
6,294
484
3,062
6,831
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
12
5 / 2 / 3
7,356
566
7,423
6,738
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Smuchuu
Da Ji
13
1 / 1 / 2
7,402
569
1,937
8,081
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Welshy12
Bellona
15
4 / 0 / 0
8,456
650
6,096
6,516
5,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
bastone
Morgan Le Fay
14
11 / 1 / 2
8,620
663
12,596
8,803
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
22
23
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Faeyo
Aphrodite
1
4
2
0.5
L
2
5
1
0.5
W
Cerberus
MagicPal
Cerberus
1
2
5
1.75
W
Artemis
5
2
3
3.25
L
Bellona
SirMilkyman
Bellona
1
3
0
0.33
W
Da Ji
Smuchuu
Da Ji
1
1
2
2
L
1
7
0
0.14
L
1
4
2
0.5
W
Bellona
Welshy12
Bellona
4
0
0
4
W
Morgan Le Fay
bastone
Morgan Le Fay
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,098
Damage
31,114
45,506
Taken
36,969
18,111
Mitigated
19,131
11,126
Healing
13,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Faeyo
Aphrodite
4,120
1,114
2,335
2,337
7,583
3,315
307
3,077
4,390
14,184
0
L
3,203
889
0
501
7,638
1,486
601
1,913
5,659
26,462
0
W
Cerberus
MagicPal
Cerberus
3,062
542
0
1,413
6,831
5,177
49
3,052
3,779
11,160
0
W
Artemis
7,423
2,952
0
2,995
6,738
2,368
1,449
3,578
3,160
0
41,954
L
Bellona
SirMilkyman
Bellona
3,597
1,266
0
2,029
8,950
4,670
0
0
8,950
0
31,796
W
Da Ji
Smuchuu
Da Ji
1,937
617
0
3,647
8,081
2,750
0
1,099
6,982
0
47,972
L
5,643
201
68
3,226
11,399
5,332
0
8,373
2,564
41,812
0
L
3,535
1,069
0
630
9,936
3,308
0
1,543
8,285
0
41,173
W
Bellona
Welshy12
Bellona
6,096
2,108
0
3,113
6,516
5,789
0
0
6,516
0
54,221
W
Morgan Le Fay
bastone
Morgan Le Fay
12,596
1,351
0
1,905
8,803
3,047
284
5,237
3,566
51,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,376
Gold Earned
38,128
299
Minions Killed
403
0
Camps Cleared
0
1,186,614
Distance Traveled
1,283,976
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,357
412
27
2
0
229,988
2
L
Sol
5,610
432
47
4
0
220,404
0
W
Cerberus
6,294
484
16
1
0
262,703
4
W
Artemis
7,356
566
79
6
0
229,236
0
L
Bellona
5,867
451
64
5
0
261,935
1
W
Da Ji
7,402
569
99
8
0
264,268
2
L
Hades
6,809
524
91
7
0
217,492
3
L
Fenrir
6,733
518
70
5
0
256,795
0
W
Bellona
8,456
650
129
10
0
271,145
3
W
Morgan Le Fay
8,620
663
80
6
0
256,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role