Player Matchup

Neith
Neith
AlexOnApex
Neith
Level 17
God Stats
0W - 1L
1,218 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
AragaoOGrande
Cthulhu
Level 26
God Stats
11W - 14L
1,448 SR
Queue Stats
37W - 69L
1,347 Elo+
Party 3
Charybdis
Charybdis
OMG_PheWee
Charybdis
Level 80
God Stats
3W - 14L
1,392 SR
Queue Stats
117W - 171L
1,315 Elo+
Solo
Fenrir
Fenrir
Razethos
Fenrir
Level 128
God Stats
1W - 3L
1,527 SR
Queue Stats
30W - 65L
1,378 Elo+
Party 3
He Bo
He Bo
TyroneNeedsCarbs
He Bo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 54
1,417 SR
1,408 Elo+

VS

Team Averages
Level 124
1,618 SR
1,690 Elo+
Bellona
Bellona
Beatie
Bellona
Level 104
God Stats
4W - 2L
1,611 SR
Queue Stats
31W - 19L
1,651 Elo+
Party 1
Persephone
Persephone
BigDaddyMunro
Persephone
Level 109
God Stats
2W - 0L
1,766 SR
Queue Stats
14W - 6L
1,694 Elo+
Party 1
Sylvanus
Sylvanus
BigShlang
Sylvanus
Level 134
God Stats
1W - 0L
1,294 SR
Queue Stats
8W - 5L
1,648 Elo+
Party 1
Ullr
Ullr
QueenCST
Ullr
Level 147
God Stats
2W - 2L
1,701 SR
Queue Stats
35W - 14L
1,724 Elo+
Party 1
Tiamat
Tiamat
Tom1432
Tiamat
Level 126
God Stats
1W - 1L
1,718 SR
Queue Stats
14W - 7L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 6 / 1
7,510
683
6,688
11,821
3,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
14
3 / 5 / 2
8,185
744
7,969
13,813
10,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
OMG_PheWee
Charybdis
11
0 / 1 / 0
6,391
581
154
2,699
540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Razethos
Fenrir
14
1 / 6 / 2
7,393
672
5,710
10,533
4,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 9 / 2
7,692
699
6,970
10,952
3,413
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Beatie
Bellona
16
6 / 1 / 9
9,317
847
8,582
12,476
7,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Persephone
BigDaddyMunro
Persephone
14
4 / 4 / 12
8,983
817
5,927
6,547
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
BigShlang
Sylvanus
16
5 / 1 / 12
9,111
828
6,584
10,417
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
18
8 / 1 / 16
10,331
939
14,283
8,033
3,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
Tom1432
Tiamat
17
4 / 0 / 10
9,486
862
8,112
6,192
4,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
86
7
Kills
27
27
Deaths
7
7
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Neith
0
6
1
0.08
L
Cthulhu
3
5
2
0.8
W
Bellona
Beatie
Bellona
6
1
9
10.5
W
Persephone
BigDaddyMunro
Persephone
4
4
12
2.5
W
Sylvanus
BigShlang
Sylvanus
5
1
12
11
L
Charybdis
OMG_PheWee
Charybdis
0
1
0
0
W
Ullr
8
1
16
16
L
Fenrir
Razethos
Fenrir
1
6
2
0.33
W
Tiamat
Tom1432
Tiamat
4
0
10
9
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,491
Damage
43,488
49,818
Taken
43,665
22,614
Mitigated
22,327
6,222
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,688
2,491
120
1,818
11,821
3,801
0
4,382
7,293
0
26,373
L
Cthulhu
7,969
259
186
1,723
13,813
10,081
0
5,505
8,107
18,497
0
W
Bellona
Beatie
Bellona
8,582
1,051
0
478
12,476
7,004
1,067
2,636
9,780
0
30,069
W
Persephone
BigDaddyMunro
Persephone
5,927
733
0
1,102
6,547
2,189
3,053
2,437
3,983
13,043
0
W
Sylvanus
BigShlang
Sylvanus
6,584
1,083
1,932
5,352
10,417
5,004
357
4,306
5,935
22,410
0
L
Charybdis
OMG_PheWee
Charybdis
154
59
0
229
2,699
540
0
796
1,857
0
4,419
W
Ullr
14,283
7,019
0
1,763
8,033
3,830
4,518
2,529
5,330
0
43,517
L
Fenrir
Razethos
Fenrir
5,710
1,073
0
1,656
10,533
4,779
0
3,989
6,388
0
18,081
W
Tiamat
Tom1432
Tiamat
8,112
882
33
2,452
6,192
4,300
1,678
2,372
3,697
36,040
0
L
6,970
330
0
490
10,952
3,413
0
5,262
5,550
9,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,171
Gold Earned
47,228
135
Minions Killed
243
0
Camps Cleared
0
890,172
Distance Traveled
1,131,842
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,510
683
59
5
0
180,163
1
L
Cthulhu
8,185
744
30
3
0
206,168
1
W
Bellona
9,317
847
39
4
0
255,110
3
W
Persephone
8,983
817
22
2
0
217,856
2
W
Sylvanus
9,111
828
35
3
0
208,852
0
L
Charybdis
6,391
581
10
1
0
135,671
5
W
Ullr
10,331
939
75
7
0
226,000
1
L
Fenrir
7,393
672
29
3
0
198,002
3
W
Tiamat
9,486
862
72
7
0
224,024
0
L
He Bo
7,692
699
7
1
0
170,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role