Player Matchup

Pele
Pele
 
Pele
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
CaribbeanDream
Osiris
Level 121
God Stats
7W - 4L
1,332 SR
Queue Stats
243W - 248L
1,550 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MonkeyDKoda
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 92L
1,499 Elo+
Solo
Rama
Rama
RogueRaspberry
Rama
Level 108
God Stats
2W - 1L
1,769 SR
Queue Stats
26W - 15L
1,726 Elo+
Party 2
Baron Samedi
Baron Samedi
peepoTalk
Baron Samedi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 22L
1,622 Elo+
Party 2
Team Averages
Level 61
1,520 SR
1,579 Elo+

VS

Team Averages
Level 89
1,394 SR
1,518 Elo+
Chronos
Chronos
Conlino
Chronos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,498 Elo+
Party 3
Cupid
Cupid
GnRusty II
Cupid
Level 98
God Stats
0W - 2L
1,003 SR
Queue Stats
1W - 3L
1,306 Elo+
Party 3
Nemesis
Nemesis
JAYP42oz
Nemesis
Level 149
God Stats
8W - 10L
1,466 SR
Queue Stats
103W - 112L
1,518 Elo+
Party 1
Ares
Ares
One 234 fif8967
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,721 Elo+
Party 1
Achilles
Achilles
Static Teddy
Achilles
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 97L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
8 / 1 / 13
11,759
905
16,960
11,501
4,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 2 / 16
10,793
830
9,829
12,579
17,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
MonkeyDKoda
Morgan Le Fay
17
3 / 4 / 11
10,032
772
12,128
9,324
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 2 / 12
11,800
908
16,811
11,407
4,921
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
peepoTalk
Baron Samedi
18
7 / 3 / 18
11,155
858
12,645
9,632
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Conlino
Chronos
18
2 / 5 / 4
10,329
795
6,129
14,680
7,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
15
1 / 9 / 3
8,806
677
5,252
13,484
5,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
JAYP42oz
Nemesis
16
4 / 6 / 3
10,371
798
10,883
12,052
7,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 7 / 4
10,578
814
10,797
21,375
23,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Static Teddy
Achilles
15
1 / 8 / 6
9,063
697
6,716
15,988
16,883
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
32
35
Kills
12
12
Deaths
35
70
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
1
13
14.5
W
6
2
16
7
L
Chronos
Conlino
Chronos
2
5
4
0.8
L
Cupid
1
9
3
0.28
L
Nemesis
JAYP42oz
Nemesis
4
6
3
0.92
W
Morgan Le Fay
MonkeyDKoda
Morgan Le Fay
3
4
11
2.13
L
4
7
4
0.86
W
11
2
12
8.5
L
Achilles
Static Teddy
Achilles
1
8
6
0.5
W
Baron Samedi
peepoTalk
Baron Samedi
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,373
Damage
39,777
54,443
Taken
77,579
36,801
Mitigated
60,387
22,074
Healing
8,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,960
5,163
0
5,714
11,501
4,743
0
4,274
7,227
0
52,481
W
9,829
3,911
0
2,636
12,579
17,832
520
4,019
8,560
0
27,731
L
Chronos
Conlino
Chronos
6,129
312
0
2,252
14,680
7,230
0
3,819
10,735
36,637
0
L
Cupid
5,252
1,870
14
1,379
13,484
5,238
0
3,917
9,546
0
19,747
L
Nemesis
JAYP42oz
Nemesis
10,883
4,050
0
1,634
12,052
7,103
0
4,157
7,850
0
25,292
W
Morgan Le Fay
MonkeyDKoda
Morgan Le Fay
12,128
965
0
2,281
9,324
4,032
298
3,278
6,046
33,561
0
L
10,797
534
410
2,475
21,375
23,933
0
5,851
15,129
21,181
0
W
16,811
11,315
0
5,473
11,407
4,921
1,019
3,541
7,866
0
51,537
L
Achilles
Static Teddy
Achilles
6,716
1,434
0
401
15,988
16,883
0
6,534
9,152
0
20,369
W
Baron Samedi
peepoTalk
Baron Samedi
12,645
1,280
2,816
3,154
9,632
5,273
342
1,814
7,818
34,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,539
Gold Earned
49,147
285
Minions Killed
182
0
Camps Cleared
0
1,363,335
Distance Traveled
1,136,883
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,759
905
84
6
0
306,941
4
W
Osiris
10,793
830
45
3
0
291,536
3
L
Chronos
10,329
795
65
5
0
234,659
0
L
Cupid
8,806
677
32
2
0
205,431
0
L
Nemesis
10,371
798
38
3
0
240,558
0
W
Morgan Le Fay
10,032
772
32
2
0
240,472
0
L
Ares
10,578
814
16
1
0
238,573
4
W
Rama
11,800
908
71
5
0
249,262
0
L
Achilles
9,063
697
31
2
0
217,662
1
W
Baron Samedi
11,155
858
53
4
0
275,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role