Player Matchup

Neith
Neith
Gold I
 
Neith
Gold I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum I
Crackman09
Thoth
Platinum I
Level 157
God Stats
1W - 3L
1,577 SR
Queue Stats
202W - 189L
1,961 MMR
Solo
Khepri
Khepri
Gold II
GOD5GREATE5T
Khepri
Gold II
Level 160
God Stats
7W - 10L
1,625 SR
Queue Stats
101W - 112L
1,705 MMR
Party 1
Kali
Kali
Gold III
N0kouT
Kali
Gold III
Level 160
God Stats
14W - 15L
1,428 SR
Queue Stats
478W - 488L
1,443 MMR
Party 1
Achilles
Achilles
Gold II
SquishyShrimp
Achilles
Gold II
Level 108
God Stats
5W - 6L
1,504 SR
Queue Stats
72W - 72L
1,508 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,527 SR
1,623 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,534 SR
1,619 MMR
Ullr
Ullr
Gold IV
BANGLANGELO
Ullr
Gold IV
Level 122
God Stats
14W - 13L
1,521 SR
Queue Stats
322W - 329L
1,490 MMR
Solo
Chiron
Chiron
Platinum IV
BHKK
Chiron
Platinum IV
Level 143
God Stats
22W - 22L
1,557 SR
Queue Stats
856W - 857L
1,764 MMR
Solo
Aphrodite
Aphrodite
Gold IV
FrostFM
Aphrodite
Gold IV
Level 159
God Stats
62W - 41L
1,619 SR
Queue Stats
484W - 500L
1,440 MMR
Solo
Fenrir
Fenrir
Gold III
akiaki1
Fenrir
Gold III
Level 136
God Stats
9W - 13L
1,324 SR
Queue Stats
97W - 95L
1,629 MMR
Solo
Zeus
Zeus
Platinum II
piskopat993
Zeus
Platinum II
Level 150
God Stats
85W - 85L
1,649 SR
Queue Stats
757W - 775L
1,774 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 6 / 4
10,686
509
12,172
14,949
6,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thoth
17
6 / 4 / 1
11,248
536
16,138
11,593
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
14
0 / 3 / 6
9,325
444
1,672
11,335
13,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kali
N0kouT
Kali
18
3 / 5 / 1
10,888
518
6,419
17,529
8,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
SquishyShrimp
Achilles
18
2 / 4 / 4
11,339
540
12,098
19,283
30,977
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ArtioAgniAtlas

VS

Bans
GebCliodhnaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 5
13,152
626
14,028
21,396
9,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
BHKK
Chiron
20
8 / 2 / 7
13,607
648
14,613
15,463
5,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
FrostFM
Aphrodite
16
0 / 3 / 9
9,467
451
3,601
18,335
19,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
akiaki1
Fenrir
18
3 / 2 / 9
11,612
553
8,913
16,026
6,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
5 / 2 / 8
12,419
591
14,909
10,405
5,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
12
Kills
22
22
Deaths
13
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
4
0.5
W
6
4
5
2.13
W
Chiron
BHKK
Chiron
8
2
7
5.75
L
Thoth
6
4
1
1.63
W
Aphrodite
FrostFM
Aphrodite
0
3
9
1.5
L
Khepri
0
3
6
1
L
Kali
N0kouT
Kali
3
5
1
0.7
L
Achilles
SquishyShrimp
Achilles
2
4
4
1
W
Fenrir
akiaki1
Fenrir
3
2
9
3.75
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,499
Damage
56,064
74,689
Taken
81,625
63,581
Mitigated
45,965
18,116
Healing
37,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,172
5,213
0
3,898
14,949
6,414
1,376
3,367
11,582
0
78,944
W
14,028
6,336
0
5,130
21,396
9,044
3,056
2,393
19,003
0
103,465
W
Chiron
BHKK
Chiron
14,613
6,060
1,394
6,034
15,463
5,171
3,118
3,195
12,268
0
113,811
L
Thoth
16,138
633
0
2,602
11,593
4,226
0
5,766
5,827
88,732
0
W
Aphrodite
FrostFM
Aphrodite
3,601
356
4,899
9,849
18,335
19,465
362
4,155
14,180
24,942
5,244
L
Khepri
1,672
116
0
1,943
11,335
13,099
0
2,290
9,045
12,346
0
L
Kali
N0kouT
Kali
6,419
2,679
0
6,415
17,529
8,865
612
3,073
14,456
0
93,445
L
Achilles
SquishyShrimp
Achilles
12,098
1,720
0
3,258
19,283
30,977
0
3,918
15,365
0
75,479
W
Fenrir
akiaki1
Fenrir
8,913
2,717
0
8,051
16,026
6,673
766
2,982
13,044
0
81,362
W
14,909
1,182
0
1,691
10,405
5,612
1,164
5,956
4,449
87,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,486
Gold Earned
60,257
615
Minions Killed
664
0
Camps Cleared
0
2,096,391
Distance Traveled
2,114,382
30
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,686
509
143
7
0
354,582
6
W
Ullr
13,152
626
171
8
0
387,248
7
W
Chiron
13,607
648
172
8
0
414,949
3
L
Thoth
11,248
536
154
7
0
437,617
9
W
Aphrodite
9,467
451
40
2
0
431,198
8
L
Khepri
9,325
444
17
1
0
444,877
6
L
Kali
10,888
518
152
7
0
449,886
1
L
Achilles
11,339
540
149
7
0
409,429
8
W
Fenrir
11,612
553
131
6
0
471,179
8
W
Zeus
12,419
591
150
7
0
409,808
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role