Player Matchup

Amaterasu
Amaterasu
AngryPatar
Amaterasu
Level 103
God Stats
10W - 3L
1,733 SR
Queue Stats
23W - 14L
1,629 Elo+
Party 2
Izanami
Izanami
Hunter_Hub
Izanami
Level 158
God Stats
7W - 6L
1,711 SR
Queue Stats
48W - 43L
1,612 Elo+
Party 2
Zeus
Zeus
Kbreezy25
Zeus
Level 49
God Stats
3W - 0L
1,805 SR
Queue Stats
71W - 55L
1,623 Elo+
Party 2
Terra
Terra
theMenace73
Terra
Level 88
God Stats
2W - 0L
1,805 SR
Queue Stats
25W - 17L
1,657 Elo+
Party 2
Kali
Kali
thebick2mad
Kali
Level 86
God Stats
1W - 3L
1,394 SR
Queue Stats
34W - 24L
1,644 Elo+
Party 2
Team Averages
Level 97
1,689 SR
1,633 Elo+

VS

Team Averages
Level 59
1,519 SR
1,607 Elo+
Terra
Terra
 
Terra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Crazy70Robinson
Hera
Level 41
God Stats
18W - 16L
1,605 SR
Queue Stats
75W - 93L
1,532 Elo+
Solo
Bellona
Bellona
PunePounder69
Bellona
Level 29
God Stats
0W - 2L
1,337 SR
Queue Stats
115W - 55L
1,707 Elo+
Party 1
Medusa
Medusa
SirIce6954
Medusa
Level 30
God Stats
22W - 27L
1,500 SR
Queue Stats
182W - 165L
1,630 Elo+
Party 1
Gilgamesh
Gilgamesh
ajewlikeyou2
Gilgamesh
Level 127
God Stats
16W - 11L
1,651 SR
Queue Stats
391W - 311L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AngryPatar
Amaterasu
10
1 / 2 / 2
5,641
564
3,649
8,115
5,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Hunter_Hub
Izanami
10
1 / 0 / 4
5,916
592
5,367
4,232
1,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zeus
12
3 / 0 / 1
6,674
667
2,015
4,015
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 5
5,788
579
2,090
5,226
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
7 / 1 / 5
7,007
701
6,864
6,885
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 0 / 0
4,876
488
1,015
6,158
2,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 4 / 0
5,187
519
1,928
4,675
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
10
1 / 4 / 1
5,559
556
3,208
7,892
5,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
SirIce6954
Medusa
8
0 / 3 / 0
4,502
450
3,348
5,278
945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
ajewlikeyou2
Gilgamesh
11
1 / 2 / 1
5,942
594
5,487
8,254
5,588
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
13
Kills
3
3
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
0
0
0
W
Amaterasu
AngryPatar
Amaterasu
1
2
2
1
L
1
4
0
0.25
W
Izanami
Hunter_Hub
Izanami
1
0
4
3
W
Zeus
3
0
1
3.5
L
Bellona
1
4
1
0.38
L
Medusa
SirIce6954
Medusa
0
3
0
0
L
Gilgamesh
ajewlikeyou2
Gilgamesh
1
2
1
0.75
W
1
0
5
3.5
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,985
Damage
14,986
28,473
Taken
32,257
13,319
Mitigated
15,554
13,621
Healing
8,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,015
193
428
3,125
6,158
2,136
0
426
5,732
9,039
0
W
Amaterasu
AngryPatar
Amaterasu
3,649
1,950
0
4,176
8,115
5,407
0
267
7,848
0
24,533
L
1,928
377
0
540
4,675
955
0
1,181
3,494
31,822
0
W
Izanami
Hunter_Hub
Izanami
5,367
4,052
0
2,693
4,232
1,064
722
364
3,868
0
54,358
W
Zeus
2,015
619
0
490
4,015
1,459
826
946
3,069
48,115
0
L
Bellona
3,208
1,020
0
542
7,892
5,930
0
1,599
6,293
0
33,339
L
Medusa
SirIce6954
Medusa
3,348
1,039
0
1,240
5,278
945
0
899
4,379
0
24,894
L
Gilgamesh
ajewlikeyou2
Gilgamesh
5,487
1,464
0
2,572
8,254
5,588
0
0
8,254
0
30,654
W
2,090
400
1,265
2,401
5,226
3,300
208
642
4,584
6,652
0
W
6,864
3,379
0
2,596
6,885
2,089
0
724
5,865
0
30,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,026
Gold Earned
26,066
314
Minions Killed
267
0
Camps Cleared
0
1,013,257
Distance Traveled
1,032,368
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,876
488
23
2
0
205,472
4
W
Amaterasu
5,641
564
53
5
0
191,133
5
L
Hera
5,187
519
56
6
0
186,374
3
W
Izanami
5,916
592
105
11
0
174,732
4
W
Zeus
6,674
667
103
10
0
189,618
6
L
Bellona
5,559
556
70
7
0
242,054
2
L
Medusa
4,502
450
53
5
0
189,530
2
L
Gilgamesh
5,942
594
65
7
0
208,938
2
W
Terra
5,788
579
5
1
0
210,345
3
W
Kali
7,007
701
48
5
0
247,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role