Player Matchup

Baron Samedi
Baron Samedi
Ac1dFl0wz
Baron Samedi
Level 29
God Stats
2W - 10L
1,441 SR
Queue Stats
3W - 13L
1,220 Elo+
Party 2
Artemis
Artemis
L0ngL1feMlLk
Artemis
Level 45
God Stats
0W - 1L
1,402 SR
Queue Stats
13W - 21L
1,220 Elo+
Party 2
Cthulhu
Cthulhu
dodgydamo
Cthulhu
Level 125
God Stats
9W - 5L
1,423 SR
Queue Stats
17W - 21L
1,347 Elo+
Party 2
Team Averages
Level 66
1,422 SR
1,262 Elo+

VS

Team Averages
Level 88
1,582 SR
1,303 Elo+
Odin
Odin
SlateHyperion13
Odin
Level 102
God Stats
20W - 28L
1,516 SR
Queue Stats
199W - 299L
1,168 Elo+
Solo
Tsukuyomi
Tsukuyomi
itsAtonic
Tsukuyomi
Level 24
God Stats
10W - 5L
1,653 SR
Queue Stats
33W - 48L
1,362 Elo+
Party 1
Zeus
Zeus
pidevon001
Zeus
Level 139
God Stats
15W - 11L
1,577 SR
Queue Stats
387W - 463L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ac1dFl0wz
Baron Samedi
13
1 / 11 / 2
9,737
609
6,172
14,989
5,092
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
L0ngL1feMlLk
Artemis
13
0 / 7 / 3
9,050
566
7,682
12,242
3,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
dodgydamo
Cthulhu
15
2 / 7 / 0
9,934
621
7,207
21,314
12,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 19
11,802
738
7,248
16,250
7,944
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
itsAtonic
Tsukuyomi
15
5 / 2 / 14
11,225
702
8,145
10,567
4,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
16 / 0 / 7
13,907
869
29,927
6,688
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
3
Kills
25
25
Deaths
3
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ac1dFl0wz
Baron Samedi
1
11
2
0.18
L
Artemis
L0ngL1feMlLk
Artemis
0
7
3
0.21
W
4
1
19
13.5
L
Cthulhu
dodgydamo
Cthulhu
2
7
0
0.29
W
Tsukuyomi
itsAtonic
Tsukuyomi
5
2
14
6
W
16
0
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,061
Damage
45,320
48,545
Taken
33,505
20,978
Mitigated
15,700
6,896
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ac1dFl0wz
Baron Samedi
6,172
542
484
1,311
14,989
5,092
0
9,306
5,338
23,498
0
L
Artemis
L0ngL1feMlLk
Artemis
7,682
2,554
0
440
12,242
3,746
0
7,217
4,745
0
20,177
W
7,248
1,862
462
6,811
16,250
7,944
911
5,100
10,903
0
32,022
L
Cthulhu
dodgydamo
Cthulhu
7,207
570
303
4,358
21,314
12,140
0
12,434
8,466
33,364
0
W
Tsukuyomi
itsAtonic
Tsukuyomi
8,145
1,634
0
837
10,567
4,983
36
5,337
5,028
0
37,193
W
29,927
2,995
260
1,468
6,688
2,773
691
3,501
3,093
76,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,721
Gold Earned
36,934
128
Minions Killed
210
1
Camps Cleared
14
688,317
Distance Traveled
892,029
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,737
609
39
2
1
218,168
0
L
Artemis
9,050
566
48
3
0
250,841
4
W
Odin
11,802
738
39
2
2
290,597
0
L
Cthulhu
9,934
621
41
3
0
219,308
1
W
Tsukuyomi
11,225
702
44
3
5
311,491
6
W
Zeus
13,907
869
127
8
7
289,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role