Player Matchup

Chang'e
Chang'e
Silver III
Alef Santos
Chang'e
Silver III
Level 98
God Stats
0W - 2L
1,239 SR
Queue Stats
9W - 24L
1,397 MMR
Solo
Loki
Loki
Gold III
KazuoTaoka_-
Loki
Gold III
Level 98
God Stats
5W - 3L
1,583 SR
Queue Stats
154W - 154L
1,433 MMR
Solo
Tiamat
Tiamat
Gold V
djalex03
Tiamat
Gold V
Level 123
God Stats
1W - 4L
1,315 SR
Queue Stats
62W - 52L
1,419 MMR
Solo
Danzaburou
Danzaburou
Gold V
ghostreconn
Danzaburou
Gold V
Level 85
God Stats
14W - 10L
1,981 SR
Queue Stats
90W - 108L
1,396 MMR
Solo
Achilles
Achilles
Silver I
jaboterminator
Achilles
Silver I
Level 82
God Stats
0W - 1L
1,862 SR
Queue Stats
21W - 24L
1,401 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,596 SR
1,409 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,554 SR
1,409 MMR
Artemis
Artemis
Gold IV
EVIL C0RND0G
Artemis
Gold IV
Level 160
God Stats
14W - 6L
1,863 SR
Queue Stats
123W - 126L
1,402 MMR
Party 1
Sol
Sol
Gold II
Gnasher9999
Sol
Gold II
Level 118
God Stats
15W - 12L
1,334 SR
Queue Stats
261W - 246L
1,414 MMR
Solo
Tyr
Tyr
Gold V
KHALDROGO_mrf
Tyr
Gold V
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 120L
1,392 MMR
Solo
Arachne
Arachne
Gold IV
MaxS Eternity
Arachne
Gold IV
Level 102
God Stats
18W - 14L
1,539 SR
Queue Stats
192W - 215L
1,432 MMR
Solo
Bacchus
Bacchus
Gold V
RicoDrinksWater
Bacchus
Gold V
Level 154
God Stats
1W - 2L
1,535 SR
Queue Stats
103W - 108L
1,406 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alef Santos
Chang'e
6
0 / 7 / 2
4,537
454
969
8,031
2,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
5 / 2 / 0
5,736
574
5,445
7,755
2,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
djalex03
Tiamat
6
0 / 3 / 1
4,336
434
970
3,472
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ghostreconn
Danzaburou
8
2 / 4 / 1
5,212
521
2,359
5,709
1,213
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
10
0 / 3 / 2
5,456
546
2,201
7,855
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThothCliodhnaBastetMulan

VS

Bans
AtlasGebKumbhakarnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EVIL C0RND0G
Artemis
11
10 / 1 / 2
6,734
673
8,451
4,397
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
4 / 0 / 3
7,112
711
4,035
3,173
1,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 1 / 1
6,383
638
3,096
7,088
3,870
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
10
3 / 2 / 5
6,359
636
5,204
7,369
2,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 6
5,778
578
2,386
7,281
6,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
19
19
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Alef Santos
Chang'e
0
7
2
0.14
W
Artemis
EVIL C0RND0G
Artemis
10
1
2
11
W
4
0
3
5.5
W
1
1
1
1.5
L
5
2
0
2.5
W
Arachne
3
2
5
2.75
W
1
3
6
1.33
L
Tiamat
djalex03
Tiamat
0
3
1
0.17
L
Danzaburou
ghostreconn
Danzaburou
2
4
1
0.63
L
Achilles
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,944
Damage
23,172
32,822
Taken
29,308
10,689
Mitigated
14,518
9,237
Healing
8,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Alef Santos
Chang'e
969
190
456
1,726
8,031
2,835
124
1,203
6,828
6,557
0
W
Artemis
EVIL C0RND0G
Artemis
8,451
4,127
0
1,358
4,397
1,289
459
903
3,494
0
36,195
W
4,035
822
0
2,267
3,173
1,109
697
319
2,854
32,357
4,241
W
3,096
370
0
1,997
7,088
3,870
482
0
6,818
2,151
28,763
L
5,445
1,311
0
2,109
7,755
2,999
0
489
7,266
0
24,767
W
Arachne
5,204
4,051
0
955
7,369
2,124
0
483
6,714
0
32,235
W
2,386
261
59
1,531
7,281
6,126
114
234
7,018
12,228
0
L
Tiamat
djalex03
Tiamat
970
36
0
866
3,472
1,133
0
2,140
1,332
14,722
0
L
Danzaburou
ghostreconn
Danzaburou
2,359
776
232
867
5,709
1,213
266
1,538
4,171
0
20,642
L
Achilles
2,201
647
0
2,981
7,855
2,509
0
1,109
6,746
0
29,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,277
Gold Earned
32,366
213
Minions Killed
283
0
Camps Cleared
0
844,818
Distance Traveled
992,514
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,537
454
9
1
0
156,185
1
W
Artemis
6,734
673
58
6
0
177,214
3
W
Sol
7,112
711
74
7
0
190,790
2
W
Tyr
6,383
638
75
8
0
211,221
3
L
Loki
5,736
574
57
6
0
165,937
0
W
Arachne
6,359
636
58
6
0
215,758
2
W
Bacchus
5,778
578
18
2
0
197,531
4
L
Tiamat
4,336
434
30
3
0
167,301
3
L
Danzaburou
5,212
521
43
4
0
146,772
4
L
Achilles
5,456
546
74
7
0
208,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role