Player Matchup

Sobek
Sobek
 
Sobek
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Crater540
Gilgamesh
Level 87
God Stats
9W - 7L
1,618 SR
Queue Stats
161W - 167L
1,560 Elo+
Party 2
Mercury
Mercury
DeviousCRYO
Mercury
Level 160
God Stats
36W - 45L
1,362 SR
Queue Stats
461W - 511L
1,465 Elo+
Solo
Kukulkan
Kukulkan
JOE_LIGH
Kukulkan
Level 69
God Stats
33W - 30L
1,552 SR
Queue Stats
106W - 119L
1,527 Elo+
Party 2
Izanami
Izanami
Sil3ent
Izanami
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 57L
1,531 Elo+
Party 3
Team Averages
Level 110
1,507 SR
1,517 Elo+

VS

Team Averages
Level 124
1,497 SR
1,532 Elo+
Mercury
Mercury
HarryPloppins
Mercury
Level 105
God Stats
1W - 1L
1,306 SR
Queue Stats
6W - 4L
1,545 Elo+
Solo
Ymir
Ymir
JuiccyBlunt420
Ymir
Level 59
God Stats
5W - 0L
1,856 SR
Queue Stats
38W - 28L
1,501 Elo+
Solo
Heimdallr
Heimdallr
XxChifoxX
Heimdallr
Level 145
God Stats
3W - 2L
1,420 SR
Queue Stats
188W - 206L
1,465 Elo+
Solo
Sol
Sol
firetiger059
Sol
Level 151
God Stats
7W - 6L
1,642 SR
Queue Stats
110W - 101L
1,556 Elo+
Party 1
Neith
Neith
jaynaughtyx
Neith
Level 160
God Stats
2W - 2L
1,262 SR
Queue Stats
99W - 101L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
2 / 7 / 6
8,772
487
8,348
23,437
27,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Crater540
Gilgamesh
15
5 / 6 / 5
10,072
560
9,924
21,627
18,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
DeviousCRYO
Mercury
14
3 / 5 / 4
9,202
511
7,146
11,578
3,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
JOE_LIGH
Kukulkan
13
1 / 7 / 1
8,650
481
6,176
11,043
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Sil3ent
Izanami
16
6 / 5 / 4
10,486
583
10,683
12,237
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
8 / 2 / 10
10,952
608
12,336
14,598
5,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 5 / 14
9,626
535
9,178
18,308
14,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
XxChifoxX
Heimdallr
15
3 / 5 / 14
9,875
549
8,476
14,278
6,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
8 / 0 / 7
11,198
622
16,494
9,946
3,920
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 5 / 9
11,004
611
11,008
9,694
4,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
84
17
Kills
30
30
Deaths
17
20
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
7
6
0.71
L
Gilgamesh
Crater540
Gilgamesh
5
6
5
1.25
L
Mercury
DeviousCRYO
Mercury
3
5
4
1
W
Mercury
8
2
10
6.5
L
Kukulkan
JOE_LIGH
Kukulkan
1
7
1
0.21
W
3
5
14
2
L
Izanami
Sil3ent
Izanami
6
5
4
1.6
W
Heimdallr
XxChifoxX
Heimdallr
3
5
14
2
W
8
0
7
11.5
W
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,277
Damage
57,492
79,922
Taken
66,824
58,573
Mitigated
34,692
13,243
Healing
21,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,348
627
0
4,281
23,437
27,372
0
6,704
16,511
21,022
0
L
Gilgamesh
Crater540
Gilgamesh
9,924
2,332
0
3,914
21,627
18,953
1,374
6,349
15,109
1,327
43,889
L
Mercury
DeviousCRYO
Mercury
7,146
4,043
0
873
11,578
3,905
0
2,249
9,234
0
55,114
W
Mercury
12,336
6,976
0
6,335
14,598
5,954
1,219
3,304
11,157
0
66,797
L
Kukulkan
JOE_LIGH
Kukulkan
6,176
452
0
885
11,043
4,230
1,724
4,898
5,876
48,844
0
W
9,178
2,497
228
3,126
18,308
14,518
326
3,951
14,244
28,274
2,431
L
Izanami
Sil3ent
Izanami
10,683
5,479
0
3,290
12,237
4,113
3,137
4,278
7,835
0
81,438
W
Heimdallr
XxChifoxX
Heimdallr
8,476
2,688
0
4,261
14,278
6,101
1,273
980
13,016
0
50,743
W
16,494
6,088
0
5,219
9,946
3,920
654
3,295
6,537
69,136
0
W
11,008
4,486
0
2,300
9,694
4,199
3,812
3,362
6,231
0
73,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,182
Gold Earned
52,655
440
Minions Killed
442
0
Camps Cleared
0
1,793,653
Distance Traveled
1,758,038
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,772
487
12
1
0
334,615
3
L
Gilgamesh
10,072
560
74
4
0
381,875
0
L
Mercury
9,202
511
99
6
0
445,605
2
W
Mercury
10,952
608
104
6
0
414,206
4
L
Kukulkan
8,650
481
101
6
0
321,384
3
W
Ymir
9,626
535
32
2
0
353,957
6
L
Izanami
10,486
583
154
9
0
310,174
7
W
Heimdallr
9,875
549
78
4
0
323,242
4
W
Sol
11,198
622
112
6
0
344,340
0
W
Neith
11,004
611
116
6
0
322,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role