Player Matchup

Cthulhu
Cthulhu
Andyace1
Cthulhu
Level 18
God Stats
1W - 2L
1,688 SR
Queue Stats
1W - 4L
1,301 Elo+
Party 1
Jing Wei
Jing Wei
Nibz
Jing Wei
Level 35
God Stats
3W - 1L
1,824 SR
Queue Stats
15W - 18L
1,356 Elo+
Party 1
Ravana
Ravana
Rethax
Ravana
Level 27
God Stats
1W - 4L
1,349 SR
Queue Stats
7W - 13L
1,289 Elo+
Party 1
Amaterasu
Amaterasu
RobustRobbie
Amaterasu
Level 16
God Stats
4W - 2L
1,638 SR
Queue Stats
4W - 5L
1,388 Elo+
Party 1
Vulcan
Vulcan
SteveyVe
Vulcan
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,302 Elo+
Party 1
Team Averages
Level 21
1,600 SR
1,327 Elo+

VS

Team Averages
Level 81
1,348 SR
1,420 Elo+
Thanatos
Thanatos
RAIDERX1
Thanatos
Level 105
God Stats
1W - 2L
1,184 SR
Queue Stats
73W - 76L
1,440 Elo+
Solo
Serqet
Serqet
TROGAMER2604io
Serqet
Level 79
God Stats
3W - 4L
1,169 SR
Queue Stats
249W - 256L
1,344 Elo+
Solo
Medusa
Medusa
VortiCo
Medusa
Level 126
God Stats
10W - 11L
1,229 SR
Queue Stats
549W - 632L
1,415 Elo+
Solo
Ymir
Ymir
erskin8
Ymir
Level 31
God Stats
58W - 32L
1,645 SR
Queue Stats
81W - 68L
1,466 Elo+
Party 2
Xbalanque
Xbalanque
mr0bojanglez
Xbalanque
Level 65
God Stats
27W - 25L
1,511 SR
Queue Stats
188W - 211L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andyace1
Cthulhu
12
0 / 8 / 10
7,968
362
5,031
18,134
8,888
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Nibz
Jing Wei
18
11 / 3 / 8
11,782
536
20,333
20,065
6,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
Rethax
Ravana
18
10 / 5 / 7
11,727
533
13,842
15,897
6,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
RobustRobbie
Amaterasu
16
0 / 6 / 1
8,840
402
3,260
16,538
12,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
SteveyVe
Vulcan
14
2 / 9 / 10
9,477
431
10,871
11,642
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
RAIDERX1
Thanatos
19
7 / 8 / 8
12,519
569
10,339
17,142
8,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
7 / 1 / 8
13,006
591
7,729
11,712
16,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
VortiCo
Medusa
20
12 / 3 / 9
13,684
622
23,676
14,400
5,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
erskin8
Ymir
14
3 / 5 / 11
11,098
504
6,496
19,782
23,552
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Xbalanque
mr0bojanglez
Xbalanque
15
2 / 7 / 7
10,489
477
12,106
16,994
5,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
74
23
Kills
31
31
Deaths
24
36
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Andyace1
Cthulhu
0
8
10
0.63
L
Jing Wei
Nibz
Jing Wei
11
3
8
5
W
Thanatos
RAIDERX1
Thanatos
7
8
8
1.38
L
Ravana
Rethax
Ravana
10
5
7
2.7
L
Amaterasu
RobustRobbie
Amaterasu
0
6
1
0.08
L
Vulcan
SteveyVe
Vulcan
2
9
10
0.78
W
7
1
8
11
W
Medusa
VortiCo
Medusa
12
3
9
5.5
W
Ymir
erskin8
Ymir
3
5
11
1.7
W
Xbalanque
mr0bojanglez
Xbalanque
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,337
Damage
60,346
82,276
Taken
80,030
36,995
Mitigated
59,211
18,469
Healing
25,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Andyace1
Cthulhu
5,031
711
155
2,092
18,134
8,888
0
2,739
15,296
12,488
0
L
Jing Wei
Nibz
Jing Wei
20,333
17,597
0
7,767
20,065
6,009
344
1,971
18,006
0
92,384
W
Thanatos
RAIDERX1
Thanatos
10,339
3,509
0
10,923
17,142
8,723
708
1,543
15,372
0
79,486
L
Ravana
Rethax
Ravana
13,842
4,678
0
3,655
15,897
6,627
159
1,351
14,203
0
65,227
L
Amaterasu
RobustRobbie
Amaterasu
3,260
1,227
0
4,685
16,538
12,272
0
380
15,513
0
46,321
L
Vulcan
SteveyVe
Vulcan
10,871
2,054
0
115
11,642
3,199
66
403
11,239
39,728
0
W
7,729
1,427
0
2,796
11,712
16,145
1,824
1,428
10,284
0
59,554
W
Medusa
VortiCo
Medusa
23,676
11,158
0
2,409
14,400
5,384
3,198
3,635
10,510
0
112,056
W
Ymir
erskin8
Ymir
6,496
965
0
3,629
19,782
23,552
449
5,985
13,333
25,515
0
W
Xbalanque
mr0bojanglez
Xbalanque
12,106
5,384
0
5,486
16,994
5,407
5,614
2,970
14,013
0
65,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,794
Gold Earned
60,796
424
Minions Killed
559
0
Camps Cleared
0
2,046,739
Distance Traveled
1,952,588
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,968
362
20
1
0
379,586
3
L
Jing Wei
11,782
536
132
6
0
409,132
13
W
Thanatos
12,519
569
119
5
0
430,753
0
L
Ravana
11,727
533
92
4
0
431,201
2
L
Amaterasu
8,840
402
109
5
0
409,435
1
L
Vulcan
9,477
431
71
3
0
417,385
0
W
Serqet
13,006
591
131
6
0
445,829
2
W
Medusa
13,684
622
175
8
0
399,732
4
W
Ymir
11,098
504
26
1
0
342,981
6
W
Xbalanque
10,489
477
108
5
0
333,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role