Player Matchup

Hercules
Hercules
Hod0rsRevenge
Hercules
Level 69
God Stats
4W - 2L
1,336 SR
Queue Stats
336W - 371L
1,416 Elo+
Party 2
Gilgamesh
Gilgamesh
NatoJenkins
Gilgamesh
Level 83
God Stats
17W - 16L
1,576 SR
Queue Stats
369W - 407L
1,416 Elo+
Party 2
Chernobog
Chernobog
Swipe_flow45
Chernobog
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 62L
1,387 Elo+
Solo
Hachiman
Hachiman
ccmixcoatl
Hachiman
Level 147
God Stats
16W - 21L
1,471 SR
Queue Stats
453W - 512L
1,415 Elo+
Solo
Cernunnos
Cernunnos
polo lee
Cernunnos
Level 158
God Stats
9W - 12L
1,389 SR
Queue Stats
200W - 229L
1,430 Elo+
Solo
Team Averages
Level 105
1,454 SR
1,412 Elo+

VS

Team Averages
Level 97
1,595 SR
1,470 Elo+
Danzaburou
Danzaburou
BlownKartridge_
Danzaburou
Level 122
God Stats
4W - 7L
1,504 SR
Queue Stats
255W - 279L
1,442 Elo+
Solo
Cerberus
Cerberus
Catgirlsonly
Cerberus
Level 8
God Stats
0W - 2L
1,374 SR
Queue Stats
4W - 8L
1,426 Elo+
Party 1
Agni
Agni
JDC-gt
Agni
Level 105
God Stats
0W - 1L
1,705 SR
Queue Stats
64W - 71L
1,470 Elo+
Solo
Cliodhna
Cliodhna
RnfastMcchunky
Cliodhna
Level 123
God Stats
7W - 2L
1,824 SR
Queue Stats
106W - 97L
1,564 Elo+
Party 1
Pele
Pele
SimpSearcher
Pele
Level 128
God Stats
1W - 1L
1,571 SR
Queue Stats
13W - 19L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hod0rsRevenge
Hercules
11
2 / 0 / 1
6,841
526
2,481
7,099
5,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
NatoJenkins
Gilgamesh
12
0 / 2 / 2
6,990
538
2,291
6,570
3,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Swipe_flow45
Chernobog
11
0 / 3 / 1
6,266
482
2,335
9,243
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
ccmixcoatl
Hachiman
10
0 / 1 / 2
6,470
498
3,986
5,289
1,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
polo lee
Cernunnos
13
7 / 2 / 1
8,007
616
9,531
8,776
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlownKartridge_
Danzaburou
1
0 / 0 / 0
2,450
188
0
0
0
Cerberus
Catgirlsonly
Cerberus
11
0 / 1 / 1
6,173
475
2,496
6,510
4,333
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
JDC-gt
Agni
11
0 / 5 / 3
6,453
496
3,576
7,465
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
12
3 / 0 / 2
7,099
546
9,790
8,976
6,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 3 / 0
7,569
582
6,506
10,982
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
9
Kills
8
8
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlownKartridge_
Danzaburou
0
0
0
0
L
Cerberus
Catgirlsonly
Cerberus
0
1
1
0.5
W
Hercules
Hod0rsRevenge
Hercules
2
0
1
2.5
L
Agni
JDC-gt
Agni
0
5
3
0.3
W
Gilgamesh
NatoJenkins
Gilgamesh
0
2
2
0.5
L
Cliodhna
3
0
2
4
L
5
3
0
1.67
W
Chernobog
Swipe_flow45
Chernobog
0
3
1
0.17
W
Hachiman
ccmixcoatl
Hachiman
0
1
2
1
W
Cernunnos
polo lee
Cernunnos
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,624
Damage
22,368
36,977
Taken
33,933
17,183
Mitigated
16,126
11,398
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlownKartridge_
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Catgirlsonly
Cerberus
2,496
196
41
1,789
6,510
4,333
0
0
6,510
26,414
0
W
Hercules
Hod0rsRevenge
Hercules
2,481
317
0
2,595
7,099
5,804
228
1,847
5,188
0
22,475
L
Agni
JDC-gt
Agni
3,576
90
98
1,004
7,465
1,902
180
0
7,465
32,768
0
W
Gilgamesh
NatoJenkins
Gilgamesh
2,291
577
0
2,174
6,570
3,391
0
556
5,900
0
50,073
L
Cliodhna
9,790
471
0
4,947
8,976
6,397
0
0
8,976
0
41,587
L
6,506
2,652
0
2,401
10,982
3,494
0
0
10,982
0
49,233
W
Chernobog
Swipe_flow45
Chernobog
2,335
1,297
0
2,019
9,243
3,020
0
70
8,704
0
33,395
W
Hachiman
ccmixcoatl
Hachiman
3,986
2,710
0
586
5,289
1,846
800
1,324
3,965
0
38,037
W
Cernunnos
polo lee
Cernunnos
9,531
4,645
0
4,024
8,776
3,122
1,153
2,275
6,364
0
41,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,574
Gold Earned
29,744
353
Minions Killed
273
0
Camps Cleared
0
1,214,339
Distance Traveled
982,100
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
2,450
188
0
0
0
0
0
L
Cerberus
6,173
475
41
3
0
238,011
0
W
Hercules
6,841
526
35
3
0
256,333
5
L
Agni
6,453
496
74
6
0
204,449
1
W
Gilgamesh
6,990
538
98
8
0
295,375
5
L
Cliodhna
7,099
546
72
6
0
285,452
3
L
Pele
7,569
582
86
7
0
254,188
3
W
Chernobog
6,266
482
75
6
0
231,786
1
W
Hachiman
6,470
498
78
6
0
218,928
0
W
Cernunnos
8,007
616
67
5
0
211,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role