Player Matchup

Chaac
Chaac
AZAX_DELT4
Chaac
Level 63
God Stats
9W - 9L
1,171 SR
Queue Stats
13W - 24L
1,094 Elo+
Party 2
Nike
Nike
kenzo_lejeune_
Nike
Level 38
God Stats
3W - 3L
1,500 SR
Queue Stats
73W - 72L
1,500 Elo+
Party 2
Izanami
Izanami
lademir_putin
Izanami
Level 28
God Stats
5W - 5L
1,519 SR
Queue Stats
158W - 174L
1,430 Elo+
Party 1
Bastet
Bastet
thom_d010548
Bastet
Level 48
God Stats
9W - 6L
1,646 SR
Queue Stats
180W - 201L
1,418 Elo+
Party 1
Freya
Freya
wzababy
Freya
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 111L
1,309 Elo+
Party 2
Team Averages
Level 56
1,467 SR
1,350 Elo+

VS

Team Averages
Level 56
1,518 SR
1,319 Elo+
Chronos
Chronos
Caribbean_kid90
Chronos
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 378L
1,412 Elo+
Solo
Izanami
Izanami
Ep1C_L3G3ND-YT
Izanami
Level 30
God Stats
3W - 4L
1,500 SR
Queue Stats
74W - 83L
1,229 Elo+
Solo
Athena
Athena
ImTaiLss
Athena
Level 40
God Stats
1W - 3L
1,353 SR
Queue Stats
49W - 64L
1,301 Elo+
Party 3
Vamana
Vamana
Kirow50
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,219 Elo+
Party 3
Fenrir
Fenrir
morkel565
Fenrir
Level 41
God Stats
1W - 3L
1,734 SR
Queue Stats
70W - 86L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
2 / 2 / 16
12,619
526
13,631
25,127
22,982
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 0 / 12
12,313
513
6,238
13,278
8,938
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
20
12 / 1 / 11
14,341
598
26,080
16,443
6,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
19
10 / 1 / 19
13,888
579
16,772
19,367
7,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Freya
wzababy
Freya
20
15 / 3 / 9
14,516
605
24,232
22,257
10,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 2
10,413
434
9,424
15,665
5,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 13 / 0
9,400
392
8,761
18,509
6,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
ImTaiLss
Athena
15
1 / 4 / 2
10,206
425
8,853
24,460
29,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
Kirow50
Vamana
16
3 / 6 / 2
10,728
447
14,370
24,975
32,454
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
morkel565
Fenrir
16
1 / 12 / 3
10,411
434
6,397
23,892
8,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
16
41
Kills
7
7
Deaths
41
67
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
2
16
5
L
1
6
2
0.33
L
1
13
0
0.08
L
Athena
ImTaiLss
Athena
1
4
2
0.5
L
Vamana
Kirow50
Vamana
3
6
2
0.67
W
2
0
12
8
W
Izanami
12
1
11
17.5
L
Fenrir
morkel565
Fenrir
1
12
3
0.21
W
Bastet
10
1
19
19.5
W
Freya
wzababy
Freya
15
3
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,953
Damage
47,805
96,472
Taken
107,501
56,514
Mitigated
82,158
45,714
Healing
13,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
13,631
2,909
0
10,775
25,127
22,982
1,113
4,102
19,441
0
66,228
L
9,424
1,758
0
1,886
15,665
5,636
478
2,218
13,447
71,079
0
L
8,761
3,193
0
1,082
18,509
6,070
0
4,139
14,370
0
59,459
L
Athena
ImTaiLss
Athena
8,853
1,622
0
2,655
24,460
29,681
0
8,952
15,508
36,473
0
L
Vamana
Kirow50
Vamana
14,370
7,619
0
6,220
24,975
32,454
0
1,894
23,081
0
58,866
W
6,238
698
288
4,618
13,278
8,938
1,086
2,533
10,745
3,509
54,461
W
Izanami
26,080
14,992
0
8,546
16,443
6,785
10,150
2,655
13,788
0
139,059
L
Fenrir
morkel565
Fenrir
6,397
1,293
0
1,935
23,892
8,317
0
7,490
16,402
0
68,888
W
Bastet
16,772
6,531
0
7,460
19,367
7,732
1,503
5,609
13,758
0
78,465
W
Freya
wzababy
Freya
24,232
8,214
0
14,027
22,257
10,077
2,414
6,751
15,506
98,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,677
Gold Earned
51,158
594
Minions Killed
480
0
Camps Cleared
0
2,391,780
Distance Traveled
2,058,760
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,619
526
106
4
0
489,144
0
L
Chronos
10,413
434
129
5
0
407,459
7
L
Izanami
9,400
392
106
4
0
345,554
3
L
Athena
10,206
425
44
2
0
455,496
2
L
Vamana
10,728
447
94
4
0
417,495
5
W
Nike
12,313
513
92
4
0
506,161
0
W
Izanami
14,341
598
167
7
0
386,935
2
L
Fenrir
10,411
434
107
4
0
432,756
1
W
Bastet
13,888
579
105
4
0
550,254
7
W
Freya
14,516
605
124
5
0
459,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role