Player Matchup

Ares
Ares
Faeyo
Ares
Level 24
God Stats
0W - 1L
1,293 SR
Queue Stats
3W - 7L
1,659 Elo+
Party 3
Skadi
Skadi
MISTYMARIN
Skadi
Level 25
God Stats
0W - 1L
1,341 SR
Queue Stats
3W - 7L
1,659 Elo+
Party 3
Vulcan
Vulcan
Moddim
Vulcan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,806 Elo+
Party 3
Bellona
Bellona
SirMilkyman
Bellona
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Fenrir
Fenrir
TurtleHurdle987
Fenrir
Level 33
God Stats
4W - 4L
1,475 SR
Queue Stats
11W - 24L
1,405 Elo+
Party 3
Team Averages
Level 21
1,422 SR
1,606 Elo+

VS

Team Averages
Level 50
1,480 SR
1,334 Elo+
Sol
Sol
AhhMyButthole
Sol
Level 27
God Stats
2W - 1L
1,714 SR
Queue Stats
50W - 33L
1,593 Elo+
Party 1
Sun Wukong
Sun Wukong
BloodDweller02
Sun Wukong
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
969 Elo+
Party 2
Hera
Hera
FawkUKyle
Hera
Level 33
God Stats
1W - 0L
1,279 SR
Queue Stats
2W - 4L
1,391 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gunnalism
Ah Muzen Cab
Level 109
God Stats
4W - 5L
1,375 SR
Queue Stats
17W - 24L
1,460 Elo+
Party 1
Athena
Athena
LostLegacy3
Athena
Level 59
God Stats
1W - 0L
1,532 SR
Queue Stats
1W - 1L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Faeyo
Ares
7
1 / 2 / 0
4,925
493
4,259
8,549
5,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
7
0 / 2 / 1
4,392
439
2,445
4,445
1,409
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Moddim
Vulcan
7
0 / 6 / 0
4,251
425
1,883
4,190
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
SirMilkyman
Bellona
6
0 / 5 / 1
3,958
396
990
6,787
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 6 / 0
4,214
421
3,711
8,714
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 0 / 2
8,212
821
8,443
5,814
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
BloodDweller02
Sun Wukong
11
3 / 0 / 5
6,458
646
3,897
6,845
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
11
4 / 0 / 3
6,685
669
3,747
3,423
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Gunnalism
Ah Muzen Cab
10
1 / 1 / 6
5,484
548
5,954
5,036
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
9
0 / 0 / 6
5,689
569
2,449
8,513
5,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
21
21
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
13
0
2
14
W
Sun Wukong
BloodDweller02
Sun Wukong
3
0
5
5.5
L
Ares
Faeyo
Ares
1
2
0
0.5
W
Hera
4
0
3
5.5
W
Ah Muzen Cab
Gunnalism
Ah Muzen Cab
1
1
6
4
W
Athena
0
0
6
3
L
Skadi
0
2
1
0.25
L
Vulcan
Moddim
Vulcan
0
6
0
0
L
Bellona
SirMilkyman
Bellona
0
5
1
0.1
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,288
Damage
24,490
32,685
Taken
29,631
14,408
Mitigated
12,485
4,141
Healing
14,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,443
4,406
0
3,767
5,814
1,883
1,675
2,076
3,738
55,977
0
W
Sun Wukong
BloodDweller02
Sun Wukong
3,897
1,468
0
3,651
6,845
2,462
0
821
6,024
0
37,022
L
Ares
Faeyo
Ares
4,259
318
412
2,537
8,549
5,886
0
2,461
6,088
12,687
0
W
Hera
3,747
1,131
69
1,534
3,423
1,017
304
0
3,423
41,624
0
W
Ah Muzen Cab
Gunnalism
Ah Muzen Cab
5,954
2,060
0
2,690
5,036
1,686
112
1,172
3,864
0
38,356
W
Athena
2,449
891
304
2,465
8,513
5,437
63
2,073
6,440
11,421
535
L
Skadi
2,445
1,341
0
0
4,445
1,409
0
1,697
2,748
0
19,439
L
Vulcan
Moddim
Vulcan
1,883
608
0
60
4,190
1,358
0
3,305
885
11,178
0
L
Bellona
SirMilkyman
Bellona
990
323
0
405
6,787
3,333
0
3,882
2,905
0
8,947
L
3,711
984
0
727
8,714
2,422
0
2,826
5,888
0
16,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,740
Gold Earned
32,528
131
Minions Killed
371
0
Camps Cleared
0
975,114
Distance Traveled
1,000,849
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,212
821
114
11
0
194,034
3
W
Sun Wukong
6,458
646
84
8
0
213,016
3
L
Ares
4,925
493
21
2
0
196,684
1
W
Hera
6,685
669
83
8
0
191,904
3
W
Ah Muzen Cab
5,484
548
72
7
0
184,011
2
W
Athena
5,689
569
18
2
0
217,884
2
L
Skadi
4,392
439
38
4
0
161,470
1
L
Vulcan
4,251
425
25
3
0
202,610
0
L
Bellona
3,958
396
15
2
0
213,833
3
L
Fenrir
4,214
421
32
3
0
200,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role