Player Matchup

Ymir
Ymir
N_O_B_O_D_Y_7
Ymir
Level 108
God Stats
5W - 9L
1,112 SR
Queue Stats
58W - 61L
1,390 Elo+
Party 1
Baron Samedi
Baron Samedi
Stampfwut92
Baron Samedi
Level 69
God Stats
1W - 4L
1,184 SR
Queue Stats
14W - 26L
1,360 Elo+
Party 1
Nike
Nike
VaromyrEcht
Nike
Level 13
God Stats
5W - 6L
1,513 SR
Queue Stats
8W - 13L
1,381 Elo+
Party 1
Team Averages
Level 63
1,270 SR
1,377 Elo+

VS

Team Averages
Level 56
1,275 SR
1,328 Elo+
Nox
Nox
TheLunaRabbit
Nox
Level 100
God Stats
4W - 13L
1,045 SR
Queue Stats
99W - 170L
1,381 Elo+
Party 2
Bellona
Bellona
TheSiegfried119
Bellona
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 98L
1,350 Elo+
Party 2
Atlas
Atlas
Theroyalripper
Atlas
Level 18
God Stats
5W - 16L
1,280 SR
Queue Stats
40W - 91L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 8
9,030
753
7,988
15,772
15,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Stampfwut92
Baron Samedi
13
6 / 2 / 4
9,260
772
13,232
6,881
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 0 / 6
8,042
670
5,488
10,843
9,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,407
617
8,397
9,572
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 0
7,295
608
8,076
11,530
9,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 3 / 1
6,928
577
7,084
12,307
12,090
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
10
Kills
2
2
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Baron Samedi
Stampfwut92
Baron Samedi
6
2
4
4
L
1
5
1
0.3
L
1
2
0
0.5
L
0
3
1
0.17
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,708
Damage
23,557
33,496
Taken
33,409
28,978
Mitigated
25,794
14,187
Healing
7,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,988
1,482
401
5,117
15,772
15,489
322
7,126
8,367
15,008
0
W
Baron Samedi
Stampfwut92
Baron Samedi
13,232
1,908
3,695
2,737
6,881
3,854
889
4,277
2,523
44,071
0
L
8,397
920
0
2,427
9,572
3,705
0
7,788
1,784
30,616
0
L
8,076
2,152
0
1,801
11,530
9,999
0
5,670
5,860
0
22,670
L
7,084
3,223
0
3,012
12,307
12,090
0
8,265
4,042
14,204
0
W
5,488
1,970
0
2,237
10,843
9,635
231
5,006
5,497
0
18,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,332
Gold Earned
21,630
111
Minions Killed
93
6
Camps Cleared
3
644,136
Distance Traveled
661,125
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,030
753
18
2
1
222,596
4
W
Baron Samedi
9,260
772
66
6
3
205,072
1
L
Nox
7,407
617
49
4
3
200,291
1
L
Bellona
7,295
608
21
2
0
238,108
3
L
Atlas
6,928
577
23
2
0
222,726
0
W
Nike
8,042
670
27
2
2
216,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role