Player Matchup

Scylla
Scylla
Arashi210
Scylla
Level 96
God Stats
1W - 1L
1,532 SR
Queue Stats
52W - 57L
1,381 Elo+
Party 3
Kali
Kali
GodAllah
Kali
Level 106
God Stats
17W - 9L
1,238 SR
Queue Stats
38W - 46L
1,370 Elo+
Party 3
Sun Wukong
Sun Wukong
Puestomor
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,453 Elo+
Party 3
Athena
Athena
ScaryMonsterz
Athena
Level 84
God Stats
3W - 7L
1,569 SR
Queue Stats
86W - 78L
1,562 Elo+
Party 1
Apollo
Apollo
crashwoot
Apollo
Level 64
God Stats
1W - 2L
1,457 SR
Queue Stats
40W - 34L
1,442 Elo+
Party 1
Team Averages
Level 71
1,459 SR
1,442 Elo+

VS

Team Averages
Level 63
1,467 SR
1,526 Elo+
Charybdis
Charybdis
 
Charybdis
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
 
Cthulhu
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
AL-HaGeSs-9
Gilgamesh
Level 79
God Stats
3W - 2L
1,463 SR
Queue Stats
147W - 161L
1,449 Elo+
Party 4
Eset
Eset
AnósDri
Eset
Level 15
God Stats
7W - 3L
1,536 SR
Queue Stats
69W - 54L
1,595 Elo+
Party 2
Bastet
Bastet
Krito9
Bastet
Level 135
God Stats
5W - 6L
1,337 SR
Queue Stats
149W - 138L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arashi210
Scylla
12
0 / 10 / 1
6,695
446
2,648
10,765
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
13
6 / 3 / 0
8,061
537
6,822
10,393
4,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
Puestomor
Sun Wukong
9
1 / 5 / 0
5,968
398
3,875
8,316
4,638
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 3 / 6
6,301
420
4,145
14,473
8,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Apollo
crashwoot
Apollo
10
1 / 4 / 2
6,299
420
4,595
9,427
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
3 / 2 / 2
7,805
520
9,131
7,639
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
 
Cthulhu
12
0 / 3 / 10
7,340
489
5,611
10,612
6,252
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
AL-HaGeSs-9
Gilgamesh
15
5 / 1 / 0
9,285
619
5,446
9,069
5,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
17
14 / 1 / 3
10,520
701
13,018
9,746
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Krito9
Bastet
15
3 / 1 / 12
9,224
615
7,377
11,849
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
8
Kills
25
25
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
2
2
2
W
Cthulhu
 
Cthulhu
0
3
10
1.67
W
Gilgamesh
AL-HaGeSs-9
Gilgamesh
5
1
0
5
W
Eset
14
1
3
15.5
L
Scylla
Arashi210
Scylla
0
10
1
0.05
L
Kali
6
3
0
2
W
Bastet
Krito9
Bastet
3
1
12
9
L
Sun Wukong
Puestomor
Sun Wukong
1
5
0
0.2
L
0
3
6
1
L
Apollo
crashwoot
Apollo
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,085
Damage
40,583
53,374
Taken
48,915
22,106
Mitigated
22,547
6,493
Healing
19,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,131
5,346
0
3,516
7,639
2,420
2,518
1,754
5,885
0
46,937
W
Cthulhu
 
Cthulhu
5,611
463
873
2,509
10,612
6,252
645
1,269
9,279
20,189
2,794
W
Gilgamesh
AL-HaGeSs-9
Gilgamesh
5,446
1,433
0
2,892
9,069
5,570
1,044
0
9,069
0
50,653
W
Eset
13,018
1,494
776
2,513
9,746
3,710
0
2,887
6,777
65,283
0
L
Scylla
Arashi210
Scylla
2,648
232
0
722
10,765
3,021
0
7,368
3,397
38,445
0
L
Kali
6,822
2,932
0
1,184
10,393
4,195
0
2,497
7,781
0
44,015
W
Bastet
Krito9
Bastet
7,377
2,257
0
6,371
11,849
4,595
37
733
11,112
0
64,232
L
Sun Wukong
Puestomor
Sun Wukong
3,875
1,060
0
692
8,316
4,638
0
1,322
6,662
0
24,060
L
4,145
902
377
1,913
14,473
8,351
0
4,405
10,068
17,389
0
L
Apollo
crashwoot
Apollo
4,595
2,408
0
1,605
9,427
1,901
0
2,784
6,643
0
30,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,324
Gold Earned
44,174
298
Minions Killed
460
0
Camps Cleared
0
1,453,513
Distance Traveled
1,474,800
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,805
520
87
6
0
264,819
3
W
Cthulhu
7,340
489
29
2
0
304,872
7
W
Gilgamesh
9,285
619
104
7
0
271,169
0
W
Eset
10,520
701
128
9
0
302,677
2
L
Scylla
6,695
446
88
6
0
236,545
1
L
Kali
8,061
537
85
6
0
324,895
0
W
Bastet
9,224
615
112
7
0
331,263
3
L
Sun Wukong
5,968
398
45
3
0
289,364
2
L
Athena
6,301
420
19
1
0
310,988
4
L
Apollo
6,299
420
61
4
0
291,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role