Player Matchup

Sol
Sol
LastKrieger
Sol
Level 139
God Stats
2W - 1L
1,359 SR
Queue Stats
126W - 126L
1,491 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LilBlueReign
Ah Muzen Cab
Level 124
God Stats
9W - 1L
1,717 SR
Queue Stats
471W - 441L
1,499 Elo+
Solo
Thanatos
Thanatos
Oblitiator
Thanatos
Level 63
God Stats
21W - 21L
1,667 SR
Queue Stats
259W - 251L
1,470 Elo+
Party 1
Fafnir
Fafnir
Protagify
Fafnir
Level 127
God Stats
2W - 3L
1,327 SR
Queue Stats
335W - 322L
1,535 Elo+
Party 2
Zhong Kui
Zhong Kui
SlamDunksville
Zhong Kui
Level 145
God Stats
5W - 2L
1,500 SR
Queue Stats
117W - 117L
1,466 Elo+
Party 2
Team Averages
Level 120
1,514 SR
1,492 Elo+

VS

Team Averages
Level 124
1,504 SR
1,514 Elo+
Persephone
Persephone
Jaimenkumba
Persephone
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 123L
1,513 Elo+
Solo
Nemesis
Nemesis
Rockadaver
Nemesis
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
doctortobar
Tiamat
Level 129
God Stats
1W - 4L
1,392 SR
Queue Stats
396W - 387L
1,542 Elo+
Solo
Horus
Horus
xJohnJ
Horus
Level 105
God Stats
5W - 6L
1,630 SR
Queue Stats
241W - 249L
1,504 Elo+
Party 3
Heimdallr
Heimdallr
xMahni
Heimdallr
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
399W - 370L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 14
13,338
606
18,595
15,428
5,244
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
LilBlueReign
Ah Muzen Cab
20
9 / 0 / 5
15,220
692
13,618
14,899
6,790
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Oblitiator
Thanatos
20
16 / 2 / 7
14,845
675
21,500
20,888
9,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
Protagify
Fafnir
16
2 / 3 / 13
12,367
562
4,968
15,344
21,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
SlamDunksville
Zhong Kui
19
2 / 3 / 7
13,517
614
14,675
18,451
22,292
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Jaimenkumba
Persephone
16
1 / 9 / 3
10,667
485
10,463
17,130
4,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Rockadaver
Nemesis
15
2 / 8 / 1
9,231
420
7,529
20,388
6,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
17
2 / 3 / 3
10,765
489
8,864
13,675
14,140
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
xJohnJ
Horus
14
1 / 10 / 3
9,324
424
6,696
29,449
25,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
xMahni
Heimdallr
18
4 / 4 / 1
11,702
532
12,505
16,432
6,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
34
Kills
10
10
Deaths
34
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Persephone
Jaimenkumba
Persephone
1
9
3
0.28
W
5
2
14
6
W
Ah Muzen Cab
LilBlueReign
Ah Muzen Cab
9
0
5
11.5
W
Thanatos
Oblitiator
Thanatos
16
2
7
9.75
W
Fafnir
Protagify
Fafnir
2
3
13
2.83
L
Nemesis
Rockadaver
Nemesis
2
8
1
0.31
W
Zhong Kui
SlamDunksville
Zhong Kui
2
3
7
1.83
L
Tiamat
2
3
3
1.17
L
Horus
xJohnJ
Horus
1
10
3
0.25
L
Heimdallr
xMahni
Heimdallr
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,356
Damage
46,057
85,010
Taken
97,074
65,068
Mitigated
56,710
56,257
Healing
23,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Jaimenkumba
Persephone
10,463
858
0
2,839
17,130
4,808
0
7,157
9,964
68,122
0
W
18,595
6,209
0
7,972
15,428
5,244
6,525
4,875
9,973
92,876
0
W
Ah Muzen Cab
LilBlueReign
Ah Muzen Cab
13,618
7,588
0
10,996
14,899
6,790
8,374
176
14,723
0
152,103
W
Thanatos
Oblitiator
Thanatos
21,500
6,343
0
23,793
20,888
9,422
1,730
4,515
16,180
0
114,743
W
Fafnir
Protagify
Fafnir
4,968
895
0
4,402
15,344
21,320
259
3,644
11,492
17,269
0
L
Nemesis
Rockadaver
Nemesis
7,529
2,543
0
5,744
20,388
6,371
288
7,676
12,712
0
57,678
W
Zhong Kui
SlamDunksville
Zhong Kui
14,675
1,719
0
9,094
18,451
22,292
168
5,984
12,405
90,271
0
L
Tiamat
8,864
966
0
4,982
13,675
14,140
162
8,721
4,954
68,446
0
L
Horus
xJohnJ
Horus
6,696
2,743
1,948
3,564
29,449
25,361
29
9,791
19,658
0
32,885
L
Heimdallr
xMahni
Heimdallr
12,505
7,959
0
4,719
16,432
6,030
0
4,890
11,542
0
87,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,287
Gold Earned
51,689
689
Minions Killed
583
0
Camps Cleared
0
2,204,610
Distance Traveled
1,999,756
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,667
485
138
6
0
367,576
0
W
Sol
13,338
606
138
6
0
391,146
3
W
Ah Muzen Cab
15,220
692
210
10
0
462,718
7
W
Thanatos
14,845
675
155
7
0
501,049
1
W
Fafnir
12,367
562
17
1
0
462,060
4
L
Nemesis
9,231
420
102
5
0
419,975
2
W
Zhong Kui
13,517
614
169
8
0
387,637
1
L
Tiamat
10,765
489
130
6
0
428,921
1
L
Horus
9,324
424
47
2
0
381,072
3
L
Heimdallr
11,702
532
166
8
0
402,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role