Player Matchup

Kuzenbo
Kuzenbo
AJsuede
Kuzenbo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,196 Elo+
Solo
Nike
Nike
BrightsDay5728
Nike
Level 61
God Stats
3W - 3L
1,586 SR
Queue Stats
106W - 112L
1,407 Elo+
Solo
Mercury
Mercury
GamesterJamesFC
Mercury
Level 87
God Stats
2W - 6L
1,333 SR
Queue Stats
229W - 244L
1,394 Elo+
Party 2
Xbalanque
Xbalanque
Kyddnyght
Xbalanque
Level 154
God Stats
31W - 30L
1,631 SR
Queue Stats
270W - 286L
1,381 Elo+
Solo
Kukulkan
Kukulkan
SoulDude24
Kukulkan
Level 62
God Stats
4W - 3L
1,444 SR
Queue Stats
89W - 107L
1,372 Elo+
Party 2
Team Averages
Level 86
1,499 SR
1,350 Elo+

VS

Team Averages
Level 68
1,432 SR
1,361 Elo+
Freya
Freya
CharmedSalmon
Freya
Level 42
God Stats
1W - 4L
1,240 SR
Queue Stats
444W - 396L
1,440 Elo+
Party 1
Ares
Ares
FalCie Insomnia
Ares
Level 78
God Stats
0W - 1L
1,463 SR
Queue Stats
3W - 11L
1,106 Elo+
Solo
Athena
Athena
Jumjii
Athena
Level 68
God Stats
38W - 36L
1,425 SR
Queue Stats
749W - 652L
1,410 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SYZS2224
Morgan Le Fay
Level 64
God Stats
0W - 3L
1,271 SR
Queue Stats
711W - 627L
1,417 Elo+
Party 1
Amaterasu
Amaterasu
TickTitanic47
Amaterasu
Level 86
God Stats
2W - 5L
1,762 SR
Queue Stats
284W - 234L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AJsuede
Kuzenbo
16
2 / 1 / 13
11,210
561
6,180
15,442
23,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 6 / 5
10,506
525
10,621
14,141
9,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
5 / 5 / 3
10,393
520
9,029
13,914
5,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
Kyddnyght
Xbalanque
18
12 / 2 / 3
11,891
595
20,391
14,551
6,256
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
SoulDude24
Kukulkan
16
0 / 3 / 5
10,170
509
4,060
8,078
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
8,679
434
3,318
12,100
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 7 / 2
9,270
464
7,757
19,458
14,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
Jumjii
Athena
18
4 / 1 / 5
10,784
539
10,486
14,370
6,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
SYZS2224
Morgan Le Fay
16
1 / 4 / 2
9,868
493
5,356
9,825
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
TickTitanic47
Amaterasu
17
10 / 4 / 2
11,136
557
14,413
19,225
16,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
21
Kills
17
17
Deaths
21
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AJsuede
Kuzenbo
2
1
13
8.5
W
2
6
5
0.75
L
0
5
4
0.4
L
2
7
2
0.43
W
5
5
3
1.3
L
Athena
Jumjii
Athena
4
1
5
6.5
W
Xbalanque
Kyddnyght
Xbalanque
12
2
3
6.75
L
Morgan Le Fay
SYZS2224
Morgan Le Fay
1
4
2
0.5
W
Kukulkan
SoulDude24
Kukulkan
0
3
5
0.83
L
Amaterasu
TickTitanic47
Amaterasu
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,281
Damage
41,330
66,126
Taken
74,978
47,206
Mitigated
45,322
18,473
Healing
18,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AJsuede
Kuzenbo
6,180
1,882
754
4,848
15,442
23,598
848
8,079
7,363
32,461
0
W
10,621
3,743
500
2,189
14,141
9,144
1,850
2,981
10,670
0
59,300
L
3,318
1,342
0
3,545
12,100
3,486
768
1,398
10,702
48,992
0
L
7,757
110
0
1,450
19,458
14,893
416
2,704
16,754
29,908
0
W
9,029
6,628
0
3,203
13,914
5,196
0
5,577
8,146
0
42,811
L
Athena
Jumjii
Athena
10,486
2,525
0
7,107
14,370
6,227
290
2,286
12,084
82,823
2,779
W
Xbalanque
Kyddnyght
Xbalanque
20,391
10,780
0
6,251
14,551
6,256
9,500
5,758
8,682
0
87,092
L
Morgan Le Fay
SYZS2224
Morgan Le Fay
5,356
303
0
1,197
9,825
4,081
552
2,216
7,609
61,838
0
W
Kukulkan
SoulDude24
Kukulkan
4,060
392
0
728
8,078
3,012
1,210
4,504
3,472
53,866
0
L
Amaterasu
TickTitanic47
Amaterasu
14,413
6,043
0
4,976
19,225
16,635
664
1,636
17,589
0
51,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,170
Gold Earned
49,737
491
Minions Killed
475
0
Camps Cleared
0
1,852,243
Distance Traveled
1,773,156
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,210
561
38
2
0
361,429
0
W
Nike
10,506
525
119
6
0
372,043
0
L
Freya
8,679
434
88
4
0
358,361
6
L
Ares
9,270
464
28
1
0
325,119
3
W
Mercury
10,393
520
86
4
0
448,590
4
L
Athena
10,784
539
158
8
0
435,355
3
W
Xbalanque
11,891
595
136
7
0
318,181
0
L
Morgan Le Fay
9,868
493
118
6
0
296,593
1
W
Kukulkan
10,170
509
112
6
0
352,000
3
L
Amaterasu
11,136
557
83
4
0
357,728
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role