Player Matchup

Zeus
Zeus
HippieDeClue33
Zeus
Level 49
God Stats
3W - 1L
1,591 SR
Queue Stats
31W - 25L
1,471 Elo+
Solo
Pele
Pele
Tokyo11
Pele
Level 27
God Stats
12W - 13L
1,543 SR
Queue Stats
52W - 66L
1,431 Elo+
Party 2
King Arthur
King Arthur
XNaldo16X
King Arthur
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 84L
1,428 Elo+
Party 2
Sun Wukong
Sun Wukong
chandrababu
Sun Wukong
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 34L
1,340 Elo+
Solo
Neith
Neith
vHolyVesselv
Neith
Level 120
God Stats
7W - 14L
1,498 SR
Queue Stats
123W - 146L
1,409 Elo+
Solo
Team Averages
Level 77
1,526 SR
1,416 Elo+

VS

Team Averages
Level 72
1,316 SR
1,386 Elo+
Gilgamesh
Gilgamesh
Rogue0Assassin
Gilgamesh
Level 106
God Stats
9W - 7L
1,606 SR
Queue Stats
474W - 507L
1,419 Elo+
Solo
Izanami
Izanami
Stage101vi
Izanami
Level 128
God Stats
26W - 44L
1,361 SR
Queue Stats
166W - 250L
1,326 Elo+
Solo
Nu Wa
Nu Wa
captain_lucky141
Nu Wa
Level 96
God Stats
8W - 10L
1,130 SR
Queue Stats
207W - 225L
1,439 Elo+
Solo
Ratatoskr
Ratatoskr
ll_Katsuki_ll
Ratatoskr
Level 18
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 1
Ymir
Ymir
soccer-da_kid-PW
Ymir
Level 10
God Stats
0W - 1L
1,206 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 10
11,837
789
15,064
8,630
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Tokyo11
Pele
19
6 / 4 / 15
12,042
803
18,107
17,730
10,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
XNaldo16X
King Arthur
19
9 / 2 / 11
12,537
836
18,868
18,572
23,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
chandrababu
Sun Wukong
19
5 / 1 / 14
11,736
782
11,212
17,650
17,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 2 / 12
12,048
803
16,978
13,711
6,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Rogue0Assassin
Gilgamesh
17
2 / 7 / 3
10,756
717
12,211
23,391
11,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Stage101vi
Izanami
18
2 / 0 / 2
11,368
758
3,822
5,952
5,420
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
1 / 8 / 4
10,207
680
15,303
16,565
5,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
ll_Katsuki_ll
Ratatoskr
17
4 / 8 / 3
10,754
717
11,040
21,897
7,966
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
2 / 11 / 6
10,740
716
10,965
27,945
37,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
29
33
Kills
11
11
Deaths
34
62
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
L
Gilgamesh
Rogue0Assassin
Gilgamesh
2
7
3
0.5
L
Izanami
Stage101vi
Izanami
2
0
2
3
W
Pele
Tokyo11
Pele
6
4
15
3.38
W
King Arthur
XNaldo16X
King Arthur
9
2
11
7.25
L
1
8
4
0.38
W
Sun Wukong
chandrababu
Sun Wukong
5
1
14
12
L
Ratatoskr
ll_Katsuki_ll
Ratatoskr
4
8
3
0.69
L
2
11
6
0.45
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,229
Damage
53,341
76,293
Taken
95,750
60,361
Mitigated
68,033
23,619
Healing
9,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,064
2,563
1,056
1,318
8,630
3,379
2,679
2,027
6,437
50,832
0
L
Gilgamesh
Rogue0Assassin
Gilgamesh
12,211
2,768
1,662
2,695
23,391
11,819
0
4,698
18,061
0
33,692
L
Izanami
Stage101vi
Izanami
3,822
1,883
0
1,061
5,952
5,420
69
935
4,887
64
29,407
W
Pele
Tokyo11
Pele
18,107
4,290
0
4,244
17,730
10,194
366
7,190
10,262
0
41,965
W
King Arthur
XNaldo16X
King Arthur
18,868
2,023
493
7,069
18,572
23,364
677
4,971
13,261
0
43,813
L
15,303
3,201
0
3,051
16,565
5,378
0
1,319
14,558
38,917
0
W
Sun Wukong
chandrababu
Sun Wukong
11,212
1,666
778
4,449
17,650
17,262
1,227
6,773
10,521
0
30,978
L
Ratatoskr
ll_Katsuki_ll
Ratatoskr
11,040
3,158
0
800
21,897
7,966
0
2,808
18,273
0
28,552
L
10,965
2,483
0
338
27,945
37,450
416
5,304
21,601
36,193
0
W
16,978
6,880
0
4,212
13,711
6,162
4,641
4,049
9,480
0
49,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,200
Gold Earned
53,825
277
Minions Killed
242
0
Camps Cleared
0
1,616,565
Distance Traveled
1,349,263
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,837
789
75
5
0
284,288
3
L
Gilgamesh
10,756
717
44
3
0
300,899
1
L
Izanami
11,368
758
59
4
0
277,071
6
W
Pele
12,042
803
43
3
0
367,033
7
W
King Arthur
12,537
836
55
4
0
313,934
2
L
Nu Wa
10,207
680
46
3
0
246,069
1
W
Sun Wukong
11,736
782
50
3
0
345,530
5
L
Ratatoskr
10,754
717
40
3
0
306,224
0
L
Ymir
10,740
716
53
4
0
219,000
2
W
Neith
12,048
803
54
4
0
305,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role