Player Matchup

Cupid
Cupid
GermanRazer1
Cupid
Level 149
God Stats
10W - 6L
1,540 SR
Queue Stats
1,089W - 1,143L
1,526 Elo+
Solo
Nu Wa
Nu Wa
QThe-necRomancer
Nu Wa
Level 108
God Stats
83W - 53L
1,648 SR
Queue Stats
249W - 245L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
SKyrell223
Tsukuyomi
Level 58
God Stats
12W - 4L
1,500 SR
Queue Stats
93W - 84L
1,217 Elo+
Solo
King Arthur
King Arthur
l Reviiv l
King Arthur
Level 134
God Stats
4W - 4L
1,464 SR
Queue Stats
70W - 71L
1,511 Elo+
Party 1
Chang'e
Chang'e
oDMToREPTARo
Chang'e
Level 127
God Stats
24W - 19L
1,672 SR
Queue Stats
60W - 56L
1,530 Elo+
Party 1
Team Averages
Level 115
1,565 SR
1,461 Elo+

VS

Team Averages
Level 128
1,622 SR
1,494 Elo+
Anubis
Anubis
EclipseXStar
Anubis
Level 108
God Stats
1W - 6L
1,326 SR
Queue Stats
29W - 33L
1,415 Elo+
Party 2
Gilgamesh
Gilgamesh
Grim Dragon RG
Gilgamesh
Level 122
God Stats
18W - 19L
1,796 SR
Queue Stats
40W - 38L
1,312 Elo+
Party 2
Poseidon
Poseidon
N1nj4XMasterX9
Poseidon
Level 149
God Stats
32W - 30L
1,595 SR
Queue Stats
226W - 259L
1,507 Elo+
Party 2
Fenrir
Fenrir
TTBxSilenced
Fenrir
Level 152
God Stats
0W - 1L
1,599 SR
Queue Stats
6W - 9L
1,593 Elo+
Party 3
Bacchus
Bacchus
TankTheBeast11
Bacchus
Level 107
God Stats
8W - 4L
1,793 SR
Queue Stats
18W - 16L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 11
10,738
1,074
7,789
7,075
2,100
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 2 / 15
11,021
1,102
15,616
6,824
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
SKyrell223
Tsukuyomi
18
13 / 1 / 7
13,379
1,338
18,224
5,147
2,948
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
l Reviiv l
King Arthur
17
4 / 3 / 13
11,746
1,175
10,766
13,489
13,213
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
oDMToREPTARo
Chang'e
17
3 / 5 / 11
10,615
1,062
9,091
11,309
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

228

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
1 / 4 / 9
10,327
1,033
5,882
9,414
4,122
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Grim Dragon RG
Gilgamesh
16
3 / 5 / 5
10,107
1,011
6,824
12,199
6,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Poseidon
16
4 / 4 / 5
11,124
1,112
13,315
8,561
3,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
16
5 / 5 / 5
11,129
1,113
6,389
16,063
14,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 4 / 11
11,077
1,108
8,736
18,667
23,180
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
48
22
Kills
13
13
Deaths
22
57
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
4
9
1.38
W
2
2
11
3.75
L
Gilgamesh
Grim Dragon RG
Gilgamesh
3
5
5
1.1
L
Poseidon
4
4
5
1.63
W
0
2
15
3.75
W
Tsukuyomi
SKyrell223
Tsukuyomi
13
1
7
16.5
L
Fenrir
5
5
5
1.5
L
0
4
11
1.38
W
King Arthur
l Reviiv l
King Arthur
4
3
13
3.5
W
Chang'e
oDMToREPTARo
Chang'e
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,486
Damage
41,146
43,844
Taken
64,904
23,049
Mitigated
52,856
7,077
Healing
5,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,882
124
0
1,187
9,414
4,122
0
3,460
5,932
29,154
0
W
7,789
3,501
0
661
7,075
2,100
0
4,874
2,163
0
21,623
L
Gilgamesh
Grim Dragon RG
Gilgamesh
6,824
1,778
0
839
12,199
6,985
0
4,511
7,582
0
14,223
L
Poseidon
13,315
1,010
0
18
8,561
3,601
0
2,726
5,785
64,517
0
W
15,616
6,605
0
779
6,824
1,388
0
6,032
716
48,120
0
W
Tsukuyomi
SKyrell223
Tsukuyomi
18,224
2,637
0
328
5,147
2,948
0
2,807
2,153
0
39,359
L
Fenrir
6,389
801
0
803
16,063
14,968
0
5,129
10,738
467
11,260
L
8,736
1,213
63
2,090
18,667
23,180
0
8,144
10,160
24,112
0
W
King Arthur
l Reviiv l
King Arthur
10,766
1,978
0
0
13,489
13,213
0
8,554
4,608
0
26,682
W
Chang'e
oDMToREPTARo
Chang'e
9,091
108
2,556
2,753
11,309
3,400
0
6,133
4,911
17,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,499
Gold Earned
53,764
203
Minions Killed
223
12
Camps Cleared
5
991,875
Distance Traveled
904,357
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,327
1,033
57
6
3
168,795
0
W
Cupid
10,738
1,074
40
4
4
192,956
0
L
Gilgamesh
10,107
1,011
19
2
1
141,689
2
L
Poseidon
11,124
1,112
116
12
0
208,010
0
W
Nu Wa
11,021
1,102
71
7
5
187,395
0
W
Tsukuyomi
13,379
1,338
37
4
0
228,154
2
L
Fenrir
11,129
1,113
11
1
1
178,074
0
L
Bacchus
11,077
1,108
20
2
0
207,789
1
W
King Arthur
11,746
1,175
37
4
3
204,028
0
W
Chang'e
10,615
1,062
18
2
0
179,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role