Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Dramark
Guan Yu
Level 159
God Stats
2W - 2L
1,769 SR
Queue Stats
358W - 317L
1,635 Elo+
Solo
Xbalanque
Xbalanque
NeverSpeed
Xbalanque
Level 56
God Stats
3W - 0L
1,948 SR
Queue Stats
134W - 107L
1,668 Elo+
Solo
Poseidon
Poseidon
Onjah10
Poseidon
Level 129
God Stats
3W - 1L
1,557 SR
Queue Stats
57W - 64L
1,558 Elo+
Party 1
Thanatos
Thanatos
iimPollito
Thanatos
Level 110
God Stats
11W - 11L
1,674 SR
Queue Stats
58W - 57L
1,595 Elo+
Party 1
Team Averages
Level 122
1,690 SR
1,591 Elo+

VS

Team Averages
Level 145
1,506 SR
1,525 Elo+
Kuzenbo
Kuzenbo
BenTheAnime
Kuzenbo
Level 160
God Stats
7W - 6L
1,503 SR
Queue Stats
233W - 195L
1,610 Elo+
Party 2
Fafnir
Fafnir
Cyanised
Fafnir
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 108L
1,545 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RegalChinchilla
Ah Muzen Cab
Level 149
God Stats
2W - 2L
1,859 SR
Queue Stats
75W - 41L
1,357 Elo+
Party 2
Janus
Janus
Vaapadre
Janus
Level 160
God Stats
1W - 6L
1,221 SR
Queue Stats
90W - 86L
1,581 Elo+
Solo
Gilgamesh
Gilgamesh
pghcameron
Gilgamesh
Level 104
God Stats
0W - 1L
1,445 SR
Queue Stats
160W - 156L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 0 / 9
6,339
634
4,248
5,463
4,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Dramark
Guan Yu
12
3 / 0 / 3
6,701
670
4,802
6,024
2,777
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
NeverSpeed
Xbalanque
12
3 / 0 / 3
6,812
681
4,851
4,176
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Onjah10
Poseidon
11
5 / 1 / 5
6,512
651
5,874
4,887
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
iimPollito
Thanatos
12
7 / 2 / 6
6,859
686
7,023
7,551
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BenTheAnime
Kuzenbo
8
0 / 4 / 2
5,081
508
2,813
7,553
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fafnir
Cyanised
Fafnir
12
2 / 3 / 0
6,932
693
5,276
8,018
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
RegalChinchilla
Ah Muzen Cab
10
0 / 2 / 0
5,240
524
1,364
4,059
734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
Vaapadre
Janus
8
1 / 6 / 0
5,157
516
2,761
5,827
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
pghcameron
Gilgamesh
6
0 / 5 / 1
4,769
477
2,985
11,622
3,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
20
Kills
3
3
Deaths
20
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
9
6.5
L
Kuzenbo
BenTheAnime
Kuzenbo
0
4
2
0.25
L
Fafnir
Cyanised
Fafnir
2
3
0
0.67
W
Guan Yu
Dramark
Guan Yu
3
0
3
4.5
W
Xbalanque
NeverSpeed
Xbalanque
3
0
3
4.5
W
Poseidon
Onjah10
Poseidon
5
1
5
7.5
L
Ah Muzen Cab
RegalChinchilla
Ah Muzen Cab
0
2
0
0
L
Janus
Vaapadre
Janus
1
6
0
0.17
W
Thanatos
iimPollito
Thanatos
7
2
6
5
L
Gilgamesh
pghcameron
Gilgamesh
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,798
Damage
15,199
28,101
Taken
37,079
13,065
Mitigated
13,899
17,018
Healing
9,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,248
1,075
237
2,652
5,463
4,656
585
1,063
4,362
16,628
0
L
Kuzenbo
BenTheAnime
Kuzenbo
2,813
1,130
0
2,125
7,553
4,594
0
2,380
4,219
20,670
0
L
Fafnir
Cyanised
Fafnir
5,276
1,242
0
3,225
8,018
4,084
0
749
7,269
37,611
0
W
Guan Yu
Dramark
Guan Yu
4,802
709
215
1,855
6,024
2,777
0
2,645
3,213
0
38,198
W
Xbalanque
NeverSpeed
Xbalanque
4,851
3,849
0
2,926
4,176
1,165
865
151
4,025
0
46,588
W
Poseidon
Onjah10
Poseidon
5,874
957
0
1,647
4,887
1,581
544
3,055
1,814
39,740
0
L
Ah Muzen Cab
RegalChinchilla
Ah Muzen Cab
1,364
503
0
1,768
4,059
734
0
904
3,155
0
27,271
L
Janus
Vaapadre
Janus
2,761
375
0
404
5,827
998
0
1,917
3,910
30,192
0
W
Thanatos
iimPollito
Thanatos
7,023
2,043
0
7,486
7,551
2,886
0
3,639
3,837
0
37,868
L
Gilgamesh
pghcameron
Gilgamesh
2,985
349
557
1,254
11,622
3,489
0
4,172
7,450
0
12,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,223
Gold Earned
27,179
351
Minions Killed
292
0
Camps Cleared
0
1,050,929
Distance Traveled
1,010,416
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,339
634
26
3
0
201,494
2
L
Kuzenbo
5,081
508
39
4
0
207,778
2
L
Fafnir
6,932
693
108
11
0
182,378
3
W
Guan Yu
6,701
670
77
8
0
233,696
2
W
Xbalanque
6,812
681
102
10
0
187,637
3
W
Poseidon
6,512
651
79
8
0
203,080
3
L
Ah Muzen Cab
5,240
524
56
6
0
216,079
4
L
Janus
5,157
516
71
7
0
198,655
0
W
Thanatos
6,859
686
67
7
0
225,022
3
L
Gilgamesh
4,769
477
18
2
0
205,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role