Player Matchup

Nox
Nox
Draco_Vanitas
Nox
Level 101
God Stats
4W - 4L
1,633 SR
Queue Stats
242W - 277L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
SoH_DarkSky
Danzaburou
Level 13
God Stats
15W - 29L
1,115 SR
Queue Stats
21W - 54L
1,125 Elo+
Party 1
Mulan
Mulan
SoH_NotBooy
Mulan
Level 17
God Stats
15W - 36L
1,101 SR
Queue Stats
47W - 92L
1,158 Elo+
Party 1
Bakasura
Bakasura
garrafa-proxima
Bakasura
Level 66
God Stats
7W - 6L
1,622 SR
Queue Stats
274W - 352L
1,224 Elo+
Party 1
Ymir
Ymir
pombo_esperto7
Ymir
Level 28
God Stats
13W - 7L
1,195 SR
Queue Stats
189W - 226L
1,312 Elo+
Party 1
Team Averages
Level 45
1,333 SR
1,230 Elo+

VS

Team Averages
Level 82
1,290 SR
1,387 Elo+
Cerberus
Cerberus
AlexisBra13
Cerberus
Level 68
God Stats
3W - 8L
1,130 SR
Queue Stats
21W - 25L
1,368 Elo+
Solo
Chaac
Chaac
Arthur_CKL
Chaac
Level 39
God Stats
9W - 9L
1,188 SR
Queue Stats
74W - 84L
1,228 Elo+
Solo
Fenrir
Fenrir
Lautto
Fenrir
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 272L
1,464 Elo+
Solo
Janus
Janus
VGeNiuSs
Janus
Level 119
God Stats
6W - 4L
1,131 SR
Queue Stats
239W - 239L
1,419 Elo+
Solo
Ullr
Ullr
VinnieMarreiros
Ullr
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 147L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,585
465
2,051
5,444
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
SoH_DarkSky
Danzaburou
9
2 / 4 / 0
5,437
453
4,588
6,336
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
0 / 2 / 0
5,924
494
5,260
8,580
6,714
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
9
0 / 3 / 0
5,312
443
3,046
8,421
3,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 5 / 1
4,938
412
2,518
11,490
4,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlexisBra13
Cerberus
9
3 / 1 / 6
6,451
538
4,694
8,121
4,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
12
1 / 0 / 1
6,887
574
5,693
8,739
5,403
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Lautto
Fenrir
12
4 / 2 / 4
6,860
572
5,458
7,258
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
VGeNiuSs
Janus
13
6 / 0 / 1
7,774
648
6,293
2,713
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 0 / 6
6,806
567
5,294
5,614
1,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
18
19
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AlexisBra13
Cerberus
3
1
6
6
W
Chaac
1
0
1
1.5
L
0
5
1
0.1
W
Fenrir
Lautto
Fenrir
4
2
4
3
L
Danzaburou
SoH_DarkSky
Danzaburou
2
4
0
0.5
L
0
2
0
0
W
Janus
VGeNiuSs
Janus
6
0
1
6.5
W
4
0
6
7
L
Bakasura
0
3
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,463
Damage
27,432
40,271
Taken
32,445
18,022
Mitigated
14,898
10,283
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AlexisBra13
Cerberus
4,694
645
0
1,764
8,121
4,534
217
1,761
6,360
13,328
3,703
W
Chaac
5,693
1,124
0
3,517
8,739
5,403
759
0
8,739
0
39,465
L
2,051
396
0
207
5,444
1,715
0
2,341
3,103
28,258
0
W
Fenrir
Lautto
Fenrir
5,458
1,097
0
2,697
7,258
2,610
0
655
6,438
0
33,764
L
Danzaburou
SoH_DarkSky
Danzaburou
4,588
2,302
560
1,551
6,336
1,487
144
2,425
3,911
0
21,062
L
5,260
971
0
1,951
8,580
6,714
0
0
8,580
0
31,855
W
Janus
VGeNiuSs
Janus
6,293
292
0
169
2,713
771
0
1,079
1,634
51,820
0
W
5,294
1,981
0
802
5,614
1,580
158
1,074
4,540
0
33,447
L
Bakasura
3,046
2,334
0
4,141
8,421
3,228
0
1,679
6,742
0
27,030
L
2,518
875
118
1,755
11,490
4,878
0
4,083
7,407
16,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,196
Gold Earned
34,778
244
Minions Killed
346
0
Camps Cleared
0
1,105,175
Distance Traveled
1,173,721
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,451
538
39
3
0
236,160
2
W
Chaac
6,887
574
74
6
0
225,636
1
L
Nox
5,585
465
64
5
0
200,516
3
W
Fenrir
6,860
572
70
6
0
257,816
0
L
Danzaburou
5,437
453
38
3
0
204,508
0
L
Mulan
5,924
494
65
5
0
215,912
2
W
Janus
7,774
648
97
8
0
225,498
5
W
Ullr
6,806
567
66
6
0
228,611
1
L
Bakasura
5,312
443
55
5
0
273,676
2
L
Ymir
4,938
412
22
2
0
210,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role