Player Matchup

He Bo
He Bo
Lynx_1080
He Bo
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ares
Ares
TheCro196
Ares
Level 129
God Stats
1W - 0L
1,617 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
XthewhitehokageX
Da Ji
Level 123
God Stats
1W - 1L
1,858 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sol
Sol
eXo1979
Sol
Level 66
God Stats
23W - 4L
1,910 SR
Queue Stats
76W - 66L
1,639 Elo+
Solo
Scylla
Scylla
smiffyboi597
Scylla
Level 149
God Stats
1W - 1L
1,287 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 122
1,634 SR
1,528 Elo+

VS

Team Averages
Level 101
1,437 SR
1,443 Elo+
Ganesha
Ganesha
 
Ganesha
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
DeNiS205
Merlin
Level 61
God Stats
32W - 28L
1,656 SR
Queue Stats
346W - 380L
1,460 Elo+
Solo
Loki
Loki
SNT1794
Loki
Level 140
God Stats
1W - 4L
1,421 SR
Queue Stats
39W - 39L
1,529 Elo+
Party 2
Gilgamesh
Gilgamesh
gabs2122
Gilgamesh
Level 87
God Stats
1W - 12L
1,128 SR
Queue Stats
160W - 166L
1,469 Elo+
Solo
Neith
Neith
lody betty
Neith
Level 123
God Stats
2W - 1L
1,481 SR
Queue Stats
5W - 6L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Lynx_1080
He Bo
11
4 / 1 / 3
7,282
1,456
5,523
3,305
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
11
1 / 0 / 6
6,837
1,367
3,273
4,599
3,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 0 / 5
6,596
1,319
3,995
4,401
2,872
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
11
0 / 0 / 2
5,773
1,155
2,830
1,211
325
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
11
1 / 0 / 6
6,170
1,234
4,857
1,769
588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

412

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 1 / 1
5,757
1,151
72
2,178
1,855
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
DeNiS205
Merlin
10
0 / 2 / 0
5,648
1,130
2,313
6,275
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
SNT1794
Loki
11
1 / 2 / 0
6,142
1,228
2,460
5,798
2,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
gabs2122
Gilgamesh
9
0 / 2 / 0
5,449
1,090
1,138
2,210
1,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
10
0 / 1 / 0
5,928
1,186
2,945
5,633
1,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
8
Kills
1
1
Deaths
8
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
1
0.5
L
Merlin
DeNiS205
Merlin
0
2
0
0
W
He Bo
Lynx_1080
He Bo
4
1
3
5.5
L
Loki
SNT1794
Loki
1
2
0
0.5
W
Ares
1
0
6
4
W
2
0
5
4.5
W
Sol
0
0
2
1
L
Gilgamesh
gabs2122
Gilgamesh
0
2
0
0
L
Neith
0
1
0
0
W
Scylla
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,478
Damage
8,928
15,285
Taken
22,094
8,410
Mitigated
8,854
3,633
Healing
581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
72
0
0
0
2,178
1,855
0
2,041
91
105
0
L
Merlin
DeNiS205
Merlin
2,313
67
0
20
6,275
2,032
0
5,126
934
10,288
0
W
He Bo
Lynx_1080
He Bo
5,523
202
0
229
3,305
1,201
0
474
2,831
26,309
0
L
Loki
SNT1794
Loki
2,460
341
0
0
5,798
2,120
0
4,522
1,089
0
10,806
W
Ares
3,273
23
0
1,661
4,599
3,424
0
616
3,929
8,180
0
W
3,995
760
0
568
4,401
2,872
0
369
4,004
0
8,722
W
Sol
2,830
256
0
243
1,211
325
0
56
1,129
13,054
0
L
Gilgamesh
gabs2122
Gilgamesh
1,138
164
0
264
2,210
1,158
0
1,013
1,157
0
3,605
L
Neith
2,945
319
0
297
5,633
1,689
0
3,135
2,340
0
19,877
W
Scylla
4,857
125
0
932
1,769
588
0
870
899
9,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,658
Gold Earned
28,924
118
Minions Killed
79
3
Camps Cleared
3
525,976
Distance Traveled
331,056
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,757
1,151
0
0
0
13,204
0
L
Merlin
5,648
1,130
18
4
0
91,384
0
W
He Bo
7,282
1,456
61
12
0
102,674
0
L
Loki
6,142
1,228
10
2
2
78,796
0
W
Ares
6,837
1,367
7
1
0
110,462
0
W
Da Ji
6,596
1,319
12
2
0
111,531
1
W
Sol
5,773
1,155
23
5
2
92,019
0
L
Gilgamesh
5,449
1,090
9
2
0
31,543
1
L
Neith
5,928
1,186
42
8
1
116,129
0
W
Scylla
6,170
1,234
15
3
1
109,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role