Player Matchup

Chaac
Chaac
G4B_ninox78
Chaac
Level 46
God Stats
8W - 5L
1,381 SR
Queue Stats
65W - 67L
1,311 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Toxic_Yugi_
Ah Muzen Cab
Level 43
God Stats
1W - 0L
1,591 SR
Queue Stats
20W - 36L
1,270 Elo+
Party 1
Chang'e
Chang'e
mr-marroqui
Chang'e
Level 50
God Stats
1W - 0L
1,248 SR
Queue Stats
62W - 60L
1,324 Elo+
Party 1
Team Averages
Level 46
1,407 SR
1,302 Elo+

VS

Team Averages
Level 86
1,611 SR
1,365 Elo+
Hachiman
Hachiman
Extreme_Joker24
Hachiman
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,358 Elo+
Party 2
Vulcan
Vulcan
Mr Bensjamin
Vulcan
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
130W - 153L
1,379 Elo+
Solo
Khepri
Khepri
ThatFabulousGuy
Khepri
Level 69
God Stats
1W - 2L
1,832 SR
Queue Stats
5W - 7L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 9
9,291
929
8,851
10,850
7,561
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Toxic_Yugi_
Ah Muzen Cab
13
6 / 2 / 12
8,695
870
12,441
9,068
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
mr-marroqui
Chang'e
13
6 / 2 / 10
8,606
861
7,072
9,525
3,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
2 / 6 / 2
7,153
715
5,934
9,960
2,755
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
13
3 / 6 / 3
8,658
866
7,914
7,456
2,615
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 7 / 5
8,021
802
6,269
14,162
11,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
19
Kills
6
6
Deaths
19
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
6
2
0.5
W
7
2
9
5.75
L
Vulcan
3
6
3
0.75
L
1
7
5
0.5
W
Ah Muzen Cab
Toxic_Yugi_
Ah Muzen Cab
6
2
12
6
W
Chang'e
mr-marroqui
Chang'e
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,364
Damage
20,117
29,443
Taken
31,578
13,879
Mitigated
16,520
10,253
Healing
2,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
5,934
2,661
0
250
9,960
2,755
0
2,419
7,541
0
16,322
W
8,851
2,180
0
2,343
10,850
7,561
0
4,970
5,880
0
27,212
L
Vulcan
7,914
4,464
168
322
7,456
2,615
0
2,171
5,285
26,122
0
L
6,269
658
351
1,174
14,162
11,150
0
2,482
11,680
18,797
0
W
Ah Muzen Cab
Toxic_Yugi_
Ah Muzen Cab
12,441
4,197
14
2,002
9,068
2,958
348
4,018
5,050
0
35,067
W
Chang'e
mr-marroqui
Chang'e
7,072
68
1,665
4,229
9,525
3,360
598
5,787
3,738
22,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,592
Gold Earned
23,832
143
Minions Killed
118
7
Camps Cleared
2
580,260
Distance Traveled
534,984
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,153
715
30
3
1
179,226
3
W
Chaac
9,291
929
59
6
4
189,428
0
L
Vulcan
8,658
866
61
6
1
178,036
4
L
Khepri
8,021
802
27
3
0
177,722
2
W
Ah Muzen Cab
8,695
870
45
5
0
191,916
1
W
Chang'e
8,606
861
39
4
3
198,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role