Player Matchup

Kuzenbo
Kuzenbo
Fenndall
Kuzenbo
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 65L
1,792 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GhostOfDahaka
Ah Muzen Cab
Level 158
God Stats
18W - 4L
1,931 SR
Queue Stats
143W - 68L
1,772 Elo+
Party 1
Horus
Horus
Optye
Horus
Level 160
God Stats
6W - 0L
1,907 SR
Queue Stats
106W - 27L
1,794 Elo+
Party 1
Team Averages
Level 158
1,779 SR
1,786 Elo+

VS

Team Averages
Level 129
1,524 SR
1,459 Elo+
Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
LewisTheGhoul
Nox
Level 108
God Stats
6W - 5L
1,587 SR
Queue Stats
63W - 56L
1,425 Elo+
Party 2
Ne Zha
Ne Zha
Louwoz
Ne Zha
Level 152
God Stats
1W - 3L
1,486 SR
Queue Stats
93W - 81L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fenndall
Kuzenbo
14
2 / 0 / 10
9,914
763
8,975
13,118
20,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
GhostOfDahaka
Ah Muzen Cab
16
6 / 0 / 6
10,029
771
12,590
10,114
5,535
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Optye
Horus
14
4 / 4 / 8
9,397
723
4,497
15,411
16,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 4 / 2
8,781
675
6,136
12,635
11,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 4 / 3
7,586
584
4,349
8,739
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Louwoz
Ne Zha
12
2 / 4 / 1
8,143
626
10,301
8,706
3,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
12
Kills
4
4
Deaths
12
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
4
2
0.75
W
Kuzenbo
Fenndall
Kuzenbo
2
0
10
7
W
Ah Muzen Cab
GhostOfDahaka
Ah Muzen Cab
6
0
6
9
L
0
4
3
0.38
L
Ne Zha
Louwoz
Ne Zha
2
4
1
0.63
W
Horus
Optye
Horus
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,062
Damage
20,786
38,643
Taken
30,080
42,319
Mitigated
17,458
14,447
Healing
3,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,136
281
0
1,798
12,635
11,670
0
2,752
9,485
15,665
0
W
Kuzenbo
Fenndall
Kuzenbo
8,975
3,711
0
2,744
13,118
20,112
398
4,583
8,374
21,550
0
W
Ah Muzen Cab
GhostOfDahaka
Ah Muzen Cab
12,590
4,083
0
2,791
10,114
5,535
1,313
2,112
7,996
0
65,887
L
4,349
1,134
4
947
8,739
2,689
0
3,839
4,900
24,558
0
L
Ne Zha
Louwoz
Ne Zha
10,301
1,036
0
648
8,706
3,099
0
2,805
5,764
0
31,955
W
Horus
Optye
Horus
4,497
1,739
3,594
5,318
15,411
16,672
210
4,374
10,626
0
13,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,340
Gold Earned
24,510
147
Minions Killed
133
8
Camps Cleared
3
704,022
Distance Traveled
699,557
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,781
675
17
1
0
235,933
0
W
Kuzenbo
9,914
763
22
2
0
255,114
3
W
Ah Muzen Cab
10,029
771
108
8
7
241,284
4
L
Nox
7,586
584
65
5
1
213,857
3
L
Ne Zha
8,143
626
51
4
2
249,767
3
W
Horus
9,397
723
17
1
1
207,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role