Player Matchup

Zhong Kui
Zhong Kui
DeathByBULLET15
Zhong Kui
Level 79
God Stats
7W - 1L
1,999 SR
Queue Stats
27W - 27L
1,458 Elo+
Party 2
Tyr
Tyr
HydraIsBakc
Tyr
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 29L
1,471 Elo+
Party 2
Sobek
Sobek
TheKunana
Sobek
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 3
Izanami
Izanami
dinnerden
Izanami
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,696 Elo+
Party 3
Kali
Kali
l GunSlin6eR l
Kali
Level 150
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 149L
1,395 Elo+
Solo
Team Averages
Level 89
1,600 SR
1,504 Elo+

VS

Team Averages
Level 98
1,504 SR
1,478 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Heimdallr
Heimdallr
MadLad_Josh
Heimdallr
Level 47
God Stats
11W - 16L
1,221 SR
Queue Stats
201W - 238L
1,374 Elo+
Party 1
Yemoja
Yemoja
Papitaz_Fritaz
Yemoja
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
256W - 280L
1,391 Elo+
Party 1
Mulan
Mulan
cooIbeans
Mulan
Level 127
God Stats
23W - 23L
1,797 SR
Queue Stats
32W - 43L
1,624 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DeathByBULLET15
Zhong Kui
10
2 / 2 / 0
5,481
548
3,502
5,857
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,505
551
2,896
8,471
6,092
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sobek
TheKunana
Sobek
8
2 / 0 / 2
5,380
538
3,150
5,928
4,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
dinnerden
Izanami
9
1 / 3 / 2
5,505
551
4,450
6,625
1,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 1 / 0
3,486
349
242
1,272
224
Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
3 / 0 / 0
6,455
646
5,827
6,856
4,198
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
 
Aphrodite
11
1 / 0 / 2
6,057
606
2,413
5,471
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
MadLad_Josh
Heimdallr
9
1 / 2 / 1
5,303
530
4,194
5,281
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 1
5,729
573
2,925
6,589
3,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
cooIbeans
Mulan
10
3 / 3 / 3
6,030
603
4,290
7,006
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
9
9
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
0
0
3
W
Aphrodite
 
Aphrodite
1
0
2
2
L
Zhong Kui
DeathByBULLET15
Zhong Kui
2
2
0
1
L
0
3
0
0
W
Heimdallr
MadLad_Josh
Heimdallr
1
2
1
0.75
W
1
0
1
1.5
L
Sobek
TheKunana
Sobek
2
0
2
3
W
Mulan
cooIbeans
Mulan
3
3
3
1.5
L
Izanami
dinnerden
Izanami
1
3
2
0.67
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,240
Damage
19,649
28,153
Taken
31,203
15,729
Mitigated
14,015
6,449
Healing
12,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,827
1,118
0
1,326
6,856
4,198
713
870
5,986
0
35,088
W
Aphrodite
 
Aphrodite
2,413
562
486
4,061
5,471
1,601
244
1,332
4,139
36,945
0
L
Zhong Kui
DeathByBULLET15
Zhong Kui
3,502
792
0
1,212
5,857
3,364
0
1,869
3,988
28,954
0
L
2,896
245
0
2,248
8,471
6,092
0
0
8,471
0
32,636
W
Heimdallr
MadLad_Josh
Heimdallr
4,194
1,672
0
1,549
5,281
1,560
0
602
4,679
0
26,294
W
2,925
569
244
2,276
6,589
3,796
460
1,783
4,806
18,669
5,977
L
Sobek
TheKunana
Sobek
3,150
1,147
0
1,164
5,928
4,633
0
1,597
4,331
6,282
0
W
Mulan
cooIbeans
Mulan
4,290
1,425
0
2,789
7,006
2,860
0
2,065
4,941
0
24,362
L
Izanami
dinnerden
Izanami
4,450
3,063
0
1,795
6,625
1,416
0
1,076
5,549
0
32,462
L
242
242
0
30
1,272
224
0
0
1,272
0
1,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,357
Gold Earned
29,574
223
Minions Killed
293
0
Camps Cleared
0
834,946
Distance Traveled
963,354
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,455
646
90
9
0
214,864
1
W
Aphrodite
6,057
606
63
6
0
194,403
0
L
Zhong Kui
5,481
548
64
6
0
186,654
2
L
Tyr
5,505
551
73
7
0
199,203
4
W
Heimdallr
5,303
530
49
5
0
175,184
0
W
Yemoja
5,729
573
35
4
0
163,195
0
L
Sobek
5,380
538
13
1
0
196,203
0
W
Mulan
6,030
603
56
6
0
215,708
0
L
Izanami
5,505
551
70
7
0
220,439
1
L
Kali
3,486
349
3
0
0
32,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role