Player Matchup
Team Averages
Silver II
Average Tier
Level 72
1,445 SR
1,070
MMR
VS
Team Averages
Bronze V
Average Tier
Level 69
1,248 SR
570
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
FOXY19YT
Izanami
14
2 / 1 / 0
8,309
1,039
4,771
6,791
4,043
Gilded Arrow
+20
Basic Attack Damage
+50
Health
+7
Mp 5
PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Ancient Blade
+50
Health
+5%
Movement Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
ArcticNS
Hou Yi
11
1 / 2 / 0
6,654
832
4,033
6,212
1,503
Gilded Arrow
+20
Basic Attack Damage
+50
Health
+7
Mp 5
PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.
Balanced Blade
+15
Physical Power
+15%
Attack Speed
PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
6,654
832
54
7
2
165,159
3
W
8,309
1,039
99
12
6
159,302
1